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<title>Static Call Graph - [FULL_1\FULL_1.axf]</title></head>
<body><HR>
<H1>Static Call Graph for image FULL_1\FULL_1.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, 5060750: Last Updated: Sun Jun 07 03:55:02 2020
<BR><P>
<H3>Maximum Stack Usage =        768 bytes + Unknown(Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
_GUI &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[36]">ADC_IRQHandler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[36]">ADC_IRQHandler</a><BR>
 <LI><a href="#[3f1]">WM__SendMessage</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[169]">WM_DefaultProc</a><BR>
 <LI><a href="#[407]">WM__InvalidateRect</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[407]">WM__InvalidateRect</a><BR>
 <LI><a href="#[3eb]">WM_InvalidateWindowAndDescsEx</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3eb]">WM_InvalidateWindowAndDescsEx</a><BR>
 <LI><a href="#[3e5]">WM__InvalidateDrawAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3e5]">WM__InvalidateDrawAndDescs</a><BR>
 <LI><a href="#[3f3]">WM_ResizeWindow</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3af]">WM__UpdateChildPositions</a><BR>
 <LI><a href="#[408]">_MoveDescendents</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[408]">_MoveDescendents</a><BR>
 <LI><a href="#[3d2]">WM__ForEachDesc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3d2]">WM__ForEachDesc</a><BR>
 <LI><a href="#[436]">_EnlargeBlocks</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1e9]">_Alloc</a><BR>
 <LI><a href="#[438]">_Findy1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[438]">_Findy1</a><BR>
 <LI><a href="#[43a]">_Findx1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[43a]">_Findx1</a><BR>
 <LI><a href="#[439]">_Findx0</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[439]">_Findx0</a><BR>
 <LI><a href="#[3cd]">_DeleteAllChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1b1]">WM_DeleteWindow</a><BR>
 <LI><a href="#[3ea]">WM_InvalidateWindowAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3ea]">WM_InvalidateWindowAndDescs</a><BR>
 <LI><a href="#[45e]">_Screen2hWin</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[45e]">_Screen2hWin</a><BR>
 <LI><a href="#[40c]">_PaintTransChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[40c]">_PaintTransChildren</a><BR>
 <LI><a href="#[3d5]">_GetDialogItem</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3d5]">_GetDialogItem</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[36]">ADC_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[7c]">BUTTON_Callback</a> from button.o(i.BUTTON_Callback) referenced from button.o(i.BUTTON_CreateUser)
 <LI><a href="#[d3]">BUTTON_CreateIndirect</a> from button_createindirect.o(i.BUTTON_CreateIndirect) referenced 19 times from audiowindowdlg.o(.constdata)
 <LI><a href="#[4]">BUTTON_DrawSkinFlex</a> from button_skinflex.o(i.BUTTON_DrawSkinFlex) referenced 2 times from button.o(.data)
 <LI><a href="#[1e]">BusFault_Handler</a> from stm32f4xx_it.o(i.BusFault_Handler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[38]">CAN1_RX0_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[39]">CAN1_RX1_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[3a]">CAN1_SCE_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[37]">CAN1_TX_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[64]">CAN2_RX0_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[65]">CAN2_RX1_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[66]">CAN2_SCE_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[63]">CAN2_TX_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[7d]">CHECKBOX_Callback</a> from checkbox.o(i.CHECKBOX_Callback) referenced from checkbox.o(i.CHECKBOX_CreateUser)
 <LI><a href="#[d5]">CHECKBOX_CreateIndirect</a> from checkbox_createindirect.o(i.CHECKBOX_CreateIndirect) referenced 4 times from settingswindowdlg.o(.constdata)
 <LI><a href="#[b]">CHECKBOX_DrawSkinFlex</a> from checkbox_skinflex.o(i.CHECKBOX_DrawSkinFlex) referenced 2 times from checkbox.o(.data)
 <LI><a href="#[a]">CHECKBOX__GetButtonSize</a> from checkbox.o(i.CHECKBOX__GetButtonSize) referenced 2 times from checkbox.o(.data)
 <LI><a href="#[72]">DCMI_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[2f]">DMA1_Stream0_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[30]">DMA1_Stream1_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[31]">DMA1_Stream2_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[32]">DMA1_Stream3_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[33]">DMA1_Stream4_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[34]">DMA1_Stream5_IRQHandler</a> from stm32f4xx_it.o(i.DMA1_Stream5_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[35]">DMA1_Stream6_IRQHandler</a> from stm32f4xx_it.o(i.DMA1_Stream6_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[53]">DMA1_Stream7_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[5c]">DMA2_Stream0_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[5d]">DMA2_Stream1_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[5e]">DMA2_Stream2_IRQHandler</a> from stm32f4xx_it.o(i.DMA2_Stream2_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[5f]">DMA2_Stream3_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[60]">DMA2_Stream4_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[68]">DMA2_Stream5_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[69]">DMA2_Stream6_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[6a]">DMA2_Stream7_IRQHandler</a> from stm32f4xx_it.o(i.DMA2_Stream7_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[21]">DebugMon_Handler</a> from stm32f4xx_it.o(i.DebugMon_Handler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[83]">EDIT_Callback</a> from edit.o(i.EDIT_Callback) referenced from edit.o(i.EDIT_CreateUser)
 <LI><a href="#[61]">ETH_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[62]">ETH_WKUP_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[2a]">EXTI0_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[4c]">EXTI15_10_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[2b]">EXTI1_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[2c]">EXTI2_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[2d]">EXTI3_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[2e]">EXTI4_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[3b]">EXTI9_5_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[28]">FLASH_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[54]">FMC_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[74]">FPU_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[a8]">GUIDRV_FlexColor_SetFunc66720</a> from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720) referenced from lcdconf.o(i.LCD_X_Config)
 <LI><a href="#[a7]">GUIDRV_FlexColor_SetMode16bppC0B16</a> from guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16) referenced from lcdconf.o(i.LCD_X_Config)
 <LI><a href="#[8e]">GUIDRV_FlexColor__GetPixelIndexNoCache</a> from guidrv_flexcolor.o(i.GUIDRV_FlexColor__GetPixelIndexNoCache) referenced from guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[94]">GUIDRV_FlexColor__SetLog2Phys</a> from guidrv_flexcolor.o(i.GUIDRV_FlexColor__SetLog2Phys) referenced from guidrv_flexcolor.o(i.GUIDRV_FlexColor__InitOnce)
 <LI><a href="#[8f]">GUIDRV_FlexColor__SetPixelIndexNoCache</a> from guidrv_flexcolor.o(i.GUIDRV_FlexColor__SetPixelIndexNoCache) referenced from guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[fe]">GUIMONO_DispChar</a> from gui_charm.o(i.GUIMONO_DispChar) referenced from f6x8.o(.constdata)
 <LI><a href="#[ff]">GUIMONO_GetCharDistX</a> from gui_charm.o(i.GUIMONO_GetCharDistX) referenced from f6x8.o(.constdata)
 <LI><a href="#[100]">GUIMONO_GetFontInfo</a> from gui_charm.o(i.GUIMONO_GetFontInfo) referenced from f6x8.o(.constdata)
 <LI><a href="#[101]">GUIMONO_IsInFont</a> from gui_charm.o(i.GUIMONO_IsInFont) referenced from f6x8.o(.constdata)
 <LI><a href="#[d8]">GUIPROP_DispChar</a> from gui_charp.o(i.GUIPROP_DispChar) referenced 8 times from arial black32.o(.constdata)
 <LI><a href="#[d9]">GUIPROP_GetCharDistX</a> from gui_charp.o(i.GUIPROP_GetCharDistX) referenced 8 times from arial black32.o(.constdata)
 <LI><a href="#[da]">GUIPROP_GetFontInfo</a> from gui_charp.o(i.GUIPROP_GetFontInfo) referenced 8 times from arial black32.o(.constdata)
 <LI><a href="#[db]">GUIPROP_IsInFont</a> from gui_charp.o(i.GUIPROP_IsInFont) referenced 8 times from arial black32.o(.constdata)
 <LI><a href="#[bd]">GUI_MEMDEV_Paint1Static</a> from guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static) referenced from wm.o(i._Paint1)
 <LI><a href="#[ba]">GUI_MEMDEV__WriteToActiveAlpha</a> from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha) referenced from guidev_32.o(i._GetDevFunc)
 <LI><a href="#[b9]">GUI_MEMDEV__WriteToActiveOpaque</a> from guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque) referenced from guidev_16.o(i._GetDevFunc)
 <LI><a href="#[9a]">GUI_TIMER_Exec</a> from gui_timer.o(i.GUI_TIMER_Exec) referenced from gui_timer.o(i.GUI_TIMER_Create)
 <LI><a href="#[132]">GUI_USAGE_BM_AddHLine</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[131]">GUI_USAGE_BM_AddPixel</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[133]">GUI_USAGE_BM_Clear</a> from guidev_usagebm.o(i.GUI_USAGE_BM_Clear) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[135]">GUI_USAGE_BM_GetNextDirty</a> from guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[7]">GUI_X_ExecIdle</a> from gui_x_os.o(i.GUI_X_ExecIdle) referenced 2 times from gui_waitevent.o(.data)
 <LI><a href="#[10]">GUI__MixColors</a> from gui__alpha.o(i.GUI__MixColors) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[11]">GUI__MixColorsBulk</a> from gui__alpha.o(i.GUI__MixColorsBulk) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[73]">HASH_RNG_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[1c]">HardFault_Handler</a> from stm32f4xx_it.o(i.HardFault_Handler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[44]">I2C1_ER_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[43]">I2C1_EV_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[46]">I2C2_ER_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[45]">I2C2_EV_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[6d]">I2C3_ER_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[6c]">I2C3_EV_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[97]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_core.o(.constdata)
 <LI><a href="#[97]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_drawgradient.o(i.GUI_DrawGradientV)
 <LI><a href="#[dc]">LCD_DrawPixel</a> from lcd.o(i.LCD_DrawPixel) referenced from gui_core.o(.constdata)
 <LI><a href="#[96]">LCD_DrawVLine</a> from lcd.o(i.LCD_DrawVLine) referenced from gui_drawgradient.o(i.GUI_DrawGradientH)
 <LI><a href="#[0]">LCD_GetpPalConvTableBM</a> from lcd_color.o(i.LCD_GetpPalConvTableBM) referenced 2 times from gui_core.o(.data)
 <LI><a href="#[9d]">LCD_Index2Color_888</a> from guicc_888_index2color.o(i.LCD_Index2Color_888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[98]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[98]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
 <LI><a href="#[98]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[de]">LCD_Index2Color_M565</a> from guicc_m565.o(i.LCD_Index2Color_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[a9]">LISTWHEEL_Callback</a> from listwheel.o(i.LISTWHEEL_Callback) referenced from listwheel.o(i.LISTWHEEL_CreateUser)
 <LI><a href="#[d7]">LISTWHEEL_CreateIndirect</a> from listwheel_create.o(i.LISTWHEEL_CreateIndirect) referenced 5 times from settingswindowdlg.o(.constdata)
 <LI><a href="#[aa]">LISTWHEEL_OwnerDraw</a> from listwheel.o(i.LISTWHEEL_OwnerDraw) referenced from listwheel.o(i.LISTWHEEL_CreateUser)
 <LI><a href="#[a6]">LcdReadDataMultiple</a> from lcdconf.o(i.LcdReadDataMultiple) referenced from lcdconf.o(i.LCD_X_Config)
 <LI><a href="#[a4]">LcdWriteData</a> from lcdconf.o(i.LcdWriteData) referenced from lcdconf.o(i.LCD_X_Config)
 <LI><a href="#[a5]">LcdWriteDataMultiple</a> from lcdconf.o(i.LcdWriteDataMultiple) referenced from lcdconf.o(i.LCD_X_Config)
 <LI><a href="#[a3]">LcdWriteReg</a> from lcdconf.o(i.LcdWriteReg) referenced from lcdconf.o(i.LCD_X_Config)
 <LI><a href="#[1d]">MemManage_Handler</a> from stm32f4xx_it.o(i.MemManage_Handler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[1b]">NMI_Handler</a> from stm32f4xx_it.o(i.NMI_Handler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[67]">OTG_FS_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[4e]">OTG_FS_WKUP_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[6f]">OTG_HS_EP1_IN_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[6e]">OTG_HS_EP1_OUT_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[71]">OTG_HS_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[70]">OTG_HS_WKUP_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[25]">PVD_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[22]">PendSV_Handler</a> from port.o(.emb_text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[29]">RCC_IRQHandler</a> from stm32f4xx_it.o(i.RCC_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[4d]">RTC_Alarm_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[27]">RTC_WKUP_IRQHandler</a> from stm32f4xx_it.o(i.RTC_WKUP_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[1a]">Reset_Handler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[55]">SDIO_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[ab]">SLIDER_Callback</a> from slider.o(i.SLIDER_Callback) referenced from slider.o(i.SLIDER_CreateUser)
 <LI><a href="#[d4]">SLIDER_CreateIndirect</a> from slider_createindirect.o(i.SLIDER_CreateIndirect) referenced 9 times from audiowindowdlg.o(.constdata)
 <LI><a href="#[5]">SLIDER_DrawSkinFlex</a> from slider_skinflex.o(i.SLIDER_DrawSkinFlex) referenced 2 times from slider.o(.data)
 <LI><a href="#[47]">SPI1_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[48]">SPI2_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[57]">SPI3_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[ac]">SPINBOX_Callback</a> from spinbox.o(i.SPINBOX_Callback) referenced from spinbox.o(i.SPINBOX_CreateUser)
 <LI><a href="#[d6]">SPINBOX_CreateIndirect</a> from spinbox_createindirect.o(i.SPINBOX_CreateIndirect) referenced from settingswindowdlg.o(.constdata)
 <LI><a href="#[6]">SPINBOX_DrawSkinFlex</a> from spinbox_skinflex.o(i.SPINBOX_DrawSkinFlex) referenced 2 times from spinbox.o(.data)
 <LI><a href="#[20]">SVC_Handler</a> from port.o(.emb_text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[23]">SysTick_Handler</a> from port.o(i.SysTick_Handler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[76]">SystemInit</a> from system_stm32f4xx.o(i.SystemInit) referenced from startup_stm32f407xx.o(.text)
 <LI><a href="#[26]">TAMP_STAMP_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[ad]">TEXT_Callback</a> from text.o(i.TEXT_Callback) referenced from text.o(i.TEXT_CreateUser)
 <LI><a href="#[d2]">TEXT_CreateIndirect</a> from text_createindirect.o(i.TEXT_CreateIndirect) referenced 33 times from audiowindowdlg.o(.constdata)
 <LI><a href="#[3c]">TIM1_BRK_TIM9_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[3f]">TIM1_CC_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[3e]">TIM1_TRG_COM_TIM11_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[3d]">TIM1_UP_TIM10_IRQHandler</a> from stm32f4xx_it.o(i.TIM1_UP_TIM10_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[40]">TIM2_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[41]">TIM3_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[42]">TIM4_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[56]">TIM5_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[5a]">TIM6_DAC_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[5b]">TIM7_IRQHandler</a> from stm32f4xx_it.o(i.TIM7_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[4f]">TIM8_BRK_TIM12_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[52]">TIM8_CC_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[51]">TIM8_TRG_COM_TIM14_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[50]">TIM8_UP_TIM13_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[58]">UART4_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[59]">UART5_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[a1]">UART_DMAError</a> from stm32f4xx_hal_uart.o(i.UART_DMAError) referenced from stm32f4xx_hal_uart.o(i.HAL_UART_Receive_DMA)
 <LI><a href="#[9f]">UART_DMAReceiveCplt</a> from stm32f4xx_hal_uart.o(i.UART_DMAReceiveCplt) referenced from stm32f4xx_hal_uart.o(i.HAL_UART_Receive_DMA)
 <LI><a href="#[a0]">UART_DMARxHalfCplt</a> from stm32f4xx_hal_uart.o(i.UART_DMARxHalfCplt) referenced from stm32f4xx_hal_uart.o(i.HAL_UART_Receive_DMA)
 <LI><a href="#[49]">USART1_IRQHandler</a> from stm32f4xx_it.o(i.USART1_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[4a]">USART2_IRQHandler</a> from stm32f4xx_it.o(i.USART2_IRQHandler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[4b]">USART3_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[6b]">USART6_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[1f]">UsageFault_Handler</a> from stm32f4xx_it.o(i.UsageFault_Handler) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[115]">WIDGET_EFFECT_3D_DrawUp</a> from widget_effect_3d.o(i.WIDGET_EFFECT_3D_DrawUp) referenced from widget_effect_3d.o(.constdata)
 <LI><a href="#[ae]">WINDOW_Callback</a> from window.o(i.WINDOW_Callback) referenced from window.o(i.WINDOW_CreateUser)
 <LI><a href="#[d1]">WINDOW_CreateIndirect</a> from window.o(i.WINDOW_CreateIndirect) referenced 5 times from audiowindowdlg.o(.constdata)
 <LI><a href="#[99]">WM_HandlePID</a> from wm_touch.o(i.WM_HandlePID) referenced from gui_pid.o(i.GUI_PID_StoreState)
 <LI><a href="#[be]">WM__Paint1</a> from wm.o(i.WM__Paint1) referenced from wm.o(i._Paint1)
 <LI><a href="#[24]">WWDG_IRQHandler</a> from startup_stm32f407xx.o(.text) referenced from startup_stm32f407xx.o(RESET)
 <LI><a href="#[84]">_AddKeyDec</a> from editdec.o(i._AddKeyDec) referenced from editdec.o(i.EDIT_SetDecMode)
 <LI><a href="#[cd]">_Audio</a> from freertos.o(i._Audio) referenced from freertos.o(.constdata)
 <LI><a href="#[104]">_CalcSizeOfChar</a> from gui_uc_encodenone.o(i._CalcSizeOfChar) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[e0]">_Color2IndexBulk</a> from guicc_m565.o(i._Color2IndexBulk) referenced 2 times from guicc_m565.o(.constdata)
 <LI><a href="#[11e]">_Color2Index_0</a> from guicc_0.o(i._Color2Index_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[121]">_Color2Index_8888</a> from guicc_8888.o(i._Color2Index_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[dd]">_Color2Index_M565</a> from guicc_m565.o(i._Color2Index_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[9]">_Create</a> from button_skin.o(i._Create) referenced 8 times from button_skin.o(.data)
 <LI><a href="#[e2]">_DrawBitmap</a> from guidrv_flexcolor.o(i._DrawBitmap) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[8c]">_DrawBitmap</a> from guidrv_flexcolor_16bpp_c0b16.o(i._DrawBitmap) referenced from guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[117]">_DrawDown</a> from widget_effect_3d.o(i._DrawDown) referenced 3 times from widget_effect_3d.o(.constdata)
 <LI><a href="#[118]">_DrawDownRect</a> from widget_effect_3d.o(i._DrawDownRect) referenced 3 times from widget_effect_3d.o(.constdata)
 <LI><a href="#[11d]">_DrawFlat</a> from widget_effect_none.o(i._DrawFlat) referenced from widget_effect_none.o(.constdata)
 <LI><a href="#[e3]">_DrawHLine</a> from guidrv_flexcolor.o(i._DrawHLine) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[119]">_DrawUp</a> from widget_effect_none.o(i._DrawUp) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[116]">_DrawUpRect</a> from widget_effect_3d.o(i._DrawUpRect) referenced 3 times from widget_effect_3d.o(.constdata)
 <LI><a href="#[e4]">_DrawVLine</a> from guidrv_flexcolor.o(i._DrawVLine) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[105]">_Encode</a> from gui_uc_encodenone.o(i._Encode) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[e5]">_FillRect</a> from guidrv_flexcolor.o(i._FillRect) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[8d]">_FillRect</a> from guidrv_flexcolor_16bpp_c0b16.o(i._FillRect) referenced from guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[ca]">_GUI</a> from freertos.o(i._GUI) referenced from freertos.o(.constdata)
 <LI><a href="#[134]">_GUI_USAGE_BM_Delete</a> from guidev_usagebm.o(i._GUI_USAGE_BM_Delete) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[102]">_GetCharCode</a> from gui_uc_encodenone.o(i._GetCharCode) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[103]">_GetCharSize</a> from gui_uc_encodenone.o(i._GetCharSize) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[16]">_GetCharWrap</a> from gui__wrap.o(i._GetCharWrap) referenced 2 times from gui__wrap.o(.data)
 <LI><a href="#[14]">_GetCursorCharacter</a> from gui__getcursorpos.o(i._GetCursorCharacter) referenced 2 times from gui__getcursorpos.o(.data)
 <LI><a href="#[13]">_GetCursorPosChar</a> from gui__getcursorpos.o(i._GetCursorPosChar) referenced 2 times from gui__getcursorpos.o(.data)
 <LI><a href="#[12]">_GetCursorPosX</a> from gui__getcursorpos.o(i._GetCursorPosX) referenced 2 times from gui__getcursorpos.o(.data)
 <LI><a href="#[ec]">_GetDevData</a> from guidrv_flexcolor.o(i._GetDevData) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[ea]">_GetDevFunc</a> from guidrv_flexcolor.o(i._GetDevFunc) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[b6]">_GetDevFunc_Init</a> from guidrv_flexcolor.o(i._GetDevFunc_Init) referenced from guidrv_flexcolor.o(i._GetDevFunc)
 <LI><a href="#[bb]">_GetDevFunc_SetRect</a> from guidrv_flexcolor.o(i._GetDevFunc_SetRect) referenced from guidrv_flexcolor.o(i._GetDevFunc_SetRectOutside)
 <LI><a href="#[b8]">_GetDevFunc_SetRectOutside</a> from guidrv_flexcolor.o(i._GetDevFunc_SetRectOutside) referenced from guidrv_flexcolor.o(i._GetDevFunc)
 <LI><a href="#[b5]">_GetDevFunc_SetSize</a> from guidrv_flexcolor.o(i._GetDevFunc_SetSize) referenced from guidrv_flexcolor.o(i._GetDevFunc)
 <LI><a href="#[b4]">_GetDevFunc_SetVSize</a> from guidrv_flexcolor.o(i._GetDevFunc_SetVSize) referenced from guidrv_flexcolor.o(i._GetDevFunc)
 <LI><a href="#[eb]">_GetDevProp</a> from guidrv_flexcolor.o(i._GetDevProp) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[120]">_GetIndexMask_0</a> from guicc_0.o(i._GetIndexMask_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[122]">_GetIndexMask_8888</a> from guicc_8888.o(i._GetIndexMask_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[df]">_GetIndexMask_M565</a> from guicc_m565.o(i._GetIndexMask_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[e6]">_GetPixelIndex</a> from guidrv_flexcolor.o(i._GetPixelIndex) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[ed]">_GetRect</a> from guidrv_flexcolor.o(i._GetRect) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[15]">_GetWordWrap</a> from gui__wrap.o(i._GetWordWrap) referenced 2 times from gui__wrap.o(.data)
 <LI><a href="#[e1]">_Index2ColorBulk</a> from guicc_m565.o(i._Index2ColorBulk) referenced 2 times from guicc_m565.o(.constdata)
 <LI><a href="#[11f]">_Index2Color_0</a> from guicc_0.o(i._Index2Color_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[ee]">_Log2PhysX_X0Y0S0</a> from guidrv_flexcolor.o(i._Log2PhysX_X0Y0S0) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f2]">_Log2PhysX_X0Y0S1</a> from guidrv_flexcolor.o(i._Log2PhysX_X0Y0S1) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f0]">_Log2PhysX_X0Y1S0</a> from guidrv_flexcolor.o(i._Log2PhysX_X0Y1S0) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f4]">_Log2PhysX_X0Y1S1</a> from guidrv_flexcolor.o(i._Log2PhysX_X0Y1S1) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[ef]">_Log2PhysX_X1Y0S0</a> from guidrv_flexcolor.o(i._Log2PhysX_X1Y0S0) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f3]">_Log2PhysX_X1Y0S1</a> from guidrv_flexcolor.o(i._Log2PhysX_X1Y0S1) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f1]">_Log2PhysX_X1Y1S0</a> from guidrv_flexcolor.o(i._Log2PhysX_X1Y1S0) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f5]">_Log2PhysX_X1Y1S1</a> from guidrv_flexcolor.o(i._Log2PhysX_X1Y1S1) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f6]">_Log2PhysY_X0Y0S0</a> from guidrv_flexcolor.o(i._Log2PhysY_X0Y0S0) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[fa]">_Log2PhysY_X0Y0S1</a> from guidrv_flexcolor.o(i._Log2PhysY_X0Y0S1) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f8]">_Log2PhysY_X0Y1S0</a> from guidrv_flexcolor.o(i._Log2PhysY_X0Y1S0) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[fc]">_Log2PhysY_X0Y1S1</a> from guidrv_flexcolor.o(i._Log2PhysY_X0Y1S1) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f7]">_Log2PhysY_X1Y0S0</a> from guidrv_flexcolor.o(i._Log2PhysY_X1Y0S0) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[fb]">_Log2PhysY_X1Y0S1</a> from guidrv_flexcolor.o(i._Log2PhysY_X1Y0S1) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[f9]">_Log2PhysY_X1Y1S0</a> from guidrv_flexcolor.o(i._Log2PhysY_X1Y1S0) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[fd]">_Log2PhysY_X1Y1S1</a> from guidrv_flexcolor.o(i._Log2PhysY_X1Y1S1) referenced from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[17]">_Log2VisBuffered</a> from gui_charline.o(i._Log2VisBuffered) referenced 2 times from gui_charline.o(.data)
 <LI><a href="#[cf]">_Meteo</a> from freertos.o(i._Meteo) referenced from freertos.o(.constdata)
 <LI><a href="#[cc]">_OBD</a> from freertos.o(i._OBD) referenced from freertos.o(.constdata)
 <LI><a href="#[95]">_OnExit</a> from gui_task.o(i._OnExit) referenced from gui_task.o(i.GUITASK_Init)
 <LI><a href="#[9b]">_OnExit</a> from gui_timer.o(i._OnExit) referenced from gui_timer.o(i.GUI_TIMER_Create)
 <LI><a href="#[9c]">_OnExit</a> from gui_core.o(i._OnExit) referenced from gui_core.o(i.GUI__Config)
 <LI><a href="#[9e]">_OnExit</a> from gui__alpha.o(i._OnExit) referenced from gui__alpha.o(i.GUI__GetAlphaBuffer)
 <LI><a href="#[a2]">_OnExit</a> from lcd_color.o(i._OnExit) referenced from lcd_color.o(i.LCD_InitColors)
 <LI><a href="#[b1]">_OnExit</a> from wm.o(i._OnExit) referenced from wm.o(i.WM_Init)
 <LI><a href="#[bc]">_OnExit</a> from gui_alloc.o(i._OnExit) referenced from gui_alloc.o(i._InitOnce)
 <LI><a href="#[3]">_OnTouchDefault</a> from button.o(i._OnTouchDefault) referenced 2 times from button.o(.data)
 <LI><a href="#[8]">_Paint</a> from button_skin.o(i._Paint) referenced 8 times from button_skin.o(.data)
 <LI><a href="#[cb]">_Parser</a> from freertos.o(i._Parser) referenced from freertos.o(.constdata)
 <LI><a href="#[90]">_ReadData</a> from guidrv_flexcolor_16bpp_c0b16.o(i._ReadData) referenced from guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[c1]">_ReadPixelCust_16bpp</a> from guidrv_flexcolor.o(i._ReadPixelCust_16bpp) referenced from guidrv_flexcolor.o(i._SetDevFunc)
 <LI><a href="#[c0]">_ReadPixelCust_18bpp</a> from guidrv_flexcolor.o(i._ReadPixelCust_18bpp) referenced from guidrv_flexcolor.o(i._SetDevFunc)
 <LI><a href="#[1]">_ReadPixel_16bpp_B16_I</a> from guidrv_flexcolor_func66720.o(i._ReadPixel_16bpp_B16_I) referenced 2 times from guidrv_flexcolor_func66720.o(.data)
 <LI><a href="#[1]">_ReadPixel_16bpp_B16_I</a> from guidrv_flexcolor_func66720.o(i._ReadPixel_16bpp_B16_I) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16)
 <LI><a href="#[92]">_ReadPixel_16bpp_B16_II</a> from guidrv_flexcolor_func66720.o(i._ReadPixel_16bpp_B16_II) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16)
 <LI><a href="#[89]">_ReadPixel_16bpp_B8</a> from guidrv_flexcolor_func66720.o(i._ReadPixel_16bpp_B8) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
 <LI><a href="#[c2]">_ReadRectCust_16bpp</a> from guidrv_flexcolor.o(i._ReadRectCust_16bpp) referenced from guidrv_flexcolor.o(i._SetDevFunc)
 <LI><a href="#[bf]">_ReadRectCust_18bpp</a> from guidrv_flexcolor.o(i._ReadRectCust_18bpp) referenced from guidrv_flexcolor.o(i._SetDevFunc)
 <LI><a href="#[2]">_ReadRect_16bpp_B16_I</a> from guidrv_flexcolor_func66720.o(i._ReadRect_16bpp_B16_I) referenced 2 times from guidrv_flexcolor_func66720.o(.data)
 <LI><a href="#[2]">_ReadRect_16bpp_B16_I</a> from guidrv_flexcolor_func66720.o(i._ReadRect_16bpp_B16_I) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16)
 <LI><a href="#[93]">_ReadRect_16bpp_B16_II</a> from guidrv_flexcolor_func66720.o(i._ReadRect_16bpp_B16_II) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16)
 <LI><a href="#[8a]">_ReadRect_16bpp_B8</a> from guidrv_flexcolor_func66720.o(i._ReadRect_16bpp_B8) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
 <LI><a href="#[d0]">_SaveReadParameters</a> from freertos.o(i._SaveReadParameters) referenced from freertos.o(.constdata)
 <LI><a href="#[107]">_SetBkColor</a> from lcd.o(i._SetBkColor) referenced from lcd.o(.constdata)
 <LI><a href="#[106]">_SetColor</a> from lcd.o(i._SetColor) referenced from lcd.o(.constdata)
 <LI><a href="#[b7]">_SetDevFunc</a> from guidrv_flexcolor.o(i._SetDevFunc) referenced from guidrv_flexcolor.o(i._GetDevFunc)
 <LI><a href="#[108]">_SetDrawMode</a> from lcd.o(i._SetDrawMode) referenced from lcd.o(.constdata)
 <LI><a href="#[8b]">_SetInterface</a> from guidrv_flexcolor_func66720.o(i._SetInterface) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
 <LI><a href="#[e9]">_SetOrg</a> from guidrv_flexcolor.o(i._SetOrg) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[88]">_SetOrientation</a> from guidrv_flexcolor_func66720.o(i._SetOrientation) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
 <LI><a href="#[86]">_SetPhysRAMAddr</a> from guidrv_flexcolor_func66720.o(i._SetPhysRAMAddr) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
 <LI><a href="#[e7]">_SetPixelIndex</a> from guidrv_flexcolor.o(i._SetPixelIndex) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[87]">_SetRect</a> from guidrv_flexcolor_func66720.o(i._SetRect) referenced from guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
 <LI><a href="#[c3]">_SetReg_B16</a> from guidrv_flexcolor_func66720.o(i._SetReg_B16) referenced from guidrv_flexcolor_func66720.o(i._SetInterface)
 <LI><a href="#[c5]">_SetReg_B8</a> from guidrv_flexcolor_func66720.o(i._SetReg_B8) referenced from guidrv_flexcolor_func66720.o(i._SetInterface)
 <LI><a href="#[ce]">_Touch</a> from freertos.o(i._Touch) referenced from freertos.o(.constdata)
 <LI><a href="#[85]">_UpdateBuffer</a> from editdec.o(i._UpdateBuffer) referenced from editdec.o(i.EDIT_SetDecMode)
 <LI><a href="#[91]">_WriteData</a> from guidrv_flexcolor_16bpp_c0b16.o(i._WriteData) referenced from guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[c4]">_WritePara_B16</a> from guidrv_flexcolor_func66720.o(i._WritePara_B16) referenced from guidrv_flexcolor_func66720.o(i._SetInterface)
 <LI><a href="#[c6]">_WritePara_B8</a> from guidrv_flexcolor_func66720.o(i._WritePara_B8) referenced from guidrv_flexcolor_func66720.o(i._SetInterface)
 <LI><a href="#[e8]">_XorPixel</a> from guidrv_flexcolor.o(i._XorPixel) referenced 3 times from guidrv_flexcolor.o(.constdata)
 <LI><a href="#[77]">__main</a> from entry.o(.ARM.Collect$$$$00000000) referenced from startup_stm32f407xx.o(.text)
 <LI><a href="#[b0]">_cbBackWin</a> from wm.o(i._cbBackWin) referenced from wm.o(i.WM_Init)
 <LI><a href="#[7e]">_cbDialog</a> from audiowindowdlg.o(i._cbDialog) referenced from audiowindowdlg.o(i.CreateAudioWindow)
 <LI><a href="#[7f]">_cbDialog</a> from equalizerwindowdlg.o(i._cbDialog) referenced from equalizerwindowdlg.o(i.CreateEqualizerWindow)
 <LI><a href="#[80]">_cbDialog</a> from mainwindowdlg.o(i._cbDialog) referenced from mainwindowdlg.o(i.CreateMainWindow)
 <LI><a href="#[81]">_cbDialog</a> from obdwindowdlg.o(i._cbDialog) referenced from obdwindowdlg.o(i.CreateOBDWindow)
 <LI><a href="#[82]">_cbDialog</a> from settingswindowdlg.o(i._cbDialog) referenced from settingswindowdlg.o(i.CreateSettingsWindow)
 <LI><a href="#[b3]">_cbInvalidateOne</a> from wm_bringtotop.o(i._cbInvalidateOne) referenced from wm_bringtotop.o(i._BringToTop)
 <LI><a href="#[b2]">_cbPaintMemDev</a> from wm.o(i._cbPaintMemDev) referenced from wm.o(i.WM__Paint)
 <LI><a href="#[af]">_cbTimer</a> from wm_timer.o(i._cbTimer) referenced from wm_timer.o(i.WM_CreateTimer)
 <LI><a href="#[79]">_sbackspace</a> from _sgetc.o(.text) referenced from __0sscanf.o(.text)
 <LI><a href="#[7a]">_scanf_char_input</a> from scanf_char.o(.text) referenced from scanf_char.o(.text)
 <LI><a href="#[78]">_sgetc</a> from _sgetc.o(.text) referenced from __0sscanf.o(.text)
 <LI><a href="#[c7]">_sputc</a> from printfa.o(i._sputc) referenced from printfa.o(i.__0sprintf)
 <LI><a href="#[7b]">isspace</a> from isspace_o.o(.text) referenced from scanf_char.o(.text)
 <LI><a href="#[75]">main</a> from main.o(i.main) referenced from entry9a.o(.ARM.Collect$$$$0000000B)
 <LI><a href="#[c9]">prvIdleTask</a> from tasks.o(i.prvIdleTask) referenced from tasks.o(i.vTaskStartScheduler)
 <LI><a href="#[c8]">prvTaskExitError</a> from port.o(i.prvTaskExitError) referenced from port.o(i.pxPortInitialiseStack)
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[77]"></a>__main</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry.o(.ARM.Collect$$$$00000000))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(.text)
</UL>
<P><STRONG><a name="[4b8]"></a>_main_stk</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry2.o(.ARM.Collect$$$$00000001))

<P><STRONG><a name="[13a]"></a>_main_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Calls]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[15b]"></a>__main_after_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Called By]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[4b9]"></a>_main_clock</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry7b.o(.ARM.Collect$$$$00000008))

<P><STRONG><a name="[4ba]"></a>_main_cpp_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry8b.o(.ARM.Collect$$$$0000000A))

<P><STRONG><a name="[4bb]"></a>_main_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry9a.o(.ARM.Collect$$$$0000000B))

<P><STRONG><a name="[4bc]"></a>__rt_final_cpp</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry10a.o(.ARM.Collect$$$$0000000D))

<P><STRONG><a name="[4bd]"></a>__rt_final_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry11a.o(.ARM.Collect$$$$0000000F))

<P><STRONG><a name="[20]"></a>SVC_Handler</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[4b0]"></a>__asm___6_port_c_39a90d8d__prvStartFirstTask</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[4ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>

<P><STRONG><a name="[4af]"></a>__asm___6_port_c_39a90d8d__prvEnableVFP</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[4ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>

<P><STRONG><a name="[22]"></a>PendSV_Handler</STRONG> (Thumb, 88 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Calls]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSwitchContext
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[4a9]"></a>vPortGetIPSR</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[4a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
</UL>

<P><STRONG><a name="[1a]"></a>Reset_Handler</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[36]"></a>ADC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[36]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[36]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[38]"></a>CAN1_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[39]"></a>CAN1_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[3a]"></a>CAN1_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[37]"></a>CAN1_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[64]"></a>CAN2_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[65]"></a>CAN2_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[66]"></a>CAN2_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[63]"></a>CAN2_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[72]"></a>DCMI_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[2f]"></a>DMA1_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[30]"></a>DMA1_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[31]"></a>DMA1_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[32]"></a>DMA1_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[33]"></a>DMA1_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[53]"></a>DMA1_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[5c]"></a>DMA2_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[5d]"></a>DMA2_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[5f]"></a>DMA2_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[60]"></a>DMA2_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[68]"></a>DMA2_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[69]"></a>DMA2_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[61]"></a>ETH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[62]"></a>ETH_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[2a]"></a>EXTI0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[4c]"></a>EXTI15_10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[2b]"></a>EXTI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[2c]"></a>EXTI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[2d]"></a>EXTI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[2e]"></a>EXTI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[3b]"></a>EXTI9_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[28]"></a>FLASH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[54]"></a>FMC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[74]"></a>FPU_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[73]"></a>HASH_RNG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[44]"></a>I2C1_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[43]"></a>I2C1_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[46]"></a>I2C2_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[45]"></a>I2C2_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[6d]"></a>I2C3_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[6c]"></a>I2C3_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[67]"></a>OTG_FS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[4e]"></a>OTG_FS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[6f]"></a>OTG_HS_EP1_IN_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[6e]"></a>OTG_HS_EP1_OUT_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[71]"></a>OTG_HS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[70]"></a>OTG_HS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[25]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[4d]"></a>RTC_Alarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[55]"></a>SDIO_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[47]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[48]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[57]"></a>SPI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[26]"></a>TAMP_STAMP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[3c]"></a>TIM1_BRK_TIM9_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[3f]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[3e]"></a>TIM1_TRG_COM_TIM11_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[40]"></a>TIM2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[41]"></a>TIM3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[42]"></a>TIM4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[56]"></a>TIM5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[5a]"></a>TIM6_DAC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[4f]"></a>TIM8_BRK_TIM12_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[52]"></a>TIM8_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[51]"></a>TIM8_TRG_COM_TIM14_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[50]"></a>TIM8_UP_TIM13_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[58]"></a>UART4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[59]"></a>UART5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[4b]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[6b]"></a>USART6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[24]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f407xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[13d]"></a>__aeabi_uldivmod</STRONG> (Thumb, 98 bytes, Stack size 40 bytes, uldiv.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = __aeabi_uldivmod
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsr
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsl
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetSysClockFreq
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ldivmod
<LI><a href="#[467]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
<LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[140]"></a>__aeabi_ldivmod</STRONG> (Thumb, 98 bytes, Stack size 24 bytes, ldiv.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = __aeabi_ldivmod &rArr; __aeabi_uldivmod
</UL>
<BR>[Calls]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
</UL>
<BR>[Called By]<UL><LI><a href="#[475]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;compensate_pressure
</UL>

<P><STRONG><a name="[141]"></a>__rt_ctype_table</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, ctype_o.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[477]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getRawInt
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;isspace
</UL>

<P><STRONG><a name="[7b]"></a>isspace</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, isspace_o.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = isspace
</UL>
<BR>[Calls]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_ctype_table
</UL>
<BR>[Address Reference Count : 1]<UL><LI> scanf_char.o(.text)
</UL>
<P><STRONG><a name="[478]"></a>toupper</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, toupper.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[477]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getRawInt
</UL>

<P><STRONG><a name="[4be]"></a>___aeabi_memcpy8$move</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[1a0]"></a>__aeabi_memcpy</STRONG> (Thumb, 64 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA2_Stream2_IRQHandler
<LI><a href="#[34]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA1_Stream5_IRQHandler
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[493]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
<LI><a href="#[492]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[16f]"></a>__aeabi_memcpy4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FREERTOS_Init
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetSkinFlexProps
<LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_GetSkinFlexProps
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetSkinFlexProps
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexProps
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetSkinFlexProps
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetSkinFlexProps
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSkinFlexProps
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_GetSkinFlexProps
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetFunc
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__SetLog2Phys
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateUser
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
</UL>

<P><STRONG><a name="[449]"></a>__aeabi_memmove</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
</UL>

<P><STRONG><a name="[4bf]"></a>__aeabi_memmove4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[4c0]"></a>__aeabi_memmove8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[143]"></a>__aeabi_memset</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_AddHLine
</UL>

<P><STRONG><a name="[4c1]"></a>__aeabi_memset4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[4c2]"></a>__aeabi_memset8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[142]"></a>__aeabi_memclr</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[198]"></a>__aeabi_memclr4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_FSMC_MspInit
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_CheckState
<LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OBD
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_GPIO_Init
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FSMC_Init
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemClock_Config
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_MspInit
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_MspInit
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Ads7846
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX__GetButtonSize
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RecalcDatasizeY
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDestination
<LI><a href="#[f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Clear
</UL>

<P><STRONG><a name="[4c3]"></a>__aeabi_memclr8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[144]"></a>memset</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, memseta.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[324]"></a>strlen</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, strlen.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;htoi
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[448]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
</UL>

<P><STRONG><a name="[350]"></a>strcmp</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, strcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_CheckState
</UL>

<P><STRONG><a name="[290]"></a>memcmp</STRONG> (Thumb, 26 bytes, Stack size 12 bytes, memcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[2b0]"></a>strcpy</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, strcpy.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[34f]"></a>strncmp</STRONG> (Thumb, 30 bytes, Stack size 12 bytes, strncmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = strncmp
</UL>
<BR>[Called By]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_CheckState
</UL>

<P><STRONG><a name="[145]"></a>__0sscanf</STRONG> (Thumb, 48 bytes, Stack size 72 bytes, __0sscanf.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = __0sscanf &rArr; __vfscanf_char &rArr; __vfscanf &rArr; _scanf_real
</UL>
<BR>[Calls]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__vfscanf_char
</UL>
<BR>[Called By]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_CheckState
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BTCheckState
</UL>

<P><STRONG><a name="[147]"></a>_scanf_int</STRONG> (Thumb, 332 bytes, Stack size 56 bytes, _scanf_int.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _scanf_int
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_chval
</UL>
<BR>[Called By]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__vfscanf
</UL>

<P><STRONG><a name="[15d]"></a>_scanf_string</STRONG> (Thumb, 224 bytes, Stack size 56 bytes, _scanf_str.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _scanf_string
</UL>
<BR>[Called By]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__vfscanf
</UL>

<P><STRONG><a name="[15c]"></a>_scanf_real</STRONG> (Thumb, 0 bytes, Stack size 104 bytes, scanf_fp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _scanf_real
</UL>
<BR>[Called By]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__vfscanf
</UL>

<P><STRONG><a name="[14d]"></a>_scanf_really_real</STRONG> (Thumb, 556 bytes, Stack size 104 bytes, scanf_fp.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2f
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_is_digit
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_value
</UL>

<P><STRONG><a name="[150]"></a>__aeabi_dadd</STRONG> (Thumb, 322 bytes, Stack size 48 bytes, dadd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = __aeabi_dadd &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_lasr
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsl
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_round
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getDisplayPoint
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dsub
<LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[154]"></a>__aeabi_dsub</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, dadd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>

<P><STRONG><a name="[155]"></a>__aeabi_drsub</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, dadd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>

<P><STRONG><a name="[14b]"></a>__aeabi_dmul</STRONG> (Thumb, 228 bytes, Stack size 48 bytes, dmul.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = __aeabi_dmul &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getDisplayPoint
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_value
<LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[14c]"></a>__aeabi_ddiv</STRONG> (Thumb, 222 bytes, Stack size 32 bytes, ddiv.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = __aeabi_ddiv &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_round
</UL>
<BR>[Called By]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getDisplayPoint
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_value
<LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[156]"></a>__aeabi_ui2d</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, dfltui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = __aeabi_ui2d &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getDisplayPoint
</UL>

<P><STRONG><a name="[157]"></a>__aeabi_d2uiz</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, dfixui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_d2uiz
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsr
</UL>
<BR>[Called By]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getDisplayPoint
</UL>

<P><STRONG><a name="[468]"></a>__aeabi_f2d</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, f2d.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[476]"></a>__aeabi_cdcmpeq</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, cdcmple.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getDisplayPoint
</UL>

<P><STRONG><a name="[4c4]"></a>__aeabi_cdcmple</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, cdcmple.o(.text), UNUSED)

<P><STRONG><a name="[4c5]"></a>__aeabi_uidiv</STRONG> (Thumb, 0 bytes, Stack size 12 bytes, uidiv.o(.text), UNUSED)

<P><STRONG><a name="[470]"></a>__aeabi_uidivmod</STRONG> (Thumb, 44 bytes, Stack size 12 bytes, uidiv.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[467]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[13f]"></a>__aeabi_llsl</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, llshl.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2ulz
</UL>

<P><STRONG><a name="[4c6]"></a>_ll_shift_l</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, llshl.o(.text), UNUSED)

<P><STRONG><a name="[13e]"></a>__aeabi_llsr</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, llushr.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2uiz
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2ulz
</UL>

<P><STRONG><a name="[4c7]"></a>_ll_ushift_r</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, llushr.o(.text), UNUSED)

<P><STRONG><a name="[151]"></a>__aeabi_lasr</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, llsshr.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>

<P><STRONG><a name="[4c8]"></a>_ll_sshift_r</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, llsshr.o(.text), UNUSED)

<P><STRONG><a name="[148]"></a>_chval</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, _chval.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_scanf_int
</UL>

<P><STRONG><a name="[146]"></a>__vfscanf_char</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, scanf_char.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = __vfscanf_char &rArr; __vfscanf &rArr; _scanf_real
</UL>
<BR>[Calls]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__vfscanf
</UL>
<BR>[Called By]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__0sscanf
</UL>

<P><STRONG><a name="[78]"></a>_sgetc</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, _sgetc.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> __0sscanf.o(.text)
</UL>
<P><STRONG><a name="[79]"></a>_sbackspace</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, _sgetc.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> __0sscanf.o(.text)
</UL>
<P><STRONG><a name="[4c9]"></a>__I$use$fp</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, iusefp.o(.text), UNUSED)

<P><STRONG><a name="[153]"></a>_double_round</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, depilogue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _double_round
</UL>
<BR>[Called By]<UL><LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
</UL>

<P><STRONG><a name="[152]"></a>_double_epilogue</STRONG> (Thumb, 156 bytes, Stack size 32 bytes, depilogue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsr
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsl
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_round
</UL>
<BR>[Called By]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ul2d
</UL>

<P><STRONG><a name="[14a]"></a>__aeabi_ul2d</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, dfltul.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_value
</UL>

<P><STRONG><a name="[159]"></a>__aeabi_d2ulz</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, dfixul.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsr
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsl
</UL>
<BR>[Called By]<UL><LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[46d]"></a>__aeabi_cdrcmple</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, cdrcmple.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[14f]"></a>__aeabi_d2f</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, d2f.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_float_round
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_scanf_really_real
</UL>

<P><STRONG><a name="[13b]"></a>__scatterload</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, init.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main_after_scatterload
</UL>
<BR>[Called By]<UL><LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_main_scatterload
</UL>

<P><STRONG><a name="[4ca]"></a>__scatterload_rt2</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, init.o(.text), UNUSED)

<P><STRONG><a name="[158]"></a>__vfscanf</STRONG> (Thumb, 808 bytes, Stack size 88 bytes, _scanf.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = __vfscanf &rArr; _scanf_real
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_scanf_real
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_scanf_string
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_scanf_int
</UL>
<BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__vfscanf_char
</UL>

<P><STRONG><a name="[15a]"></a>_float_round</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, fepilogue.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2f
</UL>

<P><STRONG><a name="[4cb]"></a>_float_epilogue</STRONG> (Thumb, 92 bytes, Stack size 4 bytes, fepilogue.o(.text), UNUSED)

<P><STRONG><a name="[4cc]"></a>__decompress</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[4cd]"></a>__decompress1</STRONG> (Thumb, 86 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[15e]"></a>BTCheckState</STRONG> (Thumb, 426 bytes, Stack size 16 bytes, bk8000l.o(i.BTCheckState))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = BTCheckState &rArr; __0sscanf &rArr; __vfscanf_char &rArr; __vfscanf &rArr; _scanf_real
</UL>
<BR>[Calls]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__0sscanf
</UL>
<BR>[Called By]<UL><LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Parser
</UL>

<P><STRONG><a name="[15f]"></a>BT_Init</STRONG> (Thumb, 104 bytes, Stack size 8 bytes, bk8000l.o(i.BT_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = BT_Init &rArr; HAL_UART_Transmit &rArr; UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Audio
</UL>

<P><STRONG><a name="[7c]"></a>BUTTON_Callback</STRONG> (Thumb, 216 bytes, Stack size 16 bytes, button.o(i.BUTTON_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = BUTTON_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(i.BUTTON_CreateUser)
</UL>
<P><STRONG><a name="[d3]"></a>BUTTON_CreateIndirect</STRONG> (Thumb, 68 bytes, Stack size 40 bytes, button_createindirect.o(i.BUTTON_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = BUTTON_CreateIndirect &rArr; BUTTON_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>
<BR>[Address Reference Count : 5]<UL><LI> audiowindowdlg.o(.constdata)
<LI> mainwindowdlg.o(.constdata)
<LI> obdwindowdlg.o(.constdata)
<LI> settingswindowdlg.o(.constdata)
<LI> equalizerwindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[16a]"></a>BUTTON_CreateUser</STRONG> (Thumb, 116 bytes, Stack size 56 bytes, button.o(i.BUTTON_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = BUTTON_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
</UL>

<P><STRONG><a name="[4]"></a>BUTTON_DrawSkinFlex</STRONG> (Thumb, 562 bytes, Stack size 56 bytes, button_skinflex.o(i.BUTTON_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = BUTTON_DrawSkinFlex &rArr; GUI__DrawTwinArc4 &rArr; _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.data)
</UL>
<P><STRONG><a name="[180]"></a>BUTTON_GetSkinFlexProps</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, button_skinflex.o(i.BUTTON_GetSkinFlexProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = BUTTON_GetSkinFlexProps &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[469]"></a>BUTTON_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, button_default.o(i.BUTTON_SetDefaultFont))
<BR><BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[46a]"></a>BUTTON_SetDefaultTextColor</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, button_default.o(i.BUTTON_SetDefaultTextColor))
<BR><BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[181]"></a>BUTTON_SetFocussable</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, button.o(i.BUTTON_SetFocussable))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = BUTTON_SetFocussable &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[184]"></a>BUTTON_SetFont</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, button.o(i.BUTTON_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = BUTTON_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[168]"></a>BUTTON_SetPressed</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, button.o(i.BUTTON_SetPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = BUTTON_SetPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[186]"></a>BUTTON_SetSkinFlexProps</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, button_skinflex.o(i.BUTTON_SetSkinFlexProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = BUTTON_SetSkinFlexProps &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[16b]"></a>BUTTON_SetText</STRONG> (Thumb, 90 bytes, Stack size 40 bytes, button.o(i.BUTTON_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = BUTTON_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
</UL>

<P><STRONG><a name="[1e]"></a>BusFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.BusFault_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[7d]"></a>CHECKBOX_Callback</STRONG> (Thumb, 170 bytes, Stack size 24 bytes, checkbox.o(i.CHECKBOX_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = CHECKBOX_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> checkbox.o(i.CHECKBOX_CreateUser)
</UL>
<P><STRONG><a name="[d5]"></a>CHECKBOX_CreateIndirect</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, checkbox_createindirect.o(i.CHECKBOX_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = CHECKBOX_CreateIndirect &rArr; CHECKBOX_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> settingswindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[18a]"></a>CHECKBOX_CreateUser</STRONG> (Thumb, 174 bytes, Stack size 56 bytes, checkbox.o(i.CHECKBOX_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = CHECKBOX_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateIndirect
</UL>

<P><STRONG><a name="[b]"></a>CHECKBOX_DrawSkinFlex</STRONG> (Thumb, 216 bytes, Stack size 48 bytes, checkbox_skinflex.o(i.CHECKBOX_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = CHECKBOX_DrawSkinFlex &rArr; _DrawBitmap &rArr; _GenCheck &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexButtonSize
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> checkbox.o(.data)
</UL>
<P><STRONG><a name="[18d]"></a>CHECKBOX_GetSkinFlexButtonSize</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, checkbox_skinflex.o(i.CHECKBOX_GetSkinFlexButtonSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = CHECKBOX_GetSkinFlexButtonSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
</UL>

<P><STRONG><a name="[190]"></a>CHECKBOX_GetSkinFlexProps</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, checkbox_skinflex.o(i.CHECKBOX_GetSkinFlexProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = CHECKBOX_GetSkinFlexProps &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[191]"></a>CHECKBOX_GetState</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, checkbox_getstate.o(i.CHECKBOX_GetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = CHECKBOX_GetState &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[192]"></a>CHECKBOX_SetFocusColor</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, checkbox_setfocuscolor.o(i.CHECKBOX_SetFocusColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = CHECKBOX_SetFocusColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[193]"></a>CHECKBOX_SetFont</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, checkbox_setfont.o(i.CHECKBOX_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = CHECKBOX_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[194]"></a>CHECKBOX_SetSkinFlexProps</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, checkbox_skinflex.o(i.CHECKBOX_SetSkinFlexProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = CHECKBOX_SetSkinFlexProps &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[188]"></a>CHECKBOX_SetState</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, checkbox_setstate.o(i.CHECKBOX_SetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = CHECKBOX_SetState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_Callback
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[196]"></a>CHECKBOX_SetText</STRONG> (Thumb, 80 bytes, Stack size 32 bytes, checkbox_settext.o(i.CHECKBOX_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = CHECKBOX_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[197]"></a>CHECKBOX_SetTextColor</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, checkbox_settextcolor.o(i.CHECKBOX_SetTextColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = CHECKBOX_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[a]"></a>CHECKBOX__GetButtonSize</STRONG> (Thumb, 32 bytes, Stack size 40 bytes, checkbox.o(i.CHECKBOX__GetButtonSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = CHECKBOX__GetButtonSize
</UL>
<BR>[Calls]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> checkbox.o(.data)
</UL>
<P><STRONG><a name="[45b]"></a>ConvertArrayToStruct</STRONG> (Thumb, 116 bytes, Stack size 0 bytes, w25q.o(i.ConvertArrayToStruct))
<BR><BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
</UL>

<P><STRONG><a name="[45d]"></a>ConvertStructToArray</STRONG> (Thumb, 112 bytes, Stack size 0 bytes, w25q.o(i.ConvertStructToArray))
<BR><BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
</UL>

<P><STRONG><a name="[199]"></a>CreateAudioWindow</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, audiowindowdlg.o(i.CreateAudioWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = CreateAudioWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[19c]"></a>CreateEqualizerWindow</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, equalizerwindowdlg.o(i.CreateEqualizerWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = CreateEqualizerWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[19d]"></a>CreateMainWindow</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, mainwindowdlg.o(i.CreateMainWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = CreateMainWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FREERTOS_Init
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[19e]"></a>CreateOBDWindow</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, obdwindowdlg.o(i.CreateOBDWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = CreateOBDWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[19f]"></a>CreateSettingsWindow</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, settingswindowdlg.o(i.CreateSettingsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = CreateSettingsWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[34]"></a>DMA1_Stream5_IRQHandler</STRONG> (Thumb, 142 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.DMA1_Stream5_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = DMA1_Stream5_IRQHandler &rArr; xQueueGenericSendFromISR &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[35]"></a>DMA1_Stream6_IRQHandler</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.DMA1_Stream6_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = DMA1_Stream6_IRQHandler &rArr; HAL_DMA_IRQHandler
</UL>
<BR>[Calls]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_DMA_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[5e]"></a>DMA2_Stream2_IRQHandler</STRONG> (Thumb, 142 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.DMA2_Stream2_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = DMA2_Stream2_IRQHandler &rArr; xQueueGenericSendFromISR &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[6a]"></a>DMA2_Stream7_IRQHandler</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.DMA2_Stream7_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = DMA2_Stream7_IRQHandler &rArr; HAL_DMA_IRQHandler
</UL>
<BR>[Calls]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_DMA_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[21]"></a>DebugMon_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.DebugMon_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[1a3]"></a>EDIT_AddKey</STRONG> (Thumb, 280 bytes, Stack size 40 bytes, edit.o(i.EDIT_AddKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = EDIT_AddKey &rArr; _InsertChar &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[83]"></a>EDIT_Callback</STRONG> (Thumb, 244 bytes, Stack size 24 bytes, edit.o(i.EDIT_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = EDIT_Callback &rArr; EDIT_AddKey &rArr; _InsertChar &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> edit.o(i.EDIT_CreateUser)
</UL>
<P><STRONG><a name="[1ae]"></a>EDIT_CreateEx</STRONG> (Thumb, 28 bytes, Stack size 48 bytes, edit.o(i.EDIT_CreateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 432<LI>Call Chain = EDIT_CreateEx &rArr; EDIT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[1af]"></a>EDIT_CreateUser</STRONG> (Thumb, 158 bytes, Stack size 56 bytes, edit.o(i.EDIT_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = EDIT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateEx
</UL>

<P><STRONG><a name="[37e]"></a>EDIT_GetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, edit_default.o(i.EDIT_GetDefaultFont))
<BR><BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[1b2]"></a>EDIT_GetValue</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, edit.o(i.EDIT_GetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = EDIT_GetValue &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_GetValue
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnAction
</UL>

<P><STRONG><a name="[1b3]"></a>EDIT_SetBkColor</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, edit.o(i.EDIT_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = EDIT_SetBkColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetBkColor
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__ApplyProps
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[1b4]"></a>EDIT_SetCursorAtChar</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, edit_setcursoratchar.o(i.EDIT_SetCursorAtChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = EDIT_SetCursorAtChar &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[1ad]"></a>EDIT_SetCursorAtPixel</STRONG> (Thumb, 190 bytes, Stack size 48 bytes, edit.o(i.EDIT_SetCursorAtPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = EDIT_SetCursorAtPixel &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorPosChar
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[1b9]"></a>EDIT_SetDecMode</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, editdec.o(i.EDIT_SetDecMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = EDIT_SetDecMode &rArr; EDIT_SetMaxLen &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateBuffer
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDecs
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__GetCurrentChar
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[1bd]"></a>EDIT_SetFocussable</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, edit_setfocussable.o(i.EDIT_SetFocussable))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = EDIT_SetFocussable &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetEditMode
</UL>

<P><STRONG><a name="[1be]"></a>EDIT_SetFont</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, edit.o(i.EDIT_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = EDIT_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
</UL>

<P><STRONG><a name="[1bb]"></a>EDIT_SetMaxLen</STRONG> (Thumb, 114 bytes, Stack size 24 bytes, edit.o(i.EDIT_SetMaxLen))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = EDIT_SetMaxLen &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
</UL>

<P><STRONG><a name="[1bf]"></a>EDIT_SetTextColor</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, edit.o(i.EDIT_SetTextColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = EDIT_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetTextColor
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__ApplyProps
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[1c0]"></a>EDIT_SetValue</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, edit.o(i.EDIT_SetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetValue
<LI><a href="#[414]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MakePositive
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MakeNegative
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EditDec
<LI><a href="#[418]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddPosition
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnAction
</UL>

<P><STRONG><a name="[1bc]"></a>EDIT__GetCurrentChar</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, edit.o(i.EDIT__GetCurrentChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = EDIT__GetCurrentChar &rArr; GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[415]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementCursor
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
</UL>

<P><STRONG><a name="[1a9]"></a>EDIT__SetCursorPos</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, edit.o(i.EDIT__SetCursorPos))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = EDIT__SetCursorPos &rArr; GUI__GetNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[415]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementCursor
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtChar
</UL>

<P><STRONG><a name="[303]"></a>Error_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, main.o(i.Error_Handler))
<BR><BR>[Called By]<UL><LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_USART2_UART_Init
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_USART1_UART_Init
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_TIM7_Init
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_SPI2_Init
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_SPI1_Init
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_I2C1_Init
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FSMC_Init
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemClock_Config
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
</UL>

<P><STRONG><a name="[2f4]"></a>FSMC_NORSRAM_Extended_Timing_Init</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, stm32f4xx_ll_fsmc.o(i.FSMC_NORSRAM_Extended_Timing_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = FSMC_NORSRAM_Extended_Timing_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
</UL>

<P><STRONG><a name="[2f2]"></a>FSMC_NORSRAM_Init</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, stm32f4xx_ll_fsmc.o(i.FSMC_NORSRAM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = FSMC_NORSRAM_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
</UL>

<P><STRONG><a name="[2f3]"></a>FSMC_NORSRAM_Timing_Init</STRONG> (Thumb, 68 bytes, Stack size 12 bytes, stm32f4xx_ll_fsmc.o(i.FSMC_NORSRAM_Timing_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = FSMC_NORSRAM_Timing_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
</UL>

<P><STRONG><a name="[1c2]"></a>GL_DrawBitmap</STRONG> (Thumb, 146 bytes, Stack size 56 bytes, gui_drawbitmap.o(i.GL_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GL_DrawBitmap &rArr; GUI_SetDrawMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Called By]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
</UL>

<P><STRONG><a name="[1c5]"></a>GL_DrawLine</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, gui_drawline.o(i.GL_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GL_DrawLine &rArr; GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
</UL>

<P><STRONG><a name="[1c7]"></a>GL_DrawLine1Ex</STRONG> (Thumb, 456 bytes, Stack size 64 bytes, gui_drawline.o(i.GL_DrawLine1Ex))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetLineColor
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Abs
<LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[1c6]"></a>GL_DrawLineEx</STRONG> (Thumb, 262 bytes, Stack size 48 bytes, gui_drawline.o(i.GL_DrawLineEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_sin
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_cos
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_atan2
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLineEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>

<P><STRONG><a name="[1c9]"></a>GL_DrawPoint</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, gui_drawpoint.o(i.GL_DrawPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLineEnd
</UL>

<P><STRONG><a name="[1d0]"></a>GL_FillCircle</STRONG> (Thumb, 184 bytes, Stack size 40 bytes, gui_circ.o(i.GL_FillCircle))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GL_FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>

<P><STRONG><a name="[1ce]"></a>GL_FillPolygon</STRONG> (Thumb, 464 bytes, Stack size 64 bytes, gui_fillpolygon.o(i.GL_FillPolygon))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = GL_FillPolygon &rArr; _Add
</UL>
<BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Add
</UL>
<BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[1d2]"></a>GL_SetDefault</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_setdefault.o(i.GL_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GL_SetDefault &rArr; GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
</UL>
<BR>[Called By]<UL><LI><a href="#[3f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
</UL>

<P><STRONG><a name="[1d7]"></a>GUIDRV_FlexColor_Config</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i.GUIDRV_FlexColor_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUIDRV_FlexColor_Config &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[1d9]"></a>GUIDRV_FlexColor_SetFunc</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, guidrv_flexcolor.o(i.GUIDRV_FlexColor_SetFunc))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUIDRV_FlexColor_SetFunc &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[a8]"></a>GUIDRV_FlexColor_SetFunc66720</STRONG> (Thumb, 78 bytes, Stack size 8 bytes, guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUIDRV_FlexColor_SetFunc66720 &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[a7]"></a>GUIDRV_FlexColor_SetMode16bppC0B16</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUIDRV_FlexColor_SetMode16bppC0B16 &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[1da]"></a>GUIDRV_FlexColor_SetReadFunc66720_B16</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUIDRV_FlexColor_SetReadFunc66720_B16 &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[8e]"></a>GUIDRV_FlexColor__GetPixelIndexNoCache</STRONG> (Thumb, 192 bytes, Stack size 24 bytes, guidrv_flexcolor.o(i.GUIDRV_FlexColor__GetPixelIndexNoCache))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUIDRV_FlexColor__GetPixelIndexNoCache
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[1d8]"></a>GUIDRV_FlexColor__InitOnce</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i.GUIDRV_FlexColor__InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetReadFunc66720_B16
<LI><a href="#[a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetMode16bppC0B16
<LI><a href="#[a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetFunc66720
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetFunc
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_Config
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetDevFunc
<LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_SetVSize
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_SetSize
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_Init
</UL>

<P><STRONG><a name="[94]"></a>GUIDRV_FlexColor__SetLog2Phys</STRONG> (Thumb, 52 bytes, Stack size 72 bytes, guidrv_flexcolor.o(i.GUIDRV_FlexColor__SetLog2Phys))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = GUIDRV_FlexColor__SetLog2Phys &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i.GUIDRV_FlexColor__InitOnce)
</UL>
<P><STRONG><a name="[8f]"></a>GUIDRV_FlexColor__SetPixelIndexNoCache</STRONG> (Thumb, 156 bytes, Stack size 32 bytes, guidrv_flexcolor.o(i.GUIDRV_FlexColor__SetPixelIndexNoCache))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUIDRV_FlexColor__SetPixelIndexNoCache
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[fe]"></a>GUIMONO_DispChar</STRONG> (Thumb, 302 bytes, Stack size 104 bytes, gui_charm.o(i.GUIMONO_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUIMONO_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[ff]"></a>GUIMONO_GetCharDistX</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetCharDistX))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[100]"></a>GUIMONO_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetFontInfo))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[101]"></a>GUIMONO_IsInFont</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_IsInFont))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[d8]"></a>GUIPROP_DispChar</STRONG> (Thumb, 198 bytes, Stack size 56 bytes, gui_charp.o(i.GUIPROP_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUIPROP_DispChar &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 8]<UL><LI> arial black32.o(.constdata)
<LI> f13_1.o(.constdata)
<LI> fd64.o(.constdata)
<LI> f16b_1.o(.constdata)
<LI> f20b_1.o(.constdata)
<LI> f24b_1.o(.constdata)
<LI> f32b_1.o(.constdata)
<LI> f32b_ascii.o(.constdata)
</UL>
<P><STRONG><a name="[d9]"></a>GUIPROP_GetCharDistX</STRONG> (Thumb, 64 bytes, Stack size 12 bytes, gui_charp.o(i.GUIPROP_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GUIPROP_GetCharDistX
</UL>
<BR>[Calls]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 8]<UL><LI> arial black32.o(.constdata)
<LI> f13_1.o(.constdata)
<LI> fd64.o(.constdata)
<LI> f16b_1.o(.constdata)
<LI> f20b_1.o(.constdata)
<LI> f24b_1.o(.constdata)
<LI> f32b_1.o(.constdata)
<LI> f32b_ascii.o(.constdata)
</UL>
<P><STRONG><a name="[da]"></a>GUIPROP_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP_GetFontInfo))
<BR>[Address Reference Count : 8]<UL><LI> arial black32.o(.constdata)
<LI> f13_1.o(.constdata)
<LI> fd64.o(.constdata)
<LI> f16b_1.o(.constdata)
<LI> f20b_1.o(.constdata)
<LI> f24b_1.o(.constdata)
<LI> f32b_1.o(.constdata)
<LI> f32b_ascii.o(.constdata)
</UL>
<P><STRONG><a name="[db]"></a>GUIPROP_IsInFont</STRONG> (Thumb, 16 bytes, Stack size 4 bytes, gui_charp.o(i.GUIPROP_IsInFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GUIPROP_IsInFont
</UL>
<BR>[Calls]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 8]<UL><LI> arial black32.o(.constdata)
<LI> f13_1.o(.constdata)
<LI> fd64.o(.constdata)
<LI> f16b_1.o(.constdata)
<LI> f20b_1.o(.constdata)
<LI> f24b_1.o(.constdata)
<LI> f32b_1.o(.constdata)
<LI> f32b_ascii.o(.constdata)
</UL>
<P><STRONG><a name="[1df]"></a>GUIPROP__FindChar</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP__FindChar))
<BR><BR>[Called By]<UL><LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_IsInFont
<LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_GetCharDistX
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[1e2]"></a>GUITASK_CopyContext</STRONG> (Thumb, 90 bytes, Stack size 24 bytes, gui_task.o(i.GUITASK_CopyContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUITASK_CopyContext &rArr; _GetTaskNo &rArr; GUI_X_GetTaskId &rArr; osThreadGetId
</UL>
<BR>[Calls]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>

<P><STRONG><a name="[1e4]"></a>GUITASK_Init</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, gui_task.o(i.GUITASK_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = GUITASK_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[1e7]"></a>GUI_ALLOC_AllocInit</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, gui_alloc_allocinit.o(i.GUI_ALLOC_AllocInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI_ALLOC_AllocInit &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
</UL>

<P><STRONG><a name="[1e8]"></a>GUI_ALLOC_AllocNoInit</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_AllocNoInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>
<BR>[Called By]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[1ea]"></a>GUI_ALLOC_AllocZero</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui_alloc_alloczero.o(i.GUI_ALLOC_AllocZero))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Called By]<UL><LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Create
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
</UL>

<P><STRONG><a name="[295]"></a>GUI_ALLOC_AssignMemory</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_AssignMemory))
<BR><BR>[Called By]<UL><LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[1eb]"></a>GUI_ALLOC_Free</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_Free))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Delete
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[45a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI_USAGE_BM_Delete
</UL>

<P><STRONG><a name="[212]"></a>GUI_ALLOC_FreeFixedBlock</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_FreeFixedBlock))
<BR><BR>[Called By]<UL><LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
</UL>

<P><STRONG><a name="[164]"></a>GUI_ALLOC_FreePtr</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_Callback
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_DeleteItem
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Delete
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[165]"></a>GUI_ALLOC_FreePtrArray</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtrArray))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_ALLOC_FreePtrArray &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[1db]"></a>GUI_ALLOC_GetFixedBlock</STRONG> (Thumb, 170 bytes, Stack size 24 bytes, gui_alloc.o(i.GUI_ALLOC_GetFixedBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_Init
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[42b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GenCheck
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[1f1]"></a>GUI_ALLOC_GetMaxSize</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_GetMaxSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>

<P><STRONG><a name="[1f4]"></a>GUI_ALLOC_GetSize</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_GetSize))
<BR><BR>[Called By]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[162]"></a>GUI_ALLOC_LockH</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_LockH))
<BR><BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetNumTicks
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetValue
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetTextColor
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetBkColor
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_GetValue
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextColor
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextAlign
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSnapPosition
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSel
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetPos
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetFont
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetDeceleration
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetBkColor
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_GetPos
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetTextColor
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFocusColor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetState
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetRange
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetValue
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetWrapMode
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateBuffer
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EditDec
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__GetCurrentChar
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[448]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_Callback
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__ApplyProps
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawButton
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawArrow
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetEnableState
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextColor
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFont
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetBkColor
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_GetValue
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetButtonRect
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__DrawBk
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetEditMode
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[44e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnAction
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetFlag
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_DeleteItem
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Delete
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
<LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
<LI><a href="#[44f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StopAutoMove
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RecalcDatasizeY
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
<LI><a href="#[450]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPressed
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDestination
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateTimer
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckTimer
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexButtonSize
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateUser
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Exec
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
<LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY__GetpItemLocked
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY__GethItem
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveTo
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[18]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[1f3]"></a>GUI_ALLOC_Realloc</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, gui_realloc.o(i.GUI_ALLOC_Realloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
</UL>

<P><STRONG><a name="[1f5]"></a>GUI_ALLOC_RequestSize</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_RequestSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI_ALLOC_RequestSize &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
</UL>
<BR>[Called By]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[163]"></a>GUI_ALLOC_UnlockH</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_UnlockH))
<BR><BR>[Called By]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetNumTicks
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetValue
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetTextColor
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetBkColor
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_GetValue
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextColor
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextAlign
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSnapPosition
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSel
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetPos
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetFont
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetDeceleration
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetBkColor
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_GetPos
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetTextColor
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFocusColor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetState
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetRange
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetValue
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetWrapMode
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateBuffer
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EditDec
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__GetCurrentChar
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[448]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_Callback
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__ApplyProps
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawButton
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawArrow
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetEnableState
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextColor
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFont
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetBkColor
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_GetValue
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetButtonRect
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__DrawBk
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetEditMode
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[44e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnAction
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetFlag
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_DeleteItem
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Delete
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
<LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
<LI><a href="#[44f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StopAutoMove
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RecalcDatasizeY
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
<LI><a href="#[450]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPressed
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDestination
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateTimer
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckTimer
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexButtonSize
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateUser
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Exec
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
<LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY__GethItem
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[45a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveTo
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[18]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[1f2]"></a>GUI_ALLOC_h2p</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_h2p))
<BR><BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[401]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbTimer
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[402]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[1f6]"></a>GUI_ARRAY_AddItem</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, gui_array.o(i.GUI_ARRAY_AddItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = GUI_ARRAY_AddItem &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
</UL>

<P><STRONG><a name="[1f7]"></a>GUI_ARRAY_Create</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_array.o(i.GUI_ARRAY_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUI_ARRAY_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
</UL>

<P><STRONG><a name="[1f8]"></a>GUI_ARRAY_Delete</STRONG> (Thumb, 80 bytes, Stack size 24 bytes, gui_array.o(i.GUI_ARRAY_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_ARRAY_Delete &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
</UL>

<P><STRONG><a name="[1f9]"></a>GUI_ARRAY_DeleteItem</STRONG> (Thumb, 90 bytes, Stack size 24 bytes, gui_array_deleteitem.o(i.GUI_ARRAY_DeleteItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_ARRAY_DeleteItem &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
</UL>

<P><STRONG><a name="[1fa]"></a>GUI_ARRAY_GetNumItems</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_array.o(i.GUI_ARRAY_GetNumItems))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_ARRAY_GetNumItems
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetPos
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RecalcDatasizeY
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
</UL>

<P><STRONG><a name="[1fb]"></a>GUI_ARRAY_GethItem</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui_array.o(i.GUI_ARRAY_GethItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_ARRAY_GethItem &rArr; GUI_ARRAY__GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY__GethItem
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RecalcDatasizeY
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDestination
</UL>

<P><STRONG><a name="[1fd]"></a>GUI_ARRAY_GetpItemLocked</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui_array.o(i.GUI_ARRAY_GetpItemLocked))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_ARRAY_GetpItemLocked &rArr; GUI_ARRAY__GetpItemLocked &rArr; GUI_ARRAY__GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY__GetpItemLocked
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RecalcDatasizeY
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDestination
</UL>

<P><STRONG><a name="[1fc]"></a>GUI_ARRAY__GethItem</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_array.o(i.GUI_ARRAY__GethItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_ARRAY__GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY__GetpItemLocked
</UL>

<P><STRONG><a name="[1fe]"></a>GUI_ARRAY__GetpItemLocked</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_array.o(i.GUI_ARRAY__GetpItemLocked))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_ARRAY__GetpItemLocked &rArr; GUI_ARRAY__GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY__GethItem
</UL>
<BR>[Called By]<UL><LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
</UL>

<P><STRONG><a name="[464]"></a>GUI_AddDecShift</STRONG> (Thumb, 142 bytes, Stack size 20 bytes, gui_adddecshift.o(i.GUI_AddDecShift))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GUI_AddDecShift
</UL>
<BR>[Called By]<UL><LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateBuffer
</UL>

<P><STRONG><a name="[463]"></a>GUI_AddSign</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_adddecshift.o(i.GUI_AddSign))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_AddSign
</UL>
<BR>[Called By]<UL><LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateBuffer
</UL>

<P><STRONG><a name="[1ff]"></a>GUI_CURSOR_SetPositionEx</STRONG> (Thumb, 114 bytes, Stack size 16 bytes, gui_curs1.o(i.GUI_CURSOR_SetPositionEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 496<LI>Call Chain = GUI_CURSOR_SetPositionEx &rArr; GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCursorLayer
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[420]"></a>GUI_CalcColorDist</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_calccolordist.o(i.GUI_CalcColorDist))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_CalcColorDist
</UL>
<BR>[Called By]<UL><LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[203]"></a>GUI_Clear</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_core.o(i.GUI_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_Clear &rArr; GUI_GotoXY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>
<BR>[Called By]<UL><LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[205]"></a>GUI_ClearRect</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, gui_core.o(i.GUI_ClearRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_ClearRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
</UL>

<P><STRONG><a name="[208]"></a>GUI_ClearRectEx</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_clearrectex.o(i.GUI_ClearRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_ClearRectEx &rArr; GUI_ClearRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
</UL>
<BR>[Called By]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
</UL>

<P><STRONG><a name="[19b]"></a>GUI_CreateDialogBox</STRONG> (Thumb, 172 bytes, Stack size 32 bytes, dialog.o(i.GUI_CreateDialogBox))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateMainWindow
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateOBDWindow
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateEqualizerWindow
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateAudioWindow
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateSettingsWindow
</UL>

<P><STRONG><a name="[20e]"></a>GUI_DEVICE_Create</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, gui_device.o(i.GUI_DEVICE_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[20f]"></a>GUI_DEVICE_CreateAndLink</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_CreateAndLink))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[211]"></a>GUI_DEVICE_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Delete))
<BR><BR>[Calls]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[210]"></a>GUI_DEVICE_Link</STRONG> (Thumb, 130 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_Link))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
</UL>

<P><STRONG><a name="[213]"></a>GUI_DEVICE_LinkDevices</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_device.o(i.GUI_DEVICE_LinkDevices))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_DEVICE_LinkDevices &rArr; GUI_DEVICE_Link
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[318]"></a>GUI_DEVICE_Unlink</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Unlink))
<BR><BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[24c]"></a>GUI_DEVICE_UnlinkTaskDevices</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_UnlinkTaskDevices))
<BR><BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[254]"></a>GUI_DEVICE__GetpDriver</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE__GetpDriver))
<BR><BR>[Called By]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPosEx
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPosEx
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>

<P><STRONG><a name="[179]"></a>GUI_DRAW__Draw</STRONG> (Thumb, 44 bytes, Stack size 32 bytes, gui_draw.o(i.GUI_DRAW__Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_DRAW__Draw
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[214]"></a>GUI_DispString</STRONG> (Thumb, 260 bytes, Stack size 40 bytes, gui_dispstring.o(i.GUI_DispString))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
</UL>
<BR>[Called By]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
</UL>

<P><STRONG><a name="[21a]"></a>GUI_DispStringAt</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_dispstringat.o(i.GUI_DispStringAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>
<BR>[Called By]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[17e]"></a>GUI_DispStringInRect</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_dispstringinrect.o(i.GUI_DispStringInRect))
<BR><BR>[Called By]<UL><LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[21b]"></a>GUI_DispStringInRectMax</STRONG> (Thumb, 76 bytes, Stack size 32 bytes, gui_dispstringinrect.o(i.GUI_DispStringInRectMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
</UL>

<P><STRONG><a name="[21f]"></a>GUI_DispStringInRectWrap</STRONG> (Thumb, 288 bytes, Stack size 80 bytes, gui_dispstringinrectwrap.o(i.GUI_DispStringInRectWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = GUI_DispStringInRectWrap &rArr; GUI_WrapGetNumLines &rArr; GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
</UL>
<BR>[Called By]<UL><LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[223]"></a>GUI_DrawBitmap</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, gui_drawbitmap.o(i.GUI_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI_DrawBitmap &rArr; GL_DrawBitmap &rArr; GUI_SetDrawMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawBitmap
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[224]"></a>GUI_DrawFocusRect</STRONG> (Thumb, 168 bytes, Stack size 16 bytes, gui_drawfocusrect.o(i.GUI_DrawFocusRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_DrawFocusRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPixel
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
</UL>

<P><STRONG><a name="[226]"></a>GUI_DrawGradientH</STRONG> (Thumb, 112 bytes, Stack size 64 bytes, gui_drawgradient.o(i.GUI_DrawGradientH))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = GUI_DrawGradientH &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
</UL>

<P><STRONG><a name="[177]"></a>GUI_DrawGradientV</STRONG> (Thumb, 112 bytes, Stack size 64 bytes, gui_drawgradient.o(i.GUI_DrawGradientV))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawButton
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[173]"></a>GUI_DrawHLine</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, gui_drawhline.o(i.GUI_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFrame
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawButton
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawArrow
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[228]"></a>GUI_DrawLine</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, gui_drawline.o(i.GUI_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_DrawLine &rArr; GL_DrawLine &rArr; GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
</UL>

<P><STRONG><a name="[229]"></a>GUI_DrawPixel</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, gui_drawpixel.o(i.GUI_DrawPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_DrawPixel &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFrame
</UL>

<P><STRONG><a name="[176]"></a>GUI_DrawRect</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, gui_2dlib.o(i.GUI_DrawRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[174]"></a>GUI_DrawVLine</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_drawvline.o(i.GUI_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_DrawVLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFrame
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawButton
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[22a]"></a>GUI_Exec</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 768<LI>Call Chain = GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>
<BR>[Called By]<UL><LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI
</UL>

<P><STRONG><a name="[22b]"></a>GUI_Exec1</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec1))
<BR><BR>[Stack]<UL><LI>Max Depth = 760<LI>Call Chain = GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>

<P><STRONG><a name="[175]"></a>GUI_FillRect</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, gui_fillrect.o(i.GUI_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRectEx
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[22d]"></a>GUI_FillRectEx</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_fillrectex.o(i.GUI_FillRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_FillRectEx &rArr; GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__DrawBk
</UL>

<P><STRONG><a name="[22e]"></a>GUI_GetBitmapPixelIndex</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_getbitmappixelindex.o(i.GUI_GetBitmapPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[43e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndexAlpha
<LI><a href="#[43d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndex
</UL>

<P><STRONG><a name="[22f]"></a>GUI_GetBitmapPixelIndexEx</STRONG> (Thumb, 138 bytes, Stack size 8 bytes, gui_getbitmappixelindex.o(i.GUI_GetBitmapPixelIndexEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Called By]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>

<P><STRONG><a name="[2a5]"></a>GUI_GetBitsPerPixelEx</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetBitsPerPixelEx))
<BR><BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[1e1]"></a>GUI_GetBkColor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_GetBkColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBkColorIndex
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
</UL>

<P><STRONG><a name="[232]"></a>GUI_GetCharDistX</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
<LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
<LI><a href="#[16]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
<LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosX
<LI><a href="#[13]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
</UL>

<P><STRONG><a name="[233]"></a>GUI_GetCharDistXEx</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_char.o(i.GUI_GetCharDistXEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
</UL>

<P><STRONG><a name="[17b]"></a>GUI_GetClientRect</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_getclientrect.o(i.GUI_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_GetClientRect &rArr; WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[1e0]"></a>GUI_GetColor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[200]"></a>GUI_GetCursorLayer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_selectlayer.o(i.GUI_GetCursorLayer))
<BR><BR>[Called By]<UL><LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[215]"></a>GUI_GetFontDistY</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetFontDistY))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_GetFontDistY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[235]"></a>GUI_GetLayerPosEx</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_GetLayerPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetLayerPosEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPosEx
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[237]"></a>GUI_GetOrg</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_getorg.o(i.GUI_GetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOrg
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1b6]"></a>GUI_GetStringDistX</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_getstringdistx.o(i.GUI_GetStringDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
</UL>

<P><STRONG><a name="[239]"></a>GUI_GetTime</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_time.o(i.GUI_GetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_GetTime &rArr; GUI_X_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
</UL>
<BR>[Called By]<UL><LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
<LI><a href="#[450]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPressed
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckTimer
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Exec
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
</UL>

<P><STRONG><a name="[216]"></a>GUI_GetYAdjust</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetYAdjust))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_GetYAdjust &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[37f]"></a>GUI_GetYDistOfFont</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_getysizeoffont.o(i.GUI_GetYDistOfFont))
<BR><BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[32d]"></a>GUI_GetYSizeOfFont</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_getysizeoffont.o(i.GUI_GetYSizeOfFont))
<BR><BR>[Called By]<UL><LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
</UL>

<P><STRONG><a name="[465]"></a>GUI_GetpfColor2IndexEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfColor2IndexEx))
<BR><BR>[Called By]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[2a6]"></a>GUI_GetpfIndex2ColorEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfIndex2ColorEx))
<BR><BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[204]"></a>GUI_GotoXY</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_goto.o(i.GUI_GotoXY))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GotoXY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoY
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoX
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
</UL>

<P><STRONG><a name="[23d]"></a>GUI_Init</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, gui_core.o(i.GUI_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = GUI_Init &rArr; GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDisplaySize
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeDisplay
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeDisplay
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>
<BR>[Called By]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FREERTOS_Init
</UL>

<P><STRONG><a name="[249]"></a>GUI_InvertRect</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, gui_invertrect.o(i.GUI_InvertRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_InvertRect &rArr; GUI_SetDrawMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[16c]"></a>GUI_Lock</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_task.o(i.GUI_Lock))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_UnlinkTaskDevices
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
</UL>
<BR>[Called By]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetNumTicks
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetValue
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetTextColor
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetBkColor
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_GetValue
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextColor
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextAlign
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSnapPosition
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSel
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetPos
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetFont
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetDeceleration
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetBkColor
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_GetPos
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetTextColor
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFocusColor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetState
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetRange
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetValue
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetWrapMode
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPixel
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetEnableState
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextColor
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFont
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtChar
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetBkColor
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_GetValue
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetEditMode
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_DeleteItem
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexButtonSize
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateUser
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Exec
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveTo
<LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[24d]"></a>GUI_MEMDEV_Clear</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, guidev_clear.o(i.GUI_MEMDEV_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_MEMDEV_Clear &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[24e]"></a>GUI_MEMDEV_CopyToLCD</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 472<LI>Call Chain = GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[24f]"></a>GUI_MEMDEV_CopyToLCDAt</STRONG> (Thumb, 164 bytes, Stack size 56 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCDAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 472<LI>Call Chain = GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
</UL>
<BR>[Called By]<UL><LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>

<P><STRONG><a name="[253]"></a>GUI_MEMDEV_CreateEx</STRONG> (Thumb, 118 bytes, Stack size 48 bytes, guidev.o(i.GUI_MEMDEV_CreateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[256]"></a>GUI_MEMDEV_Delete</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_MEMDEV_Delete &rArr; GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>

<P><STRONG><a name="[259]"></a>GUI_MEMDEV_Draw</STRONG> (Thumb, 332 bytes, Stack size 64 bytes, guidev_banding.o(i.GUI_MEMDEV_Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 536<LI>Call Chain = GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Min
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>

<P><STRONG><a name="[263]"></a>GUI_MEMDEV_GetBitsPerPixel</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_GetBitsPerPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_MEMDEV_GetBitsPerPixel &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[265]"></a>GUI_MEMDEV_GetDataPtr</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, guidev_getdataptr.o(i.GUI_MEMDEV_GetDataPtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[25f]"></a>GUI_MEMDEV_GetYSize</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, guidev_getysize.o(i.GUI_MEMDEV_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_MEMDEV_GetYSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[bd]"></a>GUI_MEMDEV_Paint1Static</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = GUI_MEMDEV_Paint1Static &rArr; _CreateStaticDevice &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[261]"></a>GUI_MEMDEV_ReduceYSize</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, guidev_reduceysize.o(i.GUI_MEMDEV_ReduceYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_MEMDEV_ReduceYSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[252]"></a>GUI_MEMDEV_Select</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV_Select))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_MEMDEV_Select &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[262]"></a>GUI_MEMDEV_SetOrg</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, guidev_setorg.o(i.GUI_MEMDEV_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_MEMDEV_SetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[267]"></a>GUI_MEMDEV_Write</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_write.o(i.GUI_MEMDEV_Write))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_MEMDEV_Write &rArr; GUI_MEMDEV_WriteAt &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[26b]"></a>GUI_MEMDEV_WriteAt</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, guidev_write.o(i.GUI_MEMDEV_WriteAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_MEMDEV_WriteAt &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
</UL>

<P><STRONG><a name="[255]"></a>GUI_MEMDEV__CreateFixed</STRONG> (Thumb, 238 bytes, Stack size 64 bytes, guidev.o(i.GUI_MEMDEV__CreateFixed))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[ba]"></a>GUI_MEMDEV__WriteToActiveAlpha</STRONG> (Thumb, 386 bytes, Stack size 104 bytes, guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 456<LI>Call Chain = GUI_MEMDEV__WriteToActiveAlpha &rArr; GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[26c]"></a>GUI_MEMDEV__WriteToActiveAt</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV__WriteToActiveAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[b9]"></a>GUI_MEMDEV__WriteToActiveOpaque</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>
<BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[3f4]"></a>GUI_MergeRect</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, gui_mergerect.o(i.GUI_MergeRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_MergeRect
</UL>
<BR>[Called By]<UL><LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[17c]"></a>GUI_MoveRect</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, gui_moverect.o(i.GUI_MoveRect))
<BR><BR>[Called By]<UL><LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Screen2Client
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[273]"></a>GUI_PID_GetState</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, gui_pid.o(i.GUI_PID_GetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_PID_GetState
</UL>
<BR>[Calls]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[3db]"></a>GUI_PID_IsEmpty</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_pid.o(i.GUI_PID_IsEmpty))
<BR><BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[275]"></a>GUI_PID_StoreState</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_pid.o(i.GUI_PID_StoreState))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
</UL>
<BR>[Called By]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[278]"></a>GUI_PollKeyMsg</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, gui_onkey.o(i.GUI_PollKeyMsg))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_PollKeyMsg &rArr; WM_OnKey &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
</UL>

<P><STRONG><a name="[27b]"></a>GUI_ReadRectEx</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, lcd_readrect.o(i.GUI_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_ReadRectEx &rArr; LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[3b7]"></a>GUI_RectsIntersect</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_rectsintersect.o(i.GUI_RectsIntersect))
<BR><BR>[Called By]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[27d]"></a>GUI_RestoreContext</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_RestoreContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_RestoreContext &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[202]"></a>GUI_SPRITE_SetPosition</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_sprite.o(i.GUI_SPRITE_SetPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 480<LI>Call Chain = GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>
<BR>[Called By]<UL><LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[27f]"></a>GUI_SaveContext_W</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_SaveContext_W))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_SaveContext_W &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[257]"></a>GUI_SelectLCD</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_selectlcd.o(i.GUI_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[250]"></a>GUI_SelectLayer</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_SelectLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
</UL>

<P><STRONG><a name="[1d3]"></a>GUI_SetBkColor</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_setcolor.o(i.GUI_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_SetBkColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
</UL>

<P><STRONG><a name="[172]"></a>GUI_SetColor</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_setcolor.o(i.GUI_SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFrame
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawButton
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawArrow
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__DrawBk
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[296]"></a>GUI_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_core.o(i.GUI_SetDefaultFont))
<BR><BR>[Called By]<UL><LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[1c3]"></a>GUI_SetDrawMode</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_setdrawmode.o(i.GUI_SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_SetDrawMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawBitmap
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[17a]"></a>GUI_SetFont</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_setfont.o(i.GUI_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetFont &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[201]"></a>GUI_SetLayerPosEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_SetLayerPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetLayerPosEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPosEx
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[1d6]"></a>GUI_SetLineStyle</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_setlinestyle.o(i.GUI_SetLineStyle))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetLineStyle &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[247]"></a>GUI_SetOrg</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, gui_setorg.o(i.GUI_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1d4]"></a>GUI_SetPenSize</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_pen.o(i.GUI_SetPenSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetPenSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[1d5]"></a>GUI_SetTextAlign</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_settextalign.o(i.GUI_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[17d]"></a>GUI_SetTextMode</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_settextmode.o(i.GUI_SetTextMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetTextMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[277]"></a>GUI_SignalEvent</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_waitevent.o(i.GUI_SignalEvent))
<BR><BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>

<P><STRONG><a name="[284]"></a>GUI_StoreKey</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_onkey.o(i.GUI_StoreKey))
<BR><BR>[Calls]<UL><LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
</UL>
<BR>[Called By]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
</UL>

<P><STRONG><a name="[285]"></a>GUI_TIMER_Create</STRONG> (Thumb, 136 bytes, Stack size 32 bytes, gui_timer.o(i.GUI_TIMER_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = GUI_TIMER_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
</UL>

<P><STRONG><a name="[287]"></a>GUI_TIMER_Delete</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, gui_timer.o(i.GUI_TIMER_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
</UL>
<BR>[Called By]<UL><LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>

<P><STRONG><a name="[9a]"></a>GUI_TIMER_Exec</STRONG> (Thumb, 112 bytes, Stack size 56 bytes, gui_timer.o(i.GUI_TIMER_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_TIMER_Exec &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_timer.o(i.GUI_TIMER_Create)
</UL>
<P><STRONG><a name="[28a]"></a>GUI_TIMER_GetFlag</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_GetFlag))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_TIMER_GetFlag &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[28b]"></a>GUI_TIMER_Restart</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_Restart))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_TIMER_Restart &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
</UL>

<P><STRONG><a name="[28c]"></a>GUI_TIMER_SetPeriod</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_SetPeriod))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_TIMER_SetPeriod &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
</UL>

<P><STRONG><a name="[28d]"></a>GUI_TIMER__GetFirstTimer</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetFirstTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetFirstTimer
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[28e]"></a>GUI_TIMER__GetNextTimerLin</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetNextTimerLin))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetNextTimerLin
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[28f]"></a>GUI_TOUCH_StoreStateEx</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, gui_touch.o(i.GUI_TOUCH_StoreStateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Update
</UL>

<P><STRONG><a name="[291]"></a>GUI_UC_Encode</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui_uc.o(i.GUI_UC_Encode))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_UC_Encode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
</UL>

<P><STRONG><a name="[1a7]"></a>GUI_UC_GetCharCode</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_uc.o(i.GUI_UC_GetCharCode))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__GetCurrentChar
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[13]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
<LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorCharacter
</UL>

<P><STRONG><a name="[292]"></a>GUI_UC_GetCharSize</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_uc.o(i.GUI_UC_GetCharSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_UC_GetCharSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[13]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
</UL>

<P><STRONG><a name="[41e]"></a>GUI_UC__CalcSizeOfChar</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_uc.o(i.GUI_UC__CalcSizeOfChar))
<BR><BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
</UL>

<P><STRONG><a name="[2aa]"></a>GUI_UC__GetCharCodeInc</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__GetCharCodeInc))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
<LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
<LI><a href="#[16]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
<LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosX
</UL>

<P><STRONG><a name="[441]"></a>GUI_UC__NumBytes2NumChars</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__NumBytes2NumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumBytes2NumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[13]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
</UL>

<P><STRONG><a name="[1a6]"></a>GUI_UC__NumChars2NumBytes</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__NumChars2NumBytes))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumChars2NumBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__GetCurrentChar
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>

<P><STRONG><a name="[42c]"></a>GUI_USAGE_AddRect</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, guidev_usage.o(i.GUI_USAGE_AddRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[26d]"></a>GUI_USAGE_BM_Create</STRONG> (Thumb, 88 bytes, Stack size 32 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[258]"></a>GUI_USAGE_DecUseCnt</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidev_usage.o(i.GUI_USAGE_DecUseCnt))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[170]"></a>GUI_Unlock</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_task.o(i.GUI_Unlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = GUI_Unlock &rArr; GUI_X_Unlock &rArr; osMutexRelease &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
</UL>
<BR>[Called By]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetNumTicks
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetValue
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetTextColor
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetBkColor
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_GetValue
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextColor
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextAlign
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSnapPosition
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSel
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetPos
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetFont
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetDeceleration
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetBkColor
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_GetPos
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetTextColor
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFocusColor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetState
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetRange
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetValue
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetWrapMode
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPixel
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetEnableState
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextColor
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFont
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtChar
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetBkColor
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_GetValue
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetEditMode
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_DeleteItem
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexButtonSize
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateUser
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Exec
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveTo
<LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[220]"></a>GUI_WrapGetNumLines</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, gui_dispstringinrectwrap.o(i.GUI_WrapGetNumLines))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI_WrapGetNumLines &rArr; GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[294]"></a>GUI_X_Config</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, guiconf.o(i.GUI_X_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDefaultFont
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AssignMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[7]"></a>GUI_X_ExecIdle</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(i.GUI_X_ExecIdle))
<BR>[Address Reference Count : 1]<UL><LI> gui_waitevent.o(.data)
</UL>
<P><STRONG><a name="[24a]"></a>GUI_X_GetTaskId</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_os.o(i.GUI_X_GetTaskId))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_X_GetTaskId &rArr; osThreadGetId
</UL>
<BR>[Calls]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osThreadGetId
</UL>
<BR>[Called By]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[23a]"></a>GUI_X_GetTime</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_os.o(i.GUI_X_GetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetTickCount
</UL>
<BR>[Called By]<UL><LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
</UL>

<P><STRONG><a name="[23f]"></a>GUI_X_Init</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(i.GUI_X_Init))
<BR><BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1e6]"></a>GUI_X_InitOS</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, gui_x_os.o(i.GUI_X_InitOS))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_X_InitOS &rArr; osMutexCreate &rArr; xQueueCreateMutexStatic &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osSemaphoreCreate
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexCreate
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
</UL>

<P><STRONG><a name="[24b]"></a>GUI_X_Lock</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_x_os.o(i.GUI_X_Lock))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexWait
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[293]"></a>GUI_X_Unlock</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_x_os.o(i.GUI_X_Unlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = GUI_X_Unlock &rArr; osMutexRelease &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexRelease
</UL>
<BR>[Called By]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
</UL>

<P><STRONG><a name="[26e]"></a>GUI__AllocAlphaBuffer</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__AllocAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = GUI__AllocAlphaBuffer &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[29e]"></a>GUI__AlphaPreserveTrans</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_setalpha.o(i.GUI__AlphaPreserveTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__AlphaPreserveTrans
</UL>
<BR>[Calls]<UL><LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_AA_SetAndMask
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[2a0]"></a>GUI__CalcTextRect</STRONG> (Thumb, 158 bytes, Stack size 24 bytes, gui__calctextrect.o(i.GUI__CalcTextRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI__CalcTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>

<P><STRONG><a name="[422]"></a>GUI__CompactPixelIndices</STRONG> (Thumb, 292 bytes, Stack size 8 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
<LI><a href="#[423]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[421]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
</UL>

<P><STRONG><a name="[270]"></a>GUI__CompactPixelIndicesEx</STRONG> (Thumb, 12 bytes, Stack size 16 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__CompactPixelIndicesEx &rArr; GUI__ConvertColor2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[23e]"></a>GUI__Config</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_core.o(i.GUI__Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[2a1]"></a>GUI__ConvertColor2Index</STRONG> (Thumb, 360 bytes, Stack size 24 bytes, gui__compactpixelindices.o(i.GUI__ConvertColor2Index))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
</UL>

<P><STRONG><a name="[219]"></a>GUI__DispLine</STRONG> (Thumb, 166 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[21e]"></a>GUI__DispStringInRect</STRONG> (Thumb, 320 bytes, Stack size 72 bytes, gui_dispstringinrect.o(i.GUI__DispStringInRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = GUI__DispStringInRect &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__HandleEOLine
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[26f]"></a>GUI__DoAlphaBlending</STRONG> (Thumb, 442 bytes, Stack size 104 bytes, gui__alpha.o(i.GUI__DoAlphaBlending))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ExpandPixelIndicesEx
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[171]"></a>GUI__DrawTwinArc4</STRONG> (Thumb, 104 bytes, Stack size 80 bytes, gui__drawtwinarc.o(i.GUI__DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = GUI__DrawTwinArc4 &rArr; _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[2a7]"></a>GUI__ExpandPixelIndicesEx</STRONG> (Thumb, 322 bytes, Stack size 40 bytes, gui__expandpixelindices.o(i.GUI__ExpandPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__ExpandPixelIndicesEx
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[29d]"></a>GUI__GetAlphaBuffer</STRONG> (Thumb, 144 bytes, Stack size 32 bytes, gui__alpha.o(i.GUI__GetAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
</UL>

<P><STRONG><a name="[41c]"></a>GUI__GetCursorCharacter</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui__getcursorpos.o(i.GUI__GetCursorCharacter))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__GetCursorCharacter
</UL>
<BR>[Called By]<UL><LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>

<P><STRONG><a name="[1b8]"></a>GUI__GetCursorPosChar</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__getcursorpos.o(i.GUI__GetCursorPosChar))
<BR><BR>[Called By]<UL><LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
</UL>

<P><STRONG><a name="[41d]"></a>GUI__GetCursorPosX</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__getcursorpos.o(i.GUI__GetCursorPosX))
<BR><BR>[Called By]<UL><LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>

<P><STRONG><a name="[218]"></a>GUI__GetLineDistX</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[217]"></a>GUI__GetLineNumChars</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineNumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[1b7]"></a>GUI__GetNumChars</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui__getnumchars.o(i.GUI__GetNumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__GetNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
</UL>

<P><STRONG><a name="[238]"></a>GUI__GetOrg</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_getorg.o(i.GUI__GetOrg))
<BR><BR>[Called By]<UL><LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
</UL>

<P><STRONG><a name="[2ab]"></a>GUI__GetOverlap</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_charline.o(i.GUI__GetOverlap))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
</UL>
<BR>[Called By]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>

<P><STRONG><a name="[2a4]"></a>GUI__HandleEOLine</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui__handleeoline.o(i.GUI__HandleEOLine))
<BR><BR>[Called By]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[3e7]"></a>GUI__IntersectRect</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, gui__intersectrect.o(i.GUI__IntersectRect))
<BR><BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[21d]"></a>GUI__IntersectRects</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, gui__intersectrects.o(i.GUI__IntersectRects))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[2ac]"></a>GUI__ManageCache</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__managecache.o(i.GUI__ManageCache))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[2ad]"></a>GUI__ManageCacheEx</STRONG> (Thumb, 208 bytes, Stack size 32 bytes, gui__managecache.o(i.GUI__ManageCacheEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
</UL>

<P><STRONG><a name="[10]"></a>GUI__MixColors</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__MixColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__MixColors
</UL>
<BR>[Called By]<UL><LI><a href="#[11]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColorsBulk
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[11]"></a>GUI__MixColorsBulk</STRONG> (Thumb, 78 bytes, Stack size 36 bytes, gui__alpha.o(i.GUI__MixColorsBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = GUI__MixColorsBulk &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[225]"></a>GUI__ReduceRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__reducerect.o(i.GUI__ReduceRect))
<BR><BR>[Called By]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
</UL>

<P><STRONG><a name="[1e5]"></a>GUI__RegisterExit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_core.o(i.GUI__RegisterExit))
<BR><BR>[Called By]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
</UL>

<P><STRONG><a name="[187]"></a>GUI__SetText</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui__settext.o(i.GUI__SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI__SetText &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>

<P><STRONG><a name="[222]"></a>GUI__WrapGetNumBytesToNextLine</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui__wrap.o(i.GUI__WrapGetNumBytesToNextLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
</UL>

<P><STRONG><a name="[221]"></a>GUI__WrapGetNumCharsDisp</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui__wrap.o(i.GUI__WrapGetNumCharsDisp))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI__WrapGetNumCharsDisp &rArr; _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[2b1]"></a>GUI__WrapGetNumCharsToNextLine</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, gui__wrap.o(i.GUI__WrapGetNumCharsToNextLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
</UL>

<P><STRONG><a name="[1dc]"></a>GUI__memset</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, gui__memset.o(i.GUI__memset))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[42b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GenCheck
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocInit
</UL>

<P><STRONG><a name="[437]"></a>GUI__memset16</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui__memset16.o(i.GUI__memset16))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset16
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[445]"></a>GUI__sqrt32</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__sqrt32.o(i.GUI__sqrt32))
<BR><BR>[Called By]<UL><LI><a href="#[435]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>

<P><STRONG><a name="[2b3]"></a>GUI__strcmp</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui__strcmp.o(i.GUI__strcmp))
<BR><BR>[Called By]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
</UL>

<P><STRONG><a name="[2ae]"></a>GUI__strcmp_hp</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui__strcmp.o(i.GUI__strcmp_hp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__strcmp_hp
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[2af]"></a>GUI__strlen</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui__strlen.o(i.GUI__strlen))
<BR><BR>[Called By]<UL><LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[1cc]"></a>GUI_cos</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_drawline.o(i.GUI_cos))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_cos &rArr; GUI_sin
</UL>
<BR>[Calls]<UL><LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[1cd]"></a>GUI_sin</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, gui_drawline.o(i.GUI_sin))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_cos
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[1a2]"></a>HAL_DMA_IRQHandler</STRONG> (Thumb, 570 bytes, Stack size 24 bytes, stm32f4xx_hal_dma.o(i.HAL_DMA_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = HAL_DMA_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[6a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA2_Stream7_IRQHandler
<LI><a href="#[35]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA1_Stream6_IRQHandler
</UL>

<P><STRONG><a name="[2b4]"></a>HAL_DMA_Init</STRONG> (Thumb, 232 bytes, Stack size 24 bytes, stm32f4xx_hal_dma.o(i.HAL_DMA_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = HAL_DMA_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_CheckFifoParam
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_CalcBaseAndBitshift
</UL>
<BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
</UL>

<P><STRONG><a name="[2b8]"></a>HAL_DMA_Start_IT</STRONG> (Thumb, 158 bytes, Stack size 32 bytes, stm32f4xx_hal_dma.o(i.HAL_DMA_Start_IT))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = HAL_DMA_Start_IT &rArr; DMA_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_SetConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Receive_DMA
</UL>

<P><STRONG><a name="[2ba]"></a>HAL_Delay</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, stm32f4xx_hal.o(i.HAL_Delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = HAL_Delay
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_Update
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_Init
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_GetAdXY
</UL>

<P><STRONG><a name="[2bc]"></a>HAL_GPIO_Init</STRONG> (Thumb, 466 bytes, Stack size 24 bytes, stm32f4xx_hal_gpio.o(i.HAL_GPIO_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_FSMC_MspInit
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_GPIO_Init
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_MspInit
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_MspInit
</UL>

<P><STRONG><a name="[35f]"></a>HAL_GPIO_ReadPin</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f4xx_hal_gpio.o(i.HAL_GPIO_ReadPin))
<BR><BR>[Called By]<UL><LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;isTouch
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Ads7846
</UL>

<P><STRONG><a name="[33c]"></a>HAL_GPIO_WritePin</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stm32f4xx_hal_gpio.o(i.HAL_GPIO_WritePin))
<BR><BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Write
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Read
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_ChipErase
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_GPIO_Init
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FREERTOS_Init
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_WaitForReady
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_SetBlockProtect
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_GetAdXY
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2b5]"></a>HAL_GetTick</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_hal.o(i.HAL_GetTick))
<BR><BR>[Called By]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_OscConfig
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_ClockConfig
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCCEx_PeriphCLKConfig
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_WaitFlagStateUntilTimeout
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterInitMode
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_WaitForSynchro
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Read
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Receive
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnTXEFlagUntilTimeout
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnRXNEFlagUntilTimeout
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnMasterAddressFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnBTFFlagUntilTimeout
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_DMA_Init
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_TransmitReceive
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Transmit
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Receive
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Transmit
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_WaitOnFlagUntilTimeout
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Delay
</UL>

<P><STRONG><a name="[2bd]"></a>HAL_I2C_Init</STRONG> (Thumb, 422 bytes, Stack size 16 bytes, stm32f4xx_hal_i2c.o(i.HAL_I2C_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = HAL_I2C_Init &rArr; HAL_I2C_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK1Freq
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_I2C1_Init
</UL>

<P><STRONG><a name="[2c0]"></a>HAL_I2C_Master_Receive</STRONG> (Thumb, 748 bytes, Stack size 32 bytes, stm32f4xx_hal_i2c.o(i.HAL_I2C_Master_Receive))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = HAL_I2C_Master_Receive &rArr; I2C_MasterRequestRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnRXNEFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_MasterRequestRead
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_GetRSSI
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_GetFrequency
</UL>

<P><STRONG><a name="[2c4]"></a>HAL_I2C_Master_Transmit</STRONG> (Thumb, 360 bytes, Stack size 32 bytes, stm32f4xx_hal_i2c.o(i.HAL_I2C_Master_Transmit))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnTXEFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnBTFFlagUntilTimeout
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_MasterRequestWrite
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_GetRSSI
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_GetFrequency
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetVolume
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetTreble
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetBass
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetAttenuation
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetAmplification
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SelectInput
</UL>

<P><STRONG><a name="[2c8]"></a>HAL_I2C_Mem_Read</STRONG> (Thumb, 744 bytes, Stack size 48 bytes, stm32f4xx_hal_i2c.o(i.HAL_I2C_Mem_Read))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnRXNEFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_RequestMemoryRead
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_GetRDS
<LI><a href="#[4a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;read_register16
<LI><a href="#[472]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;read_data
</UL>

<P><STRONG><a name="[2ca]"></a>HAL_I2C_Mem_Write</STRONG> (Thumb, 348 bytes, Stack size 48 bytes, stm32f4xx_hal_i2c.o(i.HAL_I2C_Mem_Write))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = HAL_I2C_Mem_Write &rArr; I2C_RequestMemoryWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnTXEFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnBTFFlagUntilTimeout
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_RequestMemoryWrite
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_Init
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_SeekUp
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_SeekDown
<LI><a href="#[471]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;write_register8
</UL>

<P><STRONG><a name="[2be]"></a>HAL_I2C_MspInit</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, i2c.o(i.HAL_I2C_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = HAL_I2C_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Init
</UL>

<P><STRONG><a name="[2ff]"></a>HAL_IncTick</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f4xx_hal.o(i.HAL_IncTick))
<BR><BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_PeriodElapsedCallback
</UL>

<P><STRONG><a name="[2cc]"></a>HAL_Init</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, stm32f4xx_hal.o(i.HAL_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = HAL_Init &rArr; HAL_InitTick &rArr; HAL_TIM_Base_Init &rArr; HAL_TIM_Base_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_MspInit
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriorityGrouping
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[2ce]"></a>HAL_InitTick</STRONG> (Thumb, 122 bytes, Stack size 48 bytes, stm32f4xx_hal_timebase_tim.o(i.HAL_InitTick))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = HAL_InitTick &rArr; HAL_TIM_Base_Init &rArr; HAL_TIM_Base_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_EnableIRQ
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_Start_IT
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK2Freq
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetClockConfig
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_ClockConfig
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Init
</UL>

<P><STRONG><a name="[2cf]"></a>HAL_MspInit</STRONG> (Thumb, 94 bytes, Stack size 8 bytes, stm32f4xx_hal_msp.o(i.HAL_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = HAL_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_EnableIRQ
</UL>
<BR>[Called By]<UL><LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Init
</UL>

<P><STRONG><a name="[2d1]"></a>HAL_NVIC_EnableIRQ</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, stm32f4xx_hal_cortex.o(i.HAL_NVIC_EnableIRQ))
<BR><BR>[Called By]<UL><LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Interrupt
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_DMA_Init
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_MspInit
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_MspInit
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_MspInit
</UL>

<P><STRONG><a name="[2d0]"></a>HAL_NVIC_SetPriority</STRONG> (Thumb, 124 bytes, Stack size 40 bytes, stm32f4xx_hal_cortex.o(i.HAL_NVIC_SetPriority))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__NVIC_SetPriority
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__NVIC_GetPriorityGrouping
</UL>
<BR>[Called By]<UL><LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Interrupt
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_DMA_Init
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_MspInit
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_MspInit
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_MspInit
</UL>

<P><STRONG><a name="[2cd]"></a>HAL_NVIC_SetPriorityGrouping</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, stm32f4xx_hal_cortex.o(i.HAL_NVIC_SetPriorityGrouping))
<BR><BR>[Called By]<UL><LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Init
</UL>

<P><STRONG><a name="[343]"></a>HAL_PWR_EnableBkUpAccess</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_hal_pwr.o(i.HAL_PWR_EnableBkUpAccess))
<BR><BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
</UL>

<P><STRONG><a name="[2d8]"></a>HAL_RCCEx_PeriphCLKConfig</STRONG> (Thumb, 396 bytes, Stack size 24 bytes, stm32f4xx_hal_rcc_ex.o(i.HAL_RCCEx_PeriphCLKConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = HAL_RCCEx_PeriphCLKConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemClock_Config
</UL>

<P><STRONG><a name="[2d9]"></a>HAL_RCC_ClockConfig</STRONG> (Thumb, 366 bytes, Stack size 16 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_ClockConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = HAL_RCC_ClockConfig &rArr; HAL_InitTick &rArr; HAL_TIM_Base_Init &rArr; HAL_TIM_Base_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetSysClockFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemClock_Config
</UL>

<P><STRONG><a name="[2d2]"></a>HAL_RCC_GetClockConfig</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetClockConfig))
<BR><BR>[Called By]<UL><LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
</UL>

<P><STRONG><a name="[2db]"></a>HAL_RCC_GetHCLKFreq</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetHCLKFreq))
<BR><BR>[Called By]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK1Freq
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK2Freq
</UL>

<P><STRONG><a name="[2bf]"></a>HAL_RCC_GetPCLK1Freq</STRONG> (Thumb, 22 bytes, Stack size 4 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetPCLK1Freq))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = HAL_RCC_GetPCLK1Freq
</UL>
<BR>[Calls]<UL><LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetHCLKFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Init
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_SetConfig
</UL>

<P><STRONG><a name="[2d3]"></a>HAL_RCC_GetPCLK2Freq</STRONG> (Thumb, 22 bytes, Stack size 4 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetPCLK2Freq))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = HAL_RCC_GetPCLK2Freq
</UL>
<BR>[Calls]<UL><LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetHCLKFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_SetConfig
</UL>

<P><STRONG><a name="[2da]"></a>HAL_RCC_GetSysClockFreq</STRONG> (Thumb, 162 bytes, Stack size 32 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetSysClockFreq))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = HAL_RCC_GetSysClockFreq &rArr; __aeabi_uldivmod
</UL>
<BR>[Calls]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
</UL>
<BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_ClockConfig
</UL>

<P><STRONG><a name="[2dc]"></a>HAL_RCC_OscConfig</STRONG> (Thumb, 1086 bytes, Stack size 24 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_OscConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = HAL_RCC_OscConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemClock_Config
</UL>

<P><STRONG><a name="[344]"></a>HAL_RTCEx_BKUPRead</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_hal_rtc_ex.o(i.HAL_RTCEx_BKUPRead))
<BR><BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
</UL>

<P><STRONG><a name="[346]"></a>HAL_RTCEx_BKUPWrite</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, stm32f4xx_hal_rtc_ex.o(i.HAL_RTCEx_BKUPWrite))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = HAL_RTCEx_BKUPWrite
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
</UL>

<P><STRONG><a name="[345]"></a>HAL_RTCEx_SetWakeUpTimer_IT</STRONG> (Thumb, 316 bytes, Stack size 12 bytes, stm32f4xx_hal_rtc_ex.o(i.HAL_RTCEx_SetWakeUpTimer_IT))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = HAL_RTCEx_SetWakeUpTimer_IT
</UL>
<BR>[Called By]<UL><LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Interrupt
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
</UL>

<P><STRONG><a name="[2de]"></a>HAL_RTCEx_WakeUpTimerEventCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_rtc_ex.o(i.HAL_RTCEx_WakeUpTimerEventCallback))
<BR><BR>[Called By]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_WakeUpTimerIRQHandler
</UL>

<P><STRONG><a name="[2dd]"></a>HAL_RTCEx_WakeUpTimerIRQHandler</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, stm32f4xx_hal_rtc_ex.o(i.HAL_RTCEx_WakeUpTimerIRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = HAL_RTCEx_WakeUpTimerIRQHandler
</UL>
<BR>[Calls]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_WakeUpTimerEventCallback
</UL>
<BR>[Called By]<UL><LI><a href="#[27]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WKUP_IRQHandler
</UL>

<P><STRONG><a name="[2df]"></a>HAL_RTC_GetDate</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, stm32f4xx_hal_rtc.o(i.HAL_RTC_GetDate))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = HAL_RTC_GetDate
</UL>
<BR>[Calls]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Bcd2ToByte
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2e1]"></a>HAL_RTC_GetTime</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, stm32f4xx_hal_rtc.o(i.HAL_RTC_GetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = HAL_RTC_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Bcd2ToByte
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2e2]"></a>HAL_RTC_Init</STRONG> (Thumb, 212 bytes, Stack size 8 bytes, stm32f4xx_hal_rtc.o(i.HAL_RTC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = HAL_RTC_Init &rArr; HAL_RTC_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterInitMode
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_WaitForSynchro
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
</UL>

<P><STRONG><a name="[2e3]"></a>HAL_RTC_MspInit</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, rtc.o(i.HAL_RTC_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = HAL_RTC_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_EnableIRQ
</UL>
<BR>[Called By]<UL><LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_Init
</UL>

<P><STRONG><a name="[2e6]"></a>HAL_RTC_SetDate</STRONG> (Thumb, 254 bytes, Stack size 24 bytes, stm32f4xx_hal_rtc.o(i.HAL_RTC_SetDate))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = HAL_RTC_SetDate &rArr; RTC_EnterInitMode
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterInitMode
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ByteToBcd2
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_WaitForSynchro
</UL>
<BR>[Called By]<UL><LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2e8]"></a>HAL_RTC_SetTime</STRONG> (Thumb, 296 bytes, Stack size 24 bytes, stm32f4xx_hal_rtc.o(i.HAL_RTC_SetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = HAL_RTC_SetTime &rArr; RTC_EnterInitMode
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterInitMode
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ByteToBcd2
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_WaitForSynchro
</UL>
<BR>[Called By]<UL><LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2e5]"></a>HAL_RTC_WaitForSynchro</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, stm32f4xx_hal_rtc.o(i.HAL_RTC_WaitForSynchro))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = HAL_RTC_WaitForSynchro
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetTime
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetDate
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_Init
</UL>

<P><STRONG><a name="[2e9]"></a>HAL_SPI_Init</STRONG> (Thumb, 140 bytes, Stack size 8 bytes, stm32f4xx_hal_spi.o(i.HAL_SPI_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = HAL_SPI_Init &rArr; HAL_SPI_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_SPI2_Init
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_SPI1_Init
</UL>

<P><STRONG><a name="[2ea]"></a>HAL_SPI_MspInit</STRONG> (Thumb, 234 bytes, Stack size 32 bytes, spi.o(i.HAL_SPI_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = HAL_SPI_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Init
</UL>

<P><STRONG><a name="[2eb]"></a>HAL_SPI_Receive</STRONG> (Thumb, 356 bytes, Stack size 32 bytes, stm32f4xx_hal_spi.o(i.HAL_SPI_Receive))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = HAL_SPI_Receive &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_EndRxTransaction
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_TransmitReceive
</UL>
<BR>[Called By]<UL><LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Read
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_WaitForReady
</UL>

<P><STRONG><a name="[2ee]"></a>HAL_SPI_Transmit</STRONG> (Thumb, 418 bytes, Stack size 40 bytes, stm32f4xx_hal_spi.o(i.HAL_SPI_Transmit))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = HAL_SPI_Transmit &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_EndRxTxTransaction
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Write
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Read
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_ChipErase
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_WaitForReady
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_SetBlockProtect
</UL>

<P><STRONG><a name="[2ec]"></a>HAL_SPI_TransmitReceive</STRONG> (Thumb, 554 bytes, Stack size 56 bytes, stm32f4xx_hal_spi.o(i.HAL_SPI_TransmitReceive))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_EndRxTxTransaction
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_GetAdXY
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Receive
</UL>

<P><STRONG><a name="[2f0]"></a>HAL_SRAM_Init</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, stm32f4xx_hal_sram.o(i.HAL_SRAM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = HAL_SRAM_Init &rArr; HAL_SRAM_MspInit &rArr; HAL_FSMC_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAM_Timing_Init
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAM_Init
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAM_Extended_Timing_Init
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FSMC_Init
</UL>

<P><STRONG><a name="[2f1]"></a>HAL_SRAM_MspInit</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, fsmc.o(i.HAL_SRAM_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = HAL_SRAM_MspInit &rArr; HAL_FSMC_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_FSMC_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
</UL>

<P><STRONG><a name="[2fc]"></a>HAL_TIMEx_BreakCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_tim_ex.o(i.HAL_TIMEx_BreakCallback))
<BR><BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>

<P><STRONG><a name="[2fe]"></a>HAL_TIMEx_CommutCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_tim_ex.o(i.HAL_TIMEx_CommutCallback))
<BR><BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>

<P><STRONG><a name="[34a]"></a>HAL_TIMEx_MasterConfigSynchronization</STRONG> (Thumb, 84 bytes, Stack size 8 bytes, stm32f4xx_hal_tim_ex.o(i.HAL_TIMEx_MasterConfigSynchronization))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = HAL_TIMEx_MasterConfigSynchronization
</UL>
<BR>[Called By]<UL><LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_TIM7_Init
</UL>

<P><STRONG><a name="[2d4]"></a>HAL_TIM_Base_Init</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, stm32f4xx_hal_tim.o(i.HAL_TIM_Base_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = HAL_TIM_Base_Init &rArr; HAL_TIM_Base_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_MspInit
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Base_SetConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_TIM7_Init
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
</UL>

<P><STRONG><a name="[2f5]"></a>HAL_TIM_Base_MspInit</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, tim.o(i.HAL_TIM_Base_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = HAL_TIM_Base_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_EnableIRQ
</UL>
<BR>[Called By]<UL><LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_Init
</UL>

<P><STRONG><a name="[2d5]"></a>HAL_TIM_Base_Start_IT</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, stm32f4xx_hal_tim.o(i.HAL_TIM_Base_Start_IT))
<BR><BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
</UL>

<P><STRONG><a name="[2f8]"></a>HAL_TIM_IC_CaptureCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_tim.o(i.HAL_TIM_IC_CaptureCallback))
<BR><BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>

<P><STRONG><a name="[2f7]"></a>HAL_TIM_IRQHandler</STRONG> (Thumb, 406 bytes, Stack size 8 bytes, stm32f4xx_hal_tim.o(i.HAL_TIM_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = HAL_TIM_IRQHandler &rArr; HAL_TIM_PeriodElapsedCallback
</UL>
<BR>[Calls]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_PeriodElapsedCallback
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_TriggerCallback
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_PWM_PulseFinishedCallback
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_OC_DelayElapsedCallback
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IC_CaptureCallback
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIMEx_CommutCallback
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIMEx_BreakCallback
</UL>
<BR>[Called By]<UL><LI><a href="#[5b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM7_IRQHandler
<LI><a href="#[3d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM1_UP_TIM10_IRQHandler
</UL>

<P><STRONG><a name="[2f9]"></a>HAL_TIM_OC_DelayElapsedCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_tim.o(i.HAL_TIM_OC_DelayElapsedCallback))
<BR><BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>

<P><STRONG><a name="[2fa]"></a>HAL_TIM_PWM_PulseFinishedCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_tim.o(i.HAL_TIM_PWM_PulseFinishedCallback))
<BR><BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>

<P><STRONG><a name="[2fb]"></a>HAL_TIM_PeriodElapsedCallback</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, main.o(i.HAL_TIM_PeriodElapsedCallback))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = HAL_TIM_PeriodElapsedCallback
</UL>
<BR>[Calls]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_IncTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>

<P><STRONG><a name="[2fd]"></a>HAL_TIM_TriggerCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_tim.o(i.HAL_TIM_TriggerCallback))
<BR><BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>

<P><STRONG><a name="[3a7]"></a>HAL_UART_ErrorCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_ErrorCallback))
<BR><BR>[Called By]<UL><LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DMAError
</UL>

<P><STRONG><a name="[300]"></a>HAL_UART_Init</STRONG> (Thumb, 114 bytes, Stack size 8 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = HAL_UART_Init &rArr; HAL_UART_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_SetConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_USART2_UART_Init
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_USART1_UART_Init
</UL>

<P><STRONG><a name="[301]"></a>HAL_UART_MspInit</STRONG> (Thumb, 520 bytes, Stack size 32 bytes, usart.o(i.HAL_UART_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = HAL_UART_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_EnableIRQ
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_DMA_Init
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Init
</UL>

<P><STRONG><a name="[304]"></a>HAL_UART_Receive_DMA</STRONG> (Thumb, 182 bytes, Stack size 32 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_Receive_DMA))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = HAL_UART_Receive_DMA &rArr; HAL_DMA_Start_IT &rArr; DMA_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_DMA_Start_IT
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[3a8]"></a>HAL_UART_RxCpltCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_RxCpltCallback))
<BR><BR>[Called By]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DMAReceiveCplt
</UL>

<P><STRONG><a name="[3a9]"></a>HAL_UART_RxHalfCpltCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_RxHalfCpltCallback))
<BR><BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DMARxHalfCplt
</UL>

<P><STRONG><a name="[160]"></a>HAL_UART_Transmit</STRONG> (Thumb, 214 bytes, Stack size 32 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_Transmit))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = HAL_UART_Transmit &rArr; UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Called By]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_Update
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_Init
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBDReadErrors
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BT_Init
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[1c]"></a>HardFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.HardFault_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[29f]"></a>LCD_AA_SetAndMask</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_aa.o(i.LCD_AA_SetAndMask))
<BR><BR>[Called By]<UL><LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
</UL>

<P><STRONG><a name="[308]"></a>LCD_Brightness</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, lcdconf.o(i.LCD_Brightness))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_Brightness
</UL>
<BR>[Calls]<UL><LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWriteReg
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWriteData
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[314]"></a>LCD_Color2Index</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Color2Index))
<BR><BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[1c4]"></a>LCD_DrawBitmap</STRONG> (Thumb, 504 bytes, Stack size 88 bytes, lcd.o(i.LCD_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawBitmap
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[97]"></a>LCD_DrawHLine</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, lcd.o(i.LCD_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Address Reference Count : 2]<UL><LI> gui_core.o(.constdata)
<LI> gui_drawgradient.o(i.GUI_DrawGradientV)
</UL>
<P><STRONG><a name="[dc]"></a>LCD_DrawPixel</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.constdata)
</UL>
<P><STRONG><a name="[96]"></a>LCD_DrawVLine</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_drawgradient.o(i.GUI_DrawGradientH)
</UL>
<P><STRONG><a name="[1de]"></a>LCD_FillRect</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, lcd.o(i.LCD_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
</UL>

<P><STRONG><a name="[309]"></a>LCD_GetBitsPerPixelEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetBitsPerPixelEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetBitsPerPixelEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[230]"></a>LCD_GetBkColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[234]"></a>LCD_GetColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>

<P><STRONG><a name="[30b]"></a>LCD_GetNumColors</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetIndexMask_0
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[30c]"></a>LCD_GetNumColorsEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColorsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColorsEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[30d]"></a>LCD_GetNumLayers</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcd_getnumdisplays.o(i.LCD_GetNumLayers))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumLayers
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[30e]"></a>LCD_GetPalette</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetPalette))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPalette &rArr; LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[30f]"></a>LCD_GetPaletteEx</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lcd_getex.o(i.LCD_GetPaletteEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
</UL>

<P><STRONG><a name="[236]"></a>LCD_GetPosEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_GetPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_GetPosEx
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
</UL>

<P><STRONG><a name="[25c]"></a>LCD_GetVXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[2a9]"></a>LCD_GetVXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetVXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[25d]"></a>LCD_GetVYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[311]"></a>LCD_GetXSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[242]"></a>LCD_GetXSizeDisplay</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[25a]"></a>LCD_GetXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[443]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
</UL>

<P><STRONG><a name="[245]"></a>LCD_GetXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[312]"></a>LCD_GetYSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[243]"></a>LCD_GetYSizeDisplay</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[25b]"></a>LCD_GetYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[443]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
</UL>

<P><STRONG><a name="[244]"></a>LCD_GetYSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetYSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[0]"></a>LCD_GetpPalConvTableBM</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcd_color.o(i.LCD_GetpPalConvTableBM))
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.data)
</UL>
<P><STRONG><a name="[313]"></a>LCD_GetpPalConvTableUncached</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, lcd_color.o(i.LCD_GetpPalConvTableUncached), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>

<P><STRONG><a name="[231]"></a>LCD_Index2Color</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Index2Color))
<BR><BR>[Called By]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[9d]"></a>LCD_Index2Color_888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_888_index2color.o(i.LCD_Index2Color_888))
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
</UL>
<P><STRONG><a name="[98]"></a>LCD_Index2Color_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888_index2color.o(i.LCD_Index2Color_8888))
<BR>[Address Reference Count : 3]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
<LI> guicc_8888.o(.constdata)
<LI> guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
</UL>
<P><STRONG><a name="[de]"></a>LCD_Index2Color_M565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_m565.o(i.LCD_Index2Color_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Index2Color_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[315]"></a>LCD_InitColors</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lcd_color.o(i.LCD_InitColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[316]"></a>LCD_InitLUT</STRONG> (Thumb, 112 bytes, Stack size 32 bytes, lcd_color.o(i.LCD_InitLUT))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = LCD_InitLUT &rArr; LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[280]"></a>LCD_SelectLCD</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, lcd_selectlcd.o(i.LCD_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SelectLCD
</UL>
<BR>[Calls]<UL><LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Unlink
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[281]"></a>LCD_SetBkColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColor))
<BR><BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[31d]"></a>LCD_SetBkColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[319]"></a>LCD_SetClipRectEx</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, lcd_setcliprectex.o(i.LCD_SetClipRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[26a]"></a>LCD_SetClipRectMax</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetClipRectMax))
<BR><BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[282]"></a>LCD_SetColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColor))
<BR><BR>[Called By]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[31c]"></a>LCD_SetColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[246]"></a>LCD_SetDisplaySize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_SetDisplaySize))
<BR><BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1dd]"></a>LCD_SetDrawMode</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetDrawMode))
<BR><BR>[Called By]<UL><LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
</UL>

<P><STRONG><a name="[317]"></a>LCD_SetLUTEntryEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetLUTEntryEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[283]"></a>LCD_SetPosEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetPosEx
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
</UL>

<P><STRONG><a name="[31a]"></a>LCD_SetSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[31b]"></a>LCD_SetVSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetVSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetVSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[269]"></a>LCD_UpdateColorIndices</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lcd_updatecolorindices.o(i.LCD_UpdateColorIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[2a2]"></a>LCD_X_Config</STRONG> (Thumb, 122 bytes, Stack size 136 bytes, lcdconf.o(i.LCD_X_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetReadFunc66720_B16
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetFunc
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_Config
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[31e]"></a>LCD_X_DisplayDriver</STRONG> (Thumb, 402 bytes, Stack size 24 bytes, lcdconf.o(i.LCD_X_DisplayDriver))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_time
<LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWriteReg
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWriteData
</UL>
<BR>[Called By]<UL><LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetOrg
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_Init
</UL>

<P><STRONG><a name="[320]"></a>LCD__DrawBitmap_1bpp</STRONG> (Thumb, 424 bytes, Stack size 104 bytes, lcd.o(i.LCD__DrawBitmap_1bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[321]"></a>LCD__GetBPP</STRONG> (Thumb, 92 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD__GetBPP))
<BR><BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
</UL>

<P><STRONG><a name="[264]"></a>LCD__GetBPPDevice</STRONG> (Thumb, 50 bytes, Stack size 4 bytes, lcd_getex.o(i.LCD__GetBPPDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = LCD__GetBPPDevice
</UL>
<BR>[Calls]<UL><LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
</UL>
<BR>[Called By]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>

<P><STRONG><a name="[322]"></a>LISTWHEEL_AddString</STRONG> (Thumb, 186 bytes, Stack size 104 bytes, listwheel.o(i.LISTWHEEL_AddString))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = LISTWHEEL_AddString &rArr; GUI_ARRAY_AddItem &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_AddItem
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
</UL>

<P><STRONG><a name="[a9]"></a>LISTWHEEL_Callback</STRONG> (Thumb, 132 bytes, Stack size 16 bytes, listwheel.o(i.LISTWHEEL_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 512<LI>Call Chain = LISTWHEEL_Callback &rArr; _OnTouch &rArr; _OnReleased &rArr; _CreateTimer &rArr; WM_CreateTimer &rArr; GUI_TIMER_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Delete
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> listwheel.o(i.LISTWHEEL_CreateUser)
</UL>
<P><STRONG><a name="[d7]"></a>LISTWHEEL_CreateIndirect</STRONG> (Thumb, 58 bytes, Stack size 40 bytes, listwheel_create.o(i.LISTWHEEL_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 504<LI>Call Chain = LISTWHEEL_CreateIndirect &rArr; LISTWHEEL_CreateUser &rArr; LISTWHEEL_SetText &rArr; LISTWHEEL_AddString &rArr; GUI_ARRAY_AddItem &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> settingswindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[329]"></a>LISTWHEEL_CreateUser</STRONG> (Thumb, 148 bytes, Stack size 56 bytes, listwheel.o(i.LISTWHEEL_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = LISTWHEEL_CreateUser &rArr; LISTWHEEL_SetText &rArr; LISTWHEEL_AddString &rArr; GUI_ARRAY_AddItem &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_Create
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateIndirect
</UL>

<P><STRONG><a name="[32b]"></a>LISTWHEEL_GetPos</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, listwheel.o(i.LISTWHEEL_GetPos))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = LISTWHEEL_GetPos &rArr; _GetDistToNextItem &rArr; GUI_ARRAY_GetpItemLocked &rArr; GUI_ARRAY__GetpItemLocked &rArr; GUI_ARRAY__GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[aa]"></a>LISTWHEEL_OwnerDraw</STRONG> (Thumb, 276 bytes, Stack size 88 bytes, listwheel.o(i.LISTWHEEL_OwnerDraw))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = LISTWHEEL_OwnerDraw &rArr; GUI_DispStringInRectMax &rArr; GUI__DispStringInRect &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYSizeOfFont
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> listwheel.o(i.LISTWHEEL_CreateUser)
</UL>
<P><STRONG><a name="[32f]"></a>LISTWHEEL_SetBkColor</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, listwheel.o(i.LISTWHEEL_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = LISTWHEEL_SetBkColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[330]"></a>LISTWHEEL_SetDeceleration</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, listwheel.o(i.LISTWHEEL_SetDeceleration))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = LISTWHEEL_SetDeceleration &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[331]"></a>LISTWHEEL_SetFont</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, listwheel.o(i.LISTWHEEL_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = LISTWHEEL_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RecalcDatasizeY
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[333]"></a>LISTWHEEL_SetPos</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, listwheel.o(i.LISTWHEEL_SetPos))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = LISTWHEEL_SetPos &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDestination
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[335]"></a>LISTWHEEL_SetSel</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, listwheel.o(i.LISTWHEEL_SetSel))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = LISTWHEEL_SetSel &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[336]"></a>LISTWHEEL_SetSnapPosition</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, listwheel.o(i.LISTWHEEL_SetSnapPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = LISTWHEEL_SetSnapPosition &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[32a]"></a>LISTWHEEL_SetText</STRONG> (Thumb, 88 bytes, Stack size 24 bytes, listwheel.o(i.LISTWHEEL_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = LISTWHEEL_SetText &rArr; LISTWHEEL_AddString &rArr; GUI_ARRAY_AddItem &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_DeleteItem
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
</UL>

<P><STRONG><a name="[337]"></a>LISTWHEEL_SetTextAlign</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, listwheel.o(i.LISTWHEEL_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = LISTWHEEL_SetTextAlign &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[338]"></a>LISTWHEEL_SetTextColor</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, listwheel.o(i.LISTWHEEL_SetTextColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = LISTWHEEL_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[45c]"></a>LoadDefaultParameters</STRONG> (Thumb, 60 bytes, Stack size 0 bytes, w25q.o(i.LoadDefaultParameters))
<BR><BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
</UL>

<P><STRONG><a name="[339]"></a>MX_DMA_Init</STRONG> (Thumb, 130 bytes, Stack size 8 bytes, dma.o(i.MX_DMA_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = MX_DMA_Init &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_EnableIRQ
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[33a]"></a>MX_FREERTOS_Init</STRONG> (Thumb, 290 bytes, Stack size 208 bytes, freertos.o(i.MX_FREERTOS_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 632<LI>Call Chain = MX_FREERTOS_Init &rArr; GUI_Init &rArr; GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osThreadCreate
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Cal_Read
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateMainWindow
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[33f]"></a>MX_FSMC_Init</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, fsmc.o(i.MX_FSMC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = MX_FSMC_Init &rArr; HAL_SRAM_Init &rArr; HAL_SRAM_MspInit &rArr; HAL_FSMC_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[340]"></a>MX_GPIO_Init</STRONG> (Thumb, 464 bytes, Stack size 32 bytes, gpio.o(i.MX_GPIO_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = MX_GPIO_Init &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[341]"></a>MX_I2C1_Init</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, i2c.o(i.MX_I2C1_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = MX_I2C1_Init &rArr; HAL_I2C_Init &rArr; HAL_I2C_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[342]"></a>MX_RTC_Init</STRONG> (Thumb, 180 bytes, Stack size 32 bytes, rtc.o(i.MX_RTC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = MX_RTC_Init &rArr; HAL_RTC_Init &rArr; HAL_RTC_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_BKUPWrite
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_BKUPRead
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_PWR_EnableBkUpAccess
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetTime
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetDate
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_Init
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_SetWakeUpTimer_IT
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[347]"></a>MX_SPI1_Init</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, spi.o(i.MX_SPI1_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = MX_SPI1_Init &rArr; HAL_SPI_Init &rArr; HAL_SPI_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[348]"></a>MX_SPI2_Init</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, spi.o(i.MX_SPI2_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = MX_SPI2_Init &rArr; HAL_SPI_Init &rArr; HAL_SPI_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[349]"></a>MX_TIM7_Init</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, tim.o(i.MX_TIM7_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = MX_TIM7_Init &rArr; HAL_TIM_Base_Init &rArr; HAL_TIM_Base_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_Init
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIMEx_MasterConfigSynchronization
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[34b]"></a>MX_USART1_UART_Init</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, usart.o(i.MX_USART1_UART_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = MX_USART1_UART_Init &rArr; HAL_UART_Init &rArr; HAL_UART_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[34c]"></a>MX_USART2_UART_Init</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, usart.o(i.MX_USART2_UART_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = MX_USART2_UART_Init &rArr; HAL_UART_Init &rArr; HAL_UART_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[1d]"></a>MemManage_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.MemManage_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[1b]"></a>NMI_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.NMI_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[34d]"></a>OBDReadErrors</STRONG> (Thumb, 144 bytes, Stack size 8 bytes, obdii.o(i.OBDReadErrors))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = OBDReadErrors &rArr; HAL_UART_Transmit &rArr; UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OBD
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[34e]"></a>OBD_CheckState</STRONG> (Thumb, 1482 bytes, Stack size 136 bytes, obdii.o(i.OBD_CheckState))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = OBD_CheckState &rArr; __0sscanf &rArr; __vfscanf_char &rArr; __vfscanf &rArr; _scanf_real
</UL>
<BR>[Calls]<UL><LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;htoi
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strncmp
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcmp
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__0sscanf
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Parser
</UL>

<P><STRONG><a name="[353]"></a>OBD_Init</STRONG> (Thumb, 242 bytes, Stack size 8 bytes, obdii.o(i.OBD_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = OBD_Init &rArr; HAL_UART_Transmit &rArr; UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Transmit
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Delay
</UL>
<BR>[Called By]<UL><LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OBD
</UL>

<P><STRONG><a name="[354]"></a>OBD_Update</STRONG> (Thumb, 466 bytes, Stack size 8 bytes, obdii.o(i.OBD_Update))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = OBD_Update &rArr; HAL_UART_Transmit &rArr; UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Transmit
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Delay
</UL>
<BR>[Called By]<UL><LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OBD
</UL>

<P><STRONG><a name="[29]"></a>RCC_IRQHandler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.RCC_IRQHandler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[355]"></a>RDA5807M_GetFrequency</STRONG> (Thumb, 78 bytes, Stack size 24 bytes, rda5807m.o(i.RDA5807M_GetFrequency))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = RDA5807M_GetFrequency &rArr; HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Receive
</UL>
<BR>[Called By]<UL><LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Audio
</UL>

<P><STRONG><a name="[356]"></a>RDA5807M_GetRDS</STRONG> (Thumb, 162 bytes, Stack size 24 bytes, rda5807m.o(i.RDA5807M_GetRDS))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = RDA5807M_GetRDS &rArr; HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Read
</UL>
<BR>[Called By]<UL><LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Audio
</UL>

<P><STRONG><a name="[357]"></a>RDA5807M_GetRSSI</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, rda5807m.o(i.RDA5807M_GetRSSI))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = RDA5807M_GetRSSI &rArr; HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Receive
</UL>
<BR>[Called By]<UL><LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Audio
</UL>

<P><STRONG><a name="[358]"></a>RDA5807M_Init</STRONG> (Thumb, 116 bytes, Stack size 24 bytes, rda5807m.o(i.RDA5807M_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = RDA5807M_Init &rArr; HAL_I2C_Mem_Write &rArr; I2C_RequestMemoryWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
</UL>
<BR>[Called By]<UL><LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Audio
</UL>

<P><STRONG><a name="[359]"></a>RDA5807M_SeekDown</STRONG> (Thumb, 46 bytes, Stack size 24 bytes, rda5807m.o(i.RDA5807M_SeekDown))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = RDA5807M_SeekDown &rArr; HAL_I2C_Mem_Write &rArr; I2C_RequestMemoryWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
</UL>
<BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[35a]"></a>RDA5807M_SeekUp</STRONG> (Thumb, 46 bytes, Stack size 24 bytes, rda5807m.o(i.RDA5807M_SeekUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = RDA5807M_SeekUp &rArr; HAL_I2C_Mem_Write &rArr; I2C_RequestMemoryWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
</UL>
<BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2e0]"></a>RTC_Bcd2ToByte</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_hal_rtc.o(i.RTC_Bcd2ToByte))
<BR><BR>[Called By]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_GetTime
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_GetDate
</UL>

<P><STRONG><a name="[2e7]"></a>RTC_ByteToBcd2</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_hal_rtc.o(i.RTC_ByteToBcd2))
<BR><BR>[Called By]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetTime
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetDate
</UL>

<P><STRONG><a name="[2e4]"></a>RTC_EnterInitMode</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, stm32f4xx_hal_rtc.o(i.RTC_EnterInitMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = RTC_EnterInitMode
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetTime
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetDate
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_Init
</UL>

<P><STRONG><a name="[46b]"></a>RTC_Fix_Date</STRONG> (Thumb, 100 bytes, Stack size 0 bytes, rtc.o(i.RTC_Fix_Date))
<BR><BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[35b]"></a>RTC_Interrupt</STRONG> (Thumb, 90 bytes, Stack size 8 bytes, rtc.o(i.RTC_Interrupt))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = RTC_Interrupt &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_EnableIRQ
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_SetWakeUpTimer_IT
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[27]"></a>RTC_WKUP_IRQHandler</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.RTC_WKUP_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = RTC_WKUP_IRQHandler &rArr; HAL_RTCEx_WakeUpTimerIRQHandler
</UL>
<BR>[Calls]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WakeupCallback
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_WakeUpTimerIRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[35c]"></a>RTC_WakeupCallback</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, freertos.o(i.RTC_WakeupCallback))
<BR><BR>[Called By]<UL><LI><a href="#[27]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WKUP_IRQHandler
</UL>

<P><STRONG><a name="[35d]"></a>Read_Ads7846</STRONG> (Thumb, 514 bytes, Stack size 112 bytes, touchpanel.o(i.Read_Ads7846))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = Read_Ads7846 &rArr; TP_GetAdXY &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_GetAdXY
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_ReadPin
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Update
</UL>

<P><STRONG><a name="[ab]"></a>SLIDER_Callback</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, slider.o(i.SLIDER_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = SLIDER_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> slider.o(i.SLIDER_CreateUser)
</UL>
<P><STRONG><a name="[d4]"></a>SLIDER_CreateIndirect</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, slider_createindirect.o(i.SLIDER_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = SLIDER_CreateIndirect &rArr; SLIDER_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
</UL>
<BR>[Address Reference Count : 3]<UL><LI> audiowindowdlg.o(.constdata)
<LI> settingswindowdlg.o(.constdata)
<LI> equalizerwindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[363]"></a>SLIDER_CreateUser</STRONG> (Thumb, 144 bytes, Stack size 56 bytes, slider.o(i.SLIDER_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = SLIDER_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateIndirect
</UL>

<P><STRONG><a name="[362]"></a>SLIDER_Dec</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, slider.o(i.SLIDER_Dec))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = SLIDER_Dec &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
</UL>

<P><STRONG><a name="[5]"></a>SLIDER_DrawSkinFlex</STRONG> (Thumb, 262 bytes, Stack size 32 bytes, slider_skinflex.o(i.SLIDER_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = SLIDER_DrawSkinFlex &rArr; _DrawThumbV &rArr; GUI_DrawGradientH &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetFlag
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> slider.o(.data)
</UL>
<P><STRONG><a name="[368]"></a>SLIDER_GetFlag</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, slider.o(i.SLIDER_GetFlag))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = SLIDER_GetFlag
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[369]"></a>SLIDER_GetSkinFlexProps</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, slider_skinflex.o(i.SLIDER_GetSkinFlexProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SLIDER_GetSkinFlexProps &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[36a]"></a>SLIDER_GetValue</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, slider.o(i.SLIDER_GetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = SLIDER_GetValue &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[361]"></a>SLIDER_Inc</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, slider.o(i.SLIDER_Inc))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = SLIDER_Inc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
</UL>

<P><STRONG><a name="[36b]"></a>SLIDER_SetNumTicks</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, slider.o(i.SLIDER_SetNumTicks))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = SLIDER_SetNumTicks &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[36c]"></a>SLIDER_SetRange</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, slider.o(i.SLIDER_SetRange))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = SLIDER_SetRange &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[36d]"></a>SLIDER_SetSkinFlexProps</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, slider_skinflex.o(i.SLIDER_SetSkinFlexProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SLIDER_SetSkinFlexProps &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[36e]"></a>SLIDER_SetValue</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, slider.o(i.SLIDER_SetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = SLIDER_SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[ac]"></a>SPINBOX_Callback</STRONG> (Thumb, 504 bytes, Stack size 32 bytes, spinbox.o(i.SPINBOX_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = SPINBOX_Callback &rArr; _OnPidStateChange &rArr; _OnAction &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetEnableState
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetValue
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_GetValue
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnAction
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Address Reference Count : 1]<UL><LI> spinbox.o(i.SPINBOX_CreateUser)
</UL>
<P><STRONG><a name="[d6]"></a>SPINBOX_CreateIndirect</STRONG> (Thumb, 88 bytes, Stack size 48 bytes, spinbox_createindirect.o(i.SPINBOX_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 544<LI>Call Chain = SPINBOX_CreateIndirect &rArr; SPINBOX_CreateUser &rArr; EDIT_CreateEx &rArr; EDIT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetDefaultMin
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetDefaultMax
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> settingswindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[37c]"></a>SPINBOX_CreateUser</STRONG> (Thumb, 420 bytes, Stack size 64 bytes, spinbox.o(i.SPINBOX_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 496<LI>Call Chain = SPINBOX_CreateUser &rArr; EDIT_CreateEx &rArr; EDIT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetEffect
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextColor
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtChar
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetBkColor
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_GetDefaultFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateEx
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetEditMode
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDecs
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateIndirect
</UL>

<P><STRONG><a name="[6]"></a>SPINBOX_DrawSkinFlex</STRONG> (Thumb, 108 bytes, Stack size 8 bytes, spinbox_skinflex.o(i.SPINBOX_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = SPINBOX_DrawSkinFlex &rArr; _DrawButton &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__ApplyProps
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFrame
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawButton
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawArrow
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetEffect
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__DrawBk
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
</UL>
<BR>[Address Reference Count : 1]<UL><LI> spinbox.o(.data)
</UL>
<P><STRONG><a name="[387]"></a>SPINBOX_GetSkinFlexProps</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, spinbox_skinflex.o(i.SPINBOX_GetSkinFlexProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SPINBOX_GetSkinFlexProps &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[388]"></a>SPINBOX_GetValue</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, spinbox.o(i.SPINBOX_GetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = SPINBOX_GetValue &rArr; EDIT_GetValue &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_GetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[389]"></a>SPINBOX_SetBkColor</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, spinbox.o(i.SPINBOX_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = SPINBOX_SetBkColor &rArr; EDIT_SetBkColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetBkColor
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[381]"></a>SPINBOX_SetEditMode</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, spinbox.o(i.SPINBOX_SetEditMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = SPINBOX_SetEditMode &rArr; EDIT_SetFocussable &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFocussable
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[38a]"></a>SPINBOX_SetFont</STRONG> (Thumb, 278 bytes, Stack size 56 bytes, spinbox.o(i.SPINBOX_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = SPINBOX_SetFont &rArr; WM_SetWindowPos &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetWindowPos
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYDistOfFont
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFont
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[38d]"></a>SPINBOX_SetSkinFlexProps</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, spinbox_skinflex.o(i.SPINBOX_SetSkinFlexProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SPINBOX_SetSkinFlexProps &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[38e]"></a>SPINBOX_SetTextColor</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, spinbox.o(i.SPINBOX_SetTextColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = SPINBOX_SetTextColor &rArr; EDIT_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextColor
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[38f]"></a>SPINBOX_SetValue</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, spinbox.o(i.SPINBOX_SetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = SPINBOX_SetValue &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[382]"></a>SPINBOX__ApplyProps</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, spinbox_skin.o(i.SPINBOX__ApplyProps))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = SPINBOX__ApplyProps &rArr; EDIT_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextColor
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_DrawSkinFlex
</UL>

<P><STRONG><a name="[384]"></a>SPINBOX__DrawBk</STRONG> (Thumb, 198 bytes, Stack size 80 bytes, spinbox.o(i.SPINBOX__DrawBk))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = SPINBOX__DrawBk &rArr; GUI_FillRectEx &rArr; GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowRectEx
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_DrawSkinFlex
</UL>

<P><STRONG><a name="[390]"></a>SPINBOX__GetButtonRect</STRONG> (Thumb, 166 bytes, Stack size 40 bytes, spinbox.o(i.SPINBOX__GetButtonRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = SPINBOX__GetButtonRect
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetButtonRectEx
<LI><a href="#[44b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButtonRect
<LI><a href="#[43f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetButtonIndex
</UL>

<P><STRONG><a name="[391]"></a>SPINBOX__GetButtonRectEx</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, spinbox.o(i.SPINBOX__GetButtonRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = SPINBOX__GetButtonRectEx &rArr; SPINBOX__GetButtonRect
</UL>
<BR>[Calls]<UL><LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetButtonRect
</UL>
<BR>[Called By]<UL><LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[37b]"></a>SPINBOX__GetDefaultMax</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, spinbox.o(i.SPINBOX__GetDefaultMax))
<BR><BR>[Called By]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateIndirect
</UL>

<P><STRONG><a name="[37a]"></a>SPINBOX__GetDefaultMin</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, spinbox.o(i.SPINBOX__GetDefaultMin))
<BR><BR>[Called By]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateIndirect
</UL>

<P><STRONG><a name="[23]"></a>SysTick_Handler</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, port.o(i.SysTick_Handler))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = SysTick_Handler &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[394]"></a>SystemClock_Config</STRONG> (Thumb, 204 bytes, Stack size 96 bytes, main.o(i.SystemClock_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = SystemClock_Config &rArr; HAL_RCC_ClockConfig &rArr; HAL_InitTick &rArr; HAL_TIM_Base_Init &rArr; HAL_TIM_Base_MspInit &rArr; HAL_NVIC_SetPriority &rArr; __NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_OscConfig
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_ClockConfig
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCCEx_PeriphCLKConfig
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Error_Handler
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[76]"></a>SystemInit</STRONG> (Thumb, 82 bytes, Stack size 0 bytes, system_stm32f4xx.o(i.SystemInit))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(.text)
</UL>
<P><STRONG><a name="[395]"></a>TDA7318_SelectInput</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, tda7318.o(i.TDA7318_SelectInput))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = TDA7318_SelectInput &rArr; HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[396]"></a>TDA7318_SetAmplification</STRONG> (Thumb, 134 bytes, Stack size 16 bytes, tda7318.o(i.TDA7318_SetAmplification))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = TDA7318_SetAmplification &rArr; HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[397]"></a>TDA7318_SetAttenuation</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, tda7318.o(i.TDA7318_SetAttenuation))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = TDA7318_SetAttenuation &rArr; HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[398]"></a>TDA7318_SetBass</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, tda7318.o(i.TDA7318_SetBass))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = TDA7318_SetBass &rArr; HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[399]"></a>TDA7318_SetTreble</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, tda7318.o(i.TDA7318_SetTreble))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = TDA7318_SetTreble &rArr; HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[39a]"></a>TDA7318_SetVolume</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, tda7318.o(i.TDA7318_SetVolume))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = TDA7318_SetVolume &rArr; HAL_I2C_Master_Transmit &rArr; I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[ad]"></a>TEXT_Callback</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, text.o(i.TEXT_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = TEXT_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>
<BR>[Address Reference Count : 1]<UL><LI> text.o(i.TEXT_CreateUser)
</UL>
<P><STRONG><a name="[d2]"></a>TEXT_CreateIndirect</STRONG> (Thumb, 60 bytes, Stack size 48 bytes, text_createindirect.o(i.TEXT_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = TEXT_CreateIndirect &rArr; TEXT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
</UL>
<BR>[Address Reference Count : 5]<UL><LI> audiowindowdlg.o(.constdata)
<LI> mainwindowdlg.o(.constdata)
<LI> obdwindowdlg.o(.constdata)
<LI> settingswindowdlg.o(.constdata)
<LI> equalizerwindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[39c]"></a>TEXT_CreateUser</STRONG> (Thumb, 152 bytes, Stack size 72 bytes, text.o(i.TEXT_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = TEXT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateIndirect
</UL>

<P><STRONG><a name="[39d]"></a>TEXT_SetFont</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, text_setfont.o(i.TEXT_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = TEXT_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[39e]"></a>TEXT_SetText</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, text_settext.o(i.TEXT_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = TEXT_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[39f]"></a>TEXT_SetTextAlign</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, text_settextalign.o(i.TEXT_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = TEXT_SetTextAlign &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[3a0]"></a>TEXT_SetTextColor</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, text_settextcolor.o(i.TEXT_SetTextColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = TEXT_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[3a1]"></a>TEXT_SetWrapMode</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, text_setwrapmode.o(i.TEXT_SetWrapMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = TEXT_SetWrapMode &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[3d]"></a>TIM1_UP_TIM10_IRQHandler</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.TIM1_UP_TIM10_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = TIM1_UP_TIM10_IRQHandler &rArr; HAL_TIM_IRQHandler &rArr; HAL_TIM_PeriodElapsedCallback
</UL>
<BR>[Calls]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[5b]"></a>TIM7_IRQHandler</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.TIM7_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = TIM7_IRQHandler &rArr; HAL_TIM_IRQHandler &rArr; HAL_TIM_PeriodElapsedCallback
</UL>
<BR>[Calls]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[2f6]"></a>TIM_Base_SetConfig</STRONG> (Thumb, 170 bytes, Stack size 8 bytes, stm32f4xx_hal_tim.o(i.TIM_Base_SetConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = TIM_Base_SetConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_Init
</UL>

<P><STRONG><a name="[35e]"></a>TP_GetAdXY</STRONG> (Thumb, 190 bytes, Stack size 32 bytes, touchpanel.o(i.TP_GetAdXY))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = TP_GetAdXY &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_TransmitReceive
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Delay
</UL>
<BR>[Called By]<UL><LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Ads7846
</UL>

<P><STRONG><a name="[33b]"></a>Touch_Cal_Read</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, touchpanel.o(i.Touch_Cal_Read))
<BR><BR>[Called By]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FREERTOS_Init
</UL>

<P><STRONG><a name="[3a2]"></a>Touch_Update</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, touchpanel.o(i.Touch_Update))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = Touch_Update &rArr; Read_Ads7846 &rArr; TP_GetAdXY &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
<LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;isTouch
<LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getDisplayPoint
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Ads7846
</UL>
<BR>[Called By]<UL><LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Touch
</UL>

<P><STRONG><a name="[49]"></a>USART1_IRQHandler</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.USART1_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = USART1_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[4a]"></a>USART2_IRQHandler</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.USART2_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = USART2_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[1f]"></a>UsageFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.UsageFault_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f407xx.o(RESET)
</UL>
<P><STRONG><a name="[3aa]"></a>W25Q_ChipErase</STRONG> (Thumb, 126 bytes, Stack size 8 bytes, w25q.o(i.W25Q_ChipErase))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = W25Q_ChipErase &rArr; w25q_WaitForReady &rArr; HAL_SPI_Receive &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_WaitForReady
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_SetBlockProtect
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
</UL>

<P><STRONG><a name="[3ad]"></a>W25Q_Read</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, w25q.o(i.W25Q_Read))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = W25Q_Read &rArr; HAL_SPI_Receive &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Transmit
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Receive
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
</UL>

<P><STRONG><a name="[3ae]"></a>W25Q_Write</STRONG> (Thumb, 170 bytes, Stack size 16 bytes, w25q.o(i.W25Q_Write))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = W25Q_Write &rArr; w25q_WaitForReady &rArr; HAL_SPI_Receive &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_WaitForReady
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;w25q_SetBlockProtect
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
</UL>

<P><STRONG><a name="[183]"></a>WIDGET_AndState</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, widget.o(i.WIDGET_AndState))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFocussable
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
</UL>

<P><STRONG><a name="[115]"></a>WIDGET_EFFECT_3D_DrawUp</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_3d.o(i.WIDGET_EFFECT_3D_DrawUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = WIDGET_EFFECT_3D_DrawUp &rArr; _DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[161]"></a>WIDGET_HandleActive</STRONG> (Thumb, 296 bytes, Stack size 32 bytes, widget.o(i.WIDGET_HandleActive))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_Callback
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
<LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[182]"></a>WIDGET_OrState</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, widget.o(i.WIDGET_OrState))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFocussable
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>

<P><STRONG><a name="[380]"></a>WIDGET_SetEffect</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, widget_seteffect.o(i.WIDGET_SetEffect))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WIDGET_SetEffect &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_DrawSkinFlex
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[3b1]"></a>WIDGET_SetState</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, widget.o(i.WIDGET_SetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = WIDGET_SetState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[454]"></a>WIDGET__EFFECT_DrawDown</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, widget.o(i.WIDGET__EFFECT_DrawDown))
<BR><BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[3b3]"></a>WIDGET__EFFECT_DrawDownRect</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, widget.o(i.WIDGET__EFFECT_DrawDownRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__RotateRect90
<LI><a href="#[3b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>

<P><STRONG><a name="[3b6]"></a>WIDGET__FillStringInRect</STRONG> (Thumb, 266 bytes, Stack size 40 bytes, widget_fillstringinrect.o(i.WIDGET__FillStringInRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WIDGET__FillStringInRect &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
</UL>
<BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[3b2]"></a>WIDGET__GetInsideRect</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, widget.o(i.WIDGET__GetInsideRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WIDGET__GetInsideRect
</UL>
<BR>[Calls]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[3b9]"></a>WIDGET__GetWindowSizeX</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, widget.o(i.WIDGET__GetWindowSizeX))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WIDGET__GetWindowSizeX &rArr; WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[16e]"></a>WIDGET__Init</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, widget.o(i.WIDGET__Init))
<BR><BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateUser
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[3b4]"></a>WIDGET__RotateRect90</STRONG> (Thumb, 30 bytes, Stack size 12 bytes, widget.o(i.WIDGET__RotateRect90), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
</UL>

<P><STRONG><a name="[ae]"></a>WINDOW_Callback</STRONG> (Thumb, 270 bytes, Stack size 32 bytes, window.o(i.WINDOW_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = WINDOW_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> window.o(i.WINDOW_CreateUser)
</UL>
<P><STRONG><a name="[d1]"></a>WINDOW_CreateIndirect</STRONG> (Thumb, 60 bytes, Stack size 48 bytes, window.o(i.WINDOW_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 432<LI>Call Chain = WINDOW_CreateIndirect &rArr; WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
</UL>
<BR>[Address Reference Count : 5]<UL><LI> audiowindowdlg.o(.constdata)
<LI> mainwindowdlg.o(.constdata)
<LI> obdwindowdlg.o(.constdata)
<LI> settingswindowdlg.o(.constdata)
<LI> equalizerwindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[3be]"></a>WINDOW_CreateUser</STRONG> (Thumb, 100 bytes, Stack size 56 bytes, window.o(i.WINDOW_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
</UL>
<BR>[Called By]<UL><LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateIndirect
</UL>

<P><STRONG><a name="[3bf]"></a>WINDOW_SetBkColor</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, window.o(i.WINDOW_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = WINDOW_SetBkColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[251]"></a>WM_Activate</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm.o(i.WM_Activate))
<BR><BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
</UL>

<P><STRONG><a name="[3c0]"></a>WM_BringToBottom</STRONG> (Thumb, 136 bytes, Stack size 64 bytes, wm_bringtobottom.o(i.WM_BringToBottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[3b0]"></a>WM_BringToTop</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm_bringtotop.o(i.WM_BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WM_BringToTop &rArr; _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[3c5]"></a>WM_CreateTimer</STRONG> (Thumb, 88 bytes, Stack size 32 bytes, wm_timer.o(i.WM_CreateTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = WM_CreateTimer &rArr; GUI_TIMER_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateTimer
</UL>

<P><STRONG><a name="[16d]"></a>WM_CreateWindowAsChild</STRONG> (Thumb, 324 bytes, Stack size 48 bytes, wm.o(i.WM_CreateWindowAsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_CreateUser
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[268]"></a>WM_Deactivate</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i.WM_Deactivate))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_Deactivate &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[169]"></a>WM_DefaultProc</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, wm.o(i.WM_DefaultProc))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_Callback
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
<LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[372]"></a>WM_DeleteTimer</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm_timer.o(i.WM_DeleteTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[44e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[44f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StopAutoMove
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
</UL>

<P><STRONG><a name="[1b1]"></a>WM_DeleteWindow</STRONG> (Thumb, 234 bytes, Stack size 24 bytes, wm.o(i.WM_DeleteWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = WM_DeleteWindow &rArr; WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[3cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_CreateUser
</UL>

<P><STRONG><a name="[22c]"></a>WM_Exec</STRONG> (Thumb, 134 bytes, Stack size 24 bytes, wm.o(i.WM_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 752<LI>Call Chain = WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>
<BR>[Called By]<UL><LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>

<P><STRONG><a name="[3d1]"></a>WM_ForEachDesc</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_foreachdesc.o(i.WM_ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_ForEachDesc &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[442]"></a>WM_GetActiveWindow</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm.o(i.WM_GetActiveWindow))
<BR><BR>[Called By]<UL><LI><a href="#[3da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>

<P><STRONG><a name="[18e]"></a>WM_GetClientRect</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, wm_getclientrect.o(i.WM_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawFocus
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_EFFECT_3D_DrawUp
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
<LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>

<P><STRONG><a name="[3d3]"></a>WM_GetClientRectEx</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM_GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[209]"></a>WM_GetClientWindow</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm_getclientwindow.o(i.WM_GetClientWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_GetClientWindow &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[19a]"></a>WM_GetDesktopWindow</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, wm_getdesktopwindow.o(i.WM_GetDesktopWindow))
<BR><BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateMainWindow
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateOBDWindow
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateEqualizerWindow
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateAudioWindow
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateSettingsWindow
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>

<P><STRONG><a name="[460]"></a>WM_GetDesktopWindowEx</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm_getdesktopwindowex.o(i.WM_GetDesktopWindowEx))
<BR><BR>[Called By]<UL><LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
</UL>

<P><STRONG><a name="[3d4]"></a>WM_GetDialogItem</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_getdialogitem.o(i.WM_GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[3d6]"></a>WM_GetFirstChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_getfirstchild.o(i.WM_GetFirstChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_GetFirstChild &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[20c]"></a>WM_GetFocussedWindow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm_getfocussedwindow.o(i.WM_GetFocussedWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_GetFocussedWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[32e]"></a>WM_GetHasTrans</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_settrans.o(i.WM_GetHasTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetHasTrans &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_OwnerDraw
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[3d7]"></a>WM_GetId</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, wm_getid.o(i.WM_GetId))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_GetId &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[323]"></a>WM_GetInsideRect</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm_getinsiderect.o(i.WM_GetInsideRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_GetInsideRect &rArr; WM_GetInsideRectEx &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[3d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
</UL>

<P><STRONG><a name="[3d8]"></a>WM_GetInsideRectEx</STRONG> (Thumb, 16 bytes, Stack size 24 bytes, wm_getinsiderect.o(i.WM_GetInsideRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_GetInsideRectEx &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRect
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPaint
</UL>

<P><STRONG><a name="[3c2]"></a>WM_GetParent</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_getparent.o(i.WM_GetParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[402]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[3d9]"></a>WM_GetWindowOrgX</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getorg.o(i.WM_GetWindowOrgX))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetWindowOrgX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[38b]"></a>WM_GetWindowRectEx</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, wm_getwindowrect.o(i.WM_GetWindowRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetWindowRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__DrawBk
</UL>

<P><STRONG><a name="[1b5]"></a>WM_GetWindowSizeX</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeX))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[18]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[375]"></a>WM_GetWindowSizeY</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeY))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetWindowSizeY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawArrow
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[18]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[99]"></a>WM_HandlePID</STRONG> (Thumb, 858 bytes, Stack size 144 bytes, wm_touch.o(i.WM_HandlePID))
<BR><BR>[Stack]<UL><LI>Max Depth = 640<LI>Call Chain = WM_HandlePID &rArr; GUI_CURSOR_SetPositionEx &rArr; GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[3db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_IsEmpty
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_GetState
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_PID__SetPrevState
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveCriticalHandle
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_pid.o(i.GUI_PID_StoreState)
</UL>
<P><STRONG><a name="[453]"></a>WM_HasCaptured</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm_hascaptured.o(i.WM_HasCaptured))
<BR><BR>[Called By]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[370]"></a>WM_HasFocus</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm_hasfocus.o(i.WM_HasFocus))
<BR><BR>[Called By]<UL><LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[376]"></a>WM_HideWindow</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, wm_hide.o(i.WM_HideWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = WM_HideWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
</UL>

<P><STRONG><a name="[248]"></a>WM_Init</STRONG> (Thumb, 184 bytes, Stack size 56 bytes, wm.o(i.WM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[3dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[3e4]"></a>WM_InvalidateRect</STRONG> (Thumb, 128 bytes, Stack size 40 bytes, wm.o(i.WM_InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[44b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButtonRect
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[185]"></a>WM_InvalidateWindow</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM_InvalidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetNumTicks
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetBkColor
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextColor
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextAlign
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSel
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetPos
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetFont
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetBkColor
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetTextColor
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFocusColor
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetRange
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetWrapMode
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextColor
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetFont
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtChar
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetBkColor
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetText
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
<LI><a href="#[450]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPressed
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbInvalidateOne
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[3ea]"></a>WM_InvalidateWindowAndDescs</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, wm_show.o(i.WM_InvalidateWindowAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 264 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[3eb]"></a>WM_InvalidateWindowAndDescsEx</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, wm.o(i.WM_InvalidateWindowAndDescsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescsEx &rArr;  WM_InvalidateWindowAndDescsEx (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[36f]"></a>WM_IsFocussable</STRONG> (Thumb, 58 bytes, Stack size 32 bytes, wm_isfocussable.o(i.WM_IsFocussable))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_IsFocussable &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnAction
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[3ba]"></a>WM_IsWindow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm_iswindow.o(i.WM_IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>

<P><STRONG><a name="[3ed]"></a>WM_MoveTo</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_move.o(i.WM_MoveTo))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM_MoveTo &rArr; WM__MoveTo &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveTo
</UL>
<BR>[Called By]<UL><LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetWindowPos
</UL>

<P><STRONG><a name="[3ef]"></a>WM_MoveWindow</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_move.o(i.WM_MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[195]"></a>WM_NotifyParent</STRONG> (Thumb, 16 bytes, Stack size 24 bytes, wm_notifyparent.o(i.WM_NotifyParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_NotifyParent &rArr; WM_SendToParent &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
</UL>
<BR>[Called By]<UL><LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[44e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[27a]"></a>WM_OnKey</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, wm_onkey.o(i.WM_OnKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_OnKey &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[3e2]"></a>WM_PID__SetPrevState</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, wm_pid__getprevstate.o(i.WM_PID__SetPrevState))
<BR><BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[3e1]"></a>WM_ReleaseCapture</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm_setcapture.o(i.WM_ReleaseCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = WM_ReleaseCapture &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[3f3]"></a>WM_ResizeWindow</STRONG> (Thumb, 244 bytes, Stack size 56 bytes, wm_resizewindow.o(i.WM_ResizeWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 272 + In Cycle
<LI>Call Chain = WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[1ac]"></a>WM_RestartTimer</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, wm_timer.o(i.WM_RestartTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WM_RestartTimer &rArr; GUI_TIMER_SetPeriod &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateTimer
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckTimer
</UL>

<P><STRONG><a name="[3dd]"></a>WM_Screen2hWin</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_screen2win.o(i.WM_Screen2hWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_Screen2hWin &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[1aa]"></a>WM_SelectWindow</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, wm.o(i.WM_SelectWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_SelectWindow &rArr; WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[373]"></a>WM_SendMessage</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm.o(i.WM_SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetEffect
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnAction
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[3d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectEx
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbTimer
</UL>

<P><STRONG><a name="[20b]"></a>WM_SendMessageNoPara</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_sendmessagenopara.o(i.WM_SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_SendMessageNoPara &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[3c9]"></a>WM_SendToParent</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, wm_sendtoparent.o(i.WM_SendToParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_SendToParent &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>

<P><STRONG><a name="[3f7]"></a>WM_SetCapture</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, wm_setcapture.o(i.WM_SetCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_SetCapture &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
</UL>

<P><STRONG><a name="[3f8]"></a>WM_SetDefault</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, wm.o(i.WM_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WM_SetDefault &rArr; GL_SetDefault &rArr; GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[374]"></a>WM_SetEnableState</STRONG> (Thumb, 80 bytes, Stack size 40 bytes, wm_enablewindow.o(i.WM_SetEnableState))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_SetEnableState &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
</UL>

<P><STRONG><a name="[371]"></a>WM_SetFocus</STRONG> (Thumb, 158 bytes, Stack size 48 bytes, wm_setfocus.o(i.WM_SetFocus))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM_SetFocus &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[20d]"></a>WM_SetFocusOnNextChild</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i.WM_SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[3bd]"></a>WM_SetFocusOnPrevChild</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, wm_setfocusonprevchild.o(i.WM_SetFocusOnPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = WM_SetFocusOnPrevChild &rArr; WM_SetFocus &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[3fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
<LI><a href="#[3fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
</UL>
<BR>[Called By]<UL><LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[17f]"></a>WM_SetHasTrans</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, wm_settrans.o(i.WM_SetHasTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = WM_SetHasTrans &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_DrawSkinFlex
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[3fd]"></a>WM_SetSize</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, wm_setsize.o(i.WM_SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetWindowPos
</UL>

<P><STRONG><a name="[21c]"></a>WM_SetUserClipRect</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm_setusercliprect.o(i.WM_SetUserClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_SetUserClipRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[38c]"></a>WM_SetWindowPos</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_setwindowpos.o(i.WM_SetWindowPos))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = WM_SetWindowPos &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveTo
</UL>
<BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
</UL>

<P><STRONG><a name="[20a]"></a>WM_ShowWindow</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_show.o(i.WM_ShowWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
</UL>

<P><STRONG><a name="[3fc]"></a>WM_ValidateWindow</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, wm_validatewindow.o(i.WM_ValidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_ValidateWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
</UL>

<P><STRONG><a name="[3fe]"></a>WM__ActivateClipRect</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, wm.o(i.WM__ActivateClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[3dc]"></a>WM__AddCriticalHandle</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_criticalhandle.o(i.WM__AddCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
</UL>

<P><STRONG><a name="[3e6]"></a>WM__Client2Screen</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm.o(i.WM__Client2Screen))
<BR><BR>[Calls]<UL><LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[3e8]"></a>WM__ClipAtParentBorders</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__ClipAtParentBorders))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__ClipAtParentBorders
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[400]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[3cc]"></a>WM__DeleteAssocTimer</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, wm_timer.o(i.WM__DeleteAssocTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM__DeleteAssocTimer &rArr; WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[3ce]"></a>WM__DetachWindow</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, wm.o(i.WM__DetachWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[401]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[3d2]"></a>WM__ForEachDesc</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, wm__foreachdesc.o(i.WM__ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = WM__ForEachDesc &rArr;  WM__ForEachDesc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>

<P><STRONG><a name="[3c8]"></a>WM__GetClientRectEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM__GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>

<P><STRONG><a name="[3b8]"></a>WM__GetClientRectWin</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, wm.o(i.WM__GetClientRectWin))
<BR><BR>[Called By]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
</UL>

<P><STRONG><a name="[402]"></a>WM__GetFirstSibling</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm__getfirstsibling.o(i.WM__GetFirstSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>

<P><STRONG><a name="[3fa]"></a>WM__GetFocussedChild</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm__getfocussedchild.o(i.WM__GetFocussedChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__GetFocussedChild &rArr; WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[404]"></a>WM__GetLastSibling</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm__getlastsibling.o(i.WM__GetLastSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetLastSibling
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[207]"></a>WM__GetNextIVR</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, wm.o(i.WM__GetNextIVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>
<BR>[Called By]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPixel
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[3c1]"></a>WM__GetPrevSibling</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm__getprevsibling.o(i.WM__GetPrevSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[402]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[3fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[3cb]"></a>WM__GetTopLevelLayer</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm.o(i.WM__GetTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetTopLevelLayer
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[400]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[206]"></a>WM__InitIVRSearch</STRONG> (Thumb, 228 bytes, Stack size 48 bytes, wm.o(i.WM__InitIVRSearch))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPixel
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[3c6]"></a>WM__InsertWindowIntoList</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, wm.o(i.WM__InsertWindowIntoList))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__InsertWindowIntoList
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[3e9]"></a>WM__Invalidate1Abs</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM__Invalidate1Abs &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[3e5]"></a>WM__InvalidateDrawAndDescs</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateDrawAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + In Cycle
<LI>Call Chain = WM__InvalidateDrawAndDescs &rArr;  WM__InvalidateDrawAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[406]"></a>WM__InvalidateParent</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__InvalidateParent
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[407]"></a>WM__InvalidateRect</STRONG> (Thumb, 118 bytes, Stack size 40 bytes, wm.o(i.WM__InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 216 + In Cycle
<LI>Call Chain = WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>

<P><STRONG><a name="[3c3]"></a>WM__InvalidateRectEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__InvalidateRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HideWindow
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[3bc]"></a>WM__IsAncestor</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__isancestor.o(i.WM__IsAncestor))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
</UL>

<P><STRONG><a name="[3bb]"></a>WM__IsAncestorOrSelf</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm__isancestor.o(i.WM__IsAncestorOrSelf))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestorOrSelf &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[403]"></a>WM__IsChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__ischild.o(i.WM__IsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[3fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
</UL>

<P><STRONG><a name="[178]"></a>WM__IsEnabled</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm__isenabled.o(i.WM__IsEnabled))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsEnabled
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_Callback
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[3de]"></a>WM__IsInModalArea</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, wm_touch.o(i.WM__IsInModalArea))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__IsInModalArea &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[45f]"></a>WM__IsInWindow</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, wm_screen2win.o(i.WM__IsInWindow))
<BR><BR>[Called By]<UL><LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[3ca]"></a>WM__IsWindow</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, wm.o(i.WM__IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
</UL>

<P><STRONG><a name="[3ee]"></a>WM__MoveTo</STRONG> (Thumb, 46 bytes, Stack size 24 bytes, wm_move.o(i.WM__MoveTo))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM__MoveTo &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveTo
</UL>

<P><STRONG><a name="[3f0]"></a>WM__MoveWindow</STRONG> (Thumb, 154 bytes, Stack size 64 bytes, wm_move.o(i.WM__MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveTo
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>

<P><STRONG><a name="[409]"></a>WM__Paint</STRONG> (Thumb, 152 bytes, Stack size 56 bytes, wm.o(i.WM__Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 592<LI>Call Chain = WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Called By]<UL><LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[be]"></a>WM__Paint1</STRONG> (Thumb, 136 bytes, Stack size 56 bytes, wm.o(i.WM__Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = WM__Paint1 &rArr; WM_SetDefault &rArr; GL_SetDefault &rArr; GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[3f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[44a]"></a>WM__RectIsNZ</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, wm.o(i.WM__RectIsNZ))
<BR><BR>[Called By]<UL><LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[3e3]"></a>WM__RemoveCriticalHandle</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, wm_criticalhandle.o(i.WM__RemoveCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[401]"></a>WM__RemoveWindowFromList</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, wm.o(i.WM__RemoveWindowFromList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__RemoveWindowFromList
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[40e]"></a>WM__Screen2Client</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, wm__screen2client.o(i.WM__Screen2Client), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[3b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>

<P><STRONG><a name="[3f6]"></a>WM__SelectTopLevelLayer</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, wm.o(i.WM__SelectTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>

<P><STRONG><a name="[3f1]"></a>WM__SendMessage</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, wm__sendmessage.o(i.WM__SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetEnableState
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[3e0]"></a>WM__SendMessageIfEnabled</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm__sendmessageifenabled.o(i.WM__SendMessageIfEnabled))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>

<P><STRONG><a name="[260]"></a>WM__SendMessageNoPara</STRONG> (Thumb, 38 bytes, Stack size 32 bytes, wm__sendmessagenopara.o(i.WM__SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__SendMessageNoPara
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>

<P><STRONG><a name="[3c7]"></a>WM__SendMsgNoData</STRONG> (Thumb, 14 bytes, Stack size 24 bytes, wm.o(i.WM__SendMsgNoData))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM__SendMsgNoData &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[40f]"></a>WM__SendPIDMessage</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, wm_touch.o(i.WM__SendPIDMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM__SendPIDMessage &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
</UL>

<P><STRONG><a name="[3df]"></a>WM__SendTouchMessage</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, wm_touch.o(i.WM__SendTouchMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM__SendTouchMessage &rArr; WM__SendPIDMessage &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[3af]"></a>WM__UpdateChildPositions</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, wm__updatechildpositions.o(i.WM__UpdateChildPositions))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[cd]"></a>_Audio</STRONG> (Thumb, 92 bytes, Stack size 0 bytes, freertos.o(i._Audio))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = _Audio &rArr; RDA5807M_Init &rArr; HAL_I2C_Mem_Write &rArr; I2C_RequestMemoryWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osDelay
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_Init
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_GetRSSI
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_GetRDS
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_GetFrequency
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BT_Init
</UL>
<BR>[Address Reference Count : 1]<UL><LI> freertos.o(.constdata)
</UL>
<P><STRONG><a name="[ca]"></a>_GUI</STRONG> (Thumb, 152 bytes, Stack size 0 bytes, freertos.o(i._GUI))
<BR><BR>[Stack]<UL><LI>Max Depth = 768<LI>Call Chain = _GUI &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>
<BR>[Address Reference Count : 1]<UL><LI> freertos.o(.constdata)
</UL>
<P><STRONG><a name="[cf]"></a>_Meteo</STRONG> (Thumb, 98 bytes, Stack size 0 bytes, freertos.o(i._Meteo))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _Meteo &rArr; bmp280_read_float &rArr; bmp280_read_fixed &rArr; read_data &rArr; HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osDelay
<LI><a href="#[44d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_read_float
<LI><a href="#[44c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_init
</UL>
<BR>[Address Reference Count : 1]<UL><LI> freertos.o(.constdata)
</UL>
<P><STRONG><a name="[cc]"></a>_OBD</STRONG> (Thumb, 678 bytes, Stack size 96 bytes, freertos.o(i._OBD))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _OBD &rArr; OBD_Update &rArr; HAL_UART_Transmit &rArr; UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_Update
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_Init
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBDReadErrors
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> freertos.o(.constdata)
</UL>
<P><STRONG><a name="[cb]"></a>_Parser</STRONG> (Thumb, 74 bytes, Stack size 0 bytes, freertos.o(i._Parser))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = _Parser &rArr; OBD_CheckState &rArr; __0sscanf &rArr; __vfscanf_char &rArr; __vfscanf &rArr; _scanf_real
</UL>
<BR>[Calls]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[456]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxQueueMessagesWaitingFromISR
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_CheckState
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BTCheckState
</UL>
<BR>[Address Reference Count : 1]<UL><LI> freertos.o(.constdata)
</UL>
<P><STRONG><a name="[d0]"></a>_SaveReadParameters</STRONG> (Thumb, 142 bytes, Stack size 512 bytes, freertos.o(i._SaveReadParameters))
<BR><BR>[Stack]<UL><LI>Max Depth = 680<LI>Call Chain = _SaveReadParameters &rArr; W25Q_Write &rArr; w25q_WaitForReady &rArr; HAL_SPI_Receive &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osDelay
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Write
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Read
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_ChipErase
<LI><a href="#[45c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LoadDefaultParameters
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Brightness
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_BKUPWrite
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTCEx_BKUPRead
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_PWR_EnableBkUpAccess
<LI><a href="#[45d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ConvertStructToArray
<LI><a href="#[45b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ConvertArrayToStruct
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> freertos.o(.constdata)
</UL>
<P><STRONG><a name="[ce]"></a>_Touch</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, freertos.o(i._Touch))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = _Touch &rArr; Touch_Update &rArr; Read_Ads7846 &rArr; TP_GetAdXY &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Update
</UL>
<BR>[Address Reference Count : 1]<UL><LI> freertos.o(.constdata)
</UL>
<P><STRONG><a name="[466]"></a>__0sprintf</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, printfa.o(i.__0sprintf), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sputc
<LI><a href="#[467]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[4ce]"></a>__1sprintf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printfa.o(i.__0sprintf), UNUSED)

<P><STRONG><a name="[352]"></a>__2sprintf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printfa.o(i.__0sprintf))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = __2sprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_CheckState
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[4cf]"></a>__c89sprintf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printfa.o(i.__0sprintf), UNUSED)

<P><STRONG><a name="[4d0]"></a>sprintf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printfa.o(i.__0sprintf), UNUSED)

<P><STRONG><a name="[4d1]"></a>__scatterload_copy</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_copy), UNUSED)

<P><STRONG><a name="[4d2]"></a>__scatterload_null</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_null), UNUSED)

<P><STRONG><a name="[4d3]"></a>__scatterload_zeroinit</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_zeroinit), UNUSED)

<P><STRONG><a name="[14e]"></a>_is_digit</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, scanf_fp.o(i._is_digit), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_scanf_really_real
</UL>

<P><STRONG><a name="[44c]"></a>bmp280_init</STRONG> (Thumb, 122 bytes, Stack size 24 bytes, bmp280.o(i.bmp280_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = bmp280_init &rArr; read_calibration_data &rArr; read_register16 &rArr; HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[471]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;write_register8
<LI><a href="#[472]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;read_data
<LI><a href="#[473]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;read_calibration_data
</UL>
<BR>[Called By]<UL><LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Meteo
</UL>

<P><STRONG><a name="[474]"></a>bmp280_read_fixed</STRONG> (Thumb, 140 bytes, Stack size 40 bytes, bmp280.o(i.bmp280_read_fixed))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = bmp280_read_fixed &rArr; read_data &rArr; HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[472]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;read_data
<LI><a href="#[475]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;compensate_pressure
</UL>
<BR>[Called By]<UL><LI><a href="#[44d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_read_float
</UL>

<P><STRONG><a name="[44d]"></a>bmp280_read_float</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, bmp280.o(i.bmp280_read_float))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = bmp280_read_float &rArr; bmp280_read_fixed &rArr; read_data &rArr; HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[474]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_read_fixed
</UL>
<BR>[Called By]<UL><LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Meteo
</UL>

<P><STRONG><a name="[31f]"></a>delay_time</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, lcdconf.o(i.delay_time))
<BR><BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>

<P><STRONG><a name="[241]"></a>emWin_LCD_Init</STRONG> (Thumb, 138 bytes, Stack size 24 bytes, lcd.o(i.emWin_LCD_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = emWin_LCD_Init &rArr; LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[3a3]"></a>getDisplayPoint</STRONG> (Thumb, 332 bytes, Stack size 72 bytes, touchpanel.o(i.getDisplayPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = getDisplayPoint &rArr; __aeabi_dmul &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2uiz
<LI><a href="#[476]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_cdcmpeq
</UL>
<BR>[Called By]<UL><LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Update
</UL>

<P><STRONG><a name="[477]"></a>getRawInt</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, obdii.o(i.getRawInt))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = getRawInt
</UL>
<BR>[Calls]<UL><LI><a href="#[478]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;toupper
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_ctype_table
</UL>
<BR>[Called By]<UL><LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;htoi
</UL>

<P><STRONG><a name="[351]"></a>htoi</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, obdii.o(i.htoi))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = htoi &rArr; getRawInt
</UL>
<BR>[Calls]<UL><LI><a href="#[477]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getRawInt
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBD_CheckState
</UL>

<P><STRONG><a name="[3a4]"></a>isTouch</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, touchpanel.o(i.isTouch))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = isTouch
</UL>
<BR>[Calls]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_ReadPin
</UL>
<BR>[Called By]<UL><LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Update
</UL>

<P><STRONG><a name="[75]"></a>main</STRONG> (Thumb, 186 bytes, Stack size 0 bytes, main.o(i.main))
<BR><BR>[Stack]<UL><LI>Max Depth = 632<LI>Call Chain = main &rArr; MX_FREERTOS_Init &rArr; GUI_Init &rArr; GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[479]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osKernelStart
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Interrupt
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_USART2_UART_Init
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_USART1_UART_Init
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_TIM7_Init
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_SPI2_Init
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_SPI1_Init
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_RTC_Init
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_I2C1_Init
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_GPIO_Init
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FSMC_Init
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FREERTOS_Init
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_DMA_Init
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Receive_DMA
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_TIM_Base_Start_IT
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Init
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemClock_Config
</UL>
<BR>[Address Reference Count : 1]<UL><LI> entry9a.o(.ARM.Collect$$$$0000000B)
</UL>
<P><STRONG><a name="[41a]"></a>osDelay</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, cmsis_os.o(i.osDelay))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = osDelay &rArr; vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[47a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SaveReadParameters
<LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Meteo
<LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Audio
</UL>

<P><STRONG><a name="[479]"></a>osKernelStart</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, cmsis_os.o(i.osKernelStart))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = osKernelStart &rArr; vTaskStartScheduler &rArr; xTaskCreateStatic &rArr; prvInitialiseNewTask
</UL>
<BR>[Calls]<UL><LI><a href="#[47b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[299]"></a>osMutexCreate</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, cmsis_os.o(i.osMutexCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = osMutexCreate &rArr; xQueueCreateMutexStatic &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[47c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutexStatic
<LI><a href="#[47d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
</UL>
<BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[29c]"></a>osMutexRelease</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, cmsis_os.o(i.osMutexRelease))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = osMutexRelease &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[47e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;inHandlerMode
<LI><a href="#[47f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGiveFromISR
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>
<BR>[Called By]<UL><LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
</UL>

<P><STRONG><a name="[29b]"></a>osMutexWait</STRONG> (Thumb, 100 bytes, Stack size 24 bytes, cmsis_os.o(i.osMutexWait))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[47e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;inHandlerMode
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[481]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceiveFromISR
</UL>
<BR>[Called By]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
</UL>

<P><STRONG><a name="[29a]"></a>osSemaphoreCreate</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, cmsis_os.o(i.osSemaphoreCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = osSemaphoreCreate &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[483]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreateStatic
</UL>
<BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[33e]"></a>osThreadCreate</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, cmsis_os.o(i.osThreadCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = osThreadCreate &rArr; xTaskCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[484]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;makeFreeRtosPriority
<LI><a href="#[485]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreateStatic
<LI><a href="#[486]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
</UL>
<BR>[Called By]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FREERTOS_Init
</UL>

<P><STRONG><a name="[297]"></a>osThreadGetId</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, cmsis_os.o(i.osThreadGetId))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = osThreadGetId
</UL>
<BR>[Calls]<UL><LI><a href="#[487]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetCurrentTaskHandle
</UL>
<BR>[Called By]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
</UL>

<P><STRONG><a name="[4a2]"></a>pvPortMalloc</STRONG> (Thumb, 296 bytes, Stack size 24 bytes, heap_4.o(i.pvPortMalloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[4a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertBlockIntoFreeList
<LI><a href="#[4a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvHeapInit
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[4a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
<LI><a href="#[486]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
</UL>

<P><STRONG><a name="[4b4]"></a>pvTaskIncrementMutexHeldCount</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, tasks.o(i.pvTaskIncrementMutexHeldCount))
<BR><BR>[Called By]<UL><LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
</UL>

<P><STRONG><a name="[49b]"></a>pxPortInitialiseStack</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, port.o(i.pxPortInitialiseStack))
<BR><BR>[Called By]<UL><LI><a href="#[499]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewTask
</UL>

<P><STRONG><a name="[489]"></a>uxListRemove</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, list.o(i.uxListRemove))
<BR><BR>[Called By]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[490]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[488]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityInherit
<LI><a href="#[494]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[4ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityDisinheritAfterTimeout
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[456]"></a>uxQueueMessagesWaitingFromISR</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, queue.o(i.uxQueueMessagesWaitingFromISR))
<BR><BR>[Called By]<UL><LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Parser
</UL>

<P><STRONG><a name="[4ac]"></a>vApplicationGetIdleTaskMemory</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, freertos.o(i.vApplicationGetIdleTaskMemory))
<BR><BR>[Called By]<UL><LI><a href="#[47b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
</UL>

<P><STRONG><a name="[49c]"></a>vListInitialise</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, list.o(i.vListInitialise))
<BR><BR>[Called By]<UL><LI><a href="#[48e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseTaskLists
<LI><a href="#[498]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
</UL>

<P><STRONG><a name="[49a]"></a>vListInitialiseItem</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, list.o(i.vListInitialiseItem))
<BR><BR>[Called By]<UL><LI><a href="#[499]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewTask
</UL>

<P><STRONG><a name="[48b]"></a>vListInsert</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, list.o(i.vListInsert))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = vListInsert
</UL>
<BR>[Called By]<UL><LI><a href="#[488]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[4aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
</UL>

<P><STRONG><a name="[48a]"></a>vListInsertEnd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, list.o(i.vListInsertEnd))
<BR><BR>[Called By]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[48c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
<LI><a href="#[488]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityInherit
<LI><a href="#[494]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[4ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityDisinheritAfterTimeout
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[48d]"></a>vPortEnterCritical</STRONG> (Thumb, 76 bytes, Stack size 0 bytes, port.o(i.vPortEnterCritical))
<BR><BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[490]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[48c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
<LI><a href="#[4b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[498]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[49f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[49e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[49d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[48f]"></a>vPortExitCritical</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, port.o(i.vPortExitCritical))
<BR><BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[490]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[48c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
<LI><a href="#[4b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[498]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[49f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[49e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[49d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[495]"></a>vPortFree</STRONG> (Thumb, 140 bytes, Stack size 16 bytes, heap_4.o(i.vPortFree))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[4a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertBlockIntoFreeList
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[4a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[486]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
<LI><a href="#[491]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvDeleteTCB
</UL>

<P><STRONG><a name="[4ae]"></a>vPortSetupTimerInterrupt</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, port.o(i.vPortSetupTimerInterrupt))
<BR><BR>[Called By]<UL><LI><a href="#[4ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>

<P><STRONG><a name="[4a8]"></a>vPortValidateInterruptPriority</STRONG> (Thumb, 106 bytes, Stack size 16 bytes, port.o(i.vPortValidateInterruptPriority))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = vPortValidateInterruptPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[4a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortGetIPSR
</UL>
<BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
<LI><a href="#[481]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceiveFromISR
<LI><a href="#[47f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGiveFromISR
</UL>

<P><STRONG><a name="[47a]"></a>vTaskDelay</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, tasks.o(i.vTaskDelay))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[488]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[4a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osDelay
</UL>

<P><STRONG><a name="[4b2]"></a>vTaskInternalSetTimeOutState</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, tasks.o(i.vTaskInternalSetTimeOutState))
<BR><BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[4b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[4a1]"></a>vTaskMissedYield</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, tasks.o(i.vTaskMissedYield))
<BR><BR>[Called By]<UL><LI><a href="#[49f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
</UL>

<P><STRONG><a name="[4aa]"></a>vTaskPlaceOnEventList</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, tasks.o(i.vTaskPlaceOnEventList))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[488]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[48b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsert
</UL>
<BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[4ab]"></a>vTaskPriorityDisinheritAfterTimeout</STRONG> (Thumb, 230 bytes, Stack size 32 bytes, tasks.o(i.vTaskPriorityDisinheritAfterTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = vTaskPriorityDisinheritAfterTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[48a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[489]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
</UL>

<P><STRONG><a name="[47b]"></a>vTaskStartScheduler</STRONG> (Thumb, 146 bytes, Stack size 32 bytes, tasks.o(i.vTaskStartScheduler))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = vTaskStartScheduler &rArr; xTaskCreateStatic &rArr; prvInitialiseNewTask
</UL>
<BR>[Calls]<UL><LI><a href="#[4ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vApplicationGetIdleTaskMemory
<LI><a href="#[4ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
<LI><a href="#[485]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreateStatic
</UL>
<BR>[Called By]<UL><LI><a href="#[479]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osKernelStart
</UL>

<P><STRONG><a name="[4a3]"></a>vTaskSuspendAll</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, tasks.o(i.vTaskSuspendAll))
<BR><BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[47a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[495]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[4a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[13c]"></a>vTaskSwitchContext</STRONG> (Thumb, 118 bytes, Stack size 0 bytes, tasks.o(i.vTaskSwitchContext))
<BR><BR>[Called By]<UL><LI><a href="#[22]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PendSV_Handler
</UL>

<P><STRONG><a name="[3ab]"></a>w25q_SetBlockProtect</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, w25q.o(i.w25q_SetBlockProtect))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = w25q_SetBlockProtect &rArr; HAL_SPI_Transmit &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Write
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_ChipErase
</UL>

<P><STRONG><a name="[3ac]"></a>w25q_WaitForReady</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, w25q.o(i.w25q_WaitForReady))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = w25q_WaitForReady &rArr; HAL_SPI_Receive &rArr; HAL_SPI_TransmitReceive &rArr; SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Transmit
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Receive
</UL>
<BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_Write
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;W25Q_ChipErase
</UL>

<P><STRONG><a name="[4ad]"></a>xPortStartScheduler</STRONG> (Thumb, 330 bytes, Stack size 16 bytes, port.o(i.xPortStartScheduler))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xPortStartScheduler
</UL>
<BR>[Calls]<UL><LI><a href="#[4ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortSetupTimerInterrupt
<LI><a href="#[4af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__asm___6_port_c_39a90d8d__prvEnableVFP
<LI><a href="#[4b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__asm___6_port_c_39a90d8d__prvStartFirstTask
</UL>
<BR>[Called By]<UL><LI><a href="#[47b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
</UL>

<P><STRONG><a name="[47d]"></a>xQueueCreateMutex</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, queue.o(i.xQueueCreateMutex))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
<LI><a href="#[496]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseMutex
</UL>
<BR>[Called By]<UL><LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexCreate
</UL>

<P><STRONG><a name="[47c]"></a>xQueueCreateMutexStatic</STRONG> (Thumb, 42 bytes, Stack size 32 bytes, queue.o(i.xQueueCreateMutexStatic))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = xQueueCreateMutexStatic &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[483]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreateStatic
<LI><a href="#[496]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseMutex
</UL>
<BR>[Called By]<UL><LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexCreate
</UL>

<P><STRONG><a name="[33d]"></a>xQueueGenericCreate</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, queue.o(i.xQueueGenericCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = xQueueGenericCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[497]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewQueue
<LI><a href="#[4a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>
<BR>[Called By]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MX_FREERTOS_Init
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osSemaphoreCreate
<LI><a href="#[47d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
</UL>

<P><STRONG><a name="[483]"></a>xQueueGenericCreateStatic</STRONG> (Thumb, 222 bytes, Stack size 32 bytes, queue.o(i.xQueueGenericCreateStatic))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = xQueueGenericCreateStatic &rArr; prvInitialiseNewQueue &rArr; xQueueGenericReset &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[497]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewQueue
</UL>
<BR>[Called By]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osSemaphoreCreate
<LI><a href="#[47c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutexStatic
</UL>

<P><STRONG><a name="[498]"></a>xQueueGenericReset</STRONG> (Thumb, 146 bytes, Stack size 16 bytes, queue.o(i.xQueueGenericReset))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = xQueueGenericReset &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[49c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialise
</UL>
<BR>[Called By]<UL><LI><a href="#[497]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewQueue
</UL>

<P><STRONG><a name="[480]"></a>xQueueGenericSend</STRONG> (Thumb, 420 bytes, Stack size 56 bytes, queue.o(i.xQueueGenericSend))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[4aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[4b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskInternalSetTimeOutState
<LI><a href="#[49f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[49e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[493]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[4b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetSchedulerState
<LI><a href="#[4a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osSemaphoreCreate
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexRelease
<LI><a href="#[496]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseMutex
</UL>

<P><STRONG><a name="[1a1]"></a>xQueueGenericSendFromISR</STRONG> (Thumb, 248 bytes, Stack size 40 bytes, queue.o(i.xQueueGenericSendFromISR))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = xQueueGenericSendFromISR &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
<LI><a href="#[493]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
</UL>
<BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA2_Stream2_IRQHandler
<LI><a href="#[34]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA1_Stream5_IRQHandler
</UL>

<P><STRONG><a name="[47f]"></a>xQueueGiveFromISR</STRONG> (Thumb, 224 bytes, Stack size 32 bytes, queue.o(i.xQueueGiveFromISR))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = xQueueGiveFromISR &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
</UL>
<BR>[Called By]<UL><LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexRelease
</UL>

<P><STRONG><a name="[457]"></a>xQueueReceive</STRONG> (Thumb, 356 bytes, Stack size 48 bytes, queue.o(i.xQueueReceive))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = xQueueReceive &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[4aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[4b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskInternalSetTimeOutState
<LI><a href="#[49f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[49d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[492]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[4b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetSchedulerState
<LI><a href="#[4a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Parser
</UL>

<P><STRONG><a name="[481]"></a>xQueueReceiveFromISR</STRONG> (Thumb, 202 bytes, Stack size 40 bytes, queue.o(i.xQueueReceiveFromISR))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = xQueueReceiveFromISR &rArr; prvCopyDataFromQueue &rArr; __aeabi_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
<LI><a href="#[492]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
</UL>
<BR>[Called By]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexWait
</UL>

<P><STRONG><a name="[482]"></a>xQueueSemaphoreTake</STRONG> (Thumb, 434 bytes, Stack size 40 bytes, queue.o(i.xQueueSemaphoreTake))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityInherit
<LI><a href="#[4b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[4ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityDisinheritAfterTimeout
<LI><a href="#[4aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[4b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskInternalSetTimeOutState
<LI><a href="#[4b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvTaskIncrementMutexHeldCount
<LI><a href="#[49f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[49d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[4b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvGetDisinheritPriorityAfterTimeout
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[4b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetSchedulerState
<LI><a href="#[4a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexWait
</UL>

<P><STRONG><a name="[4b3]"></a>xTaskCheckForTimeOut</STRONG> (Thumb, 132 bytes, Stack size 16 bytes, tasks.o(i.xTaskCheckForTimeOut))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskCheckForTimeOut
</UL>
<BR>[Calls]<UL><LI><a href="#[4b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskInternalSetTimeOutState
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[486]"></a>xTaskCreate</STRONG> (Thumb, 100 bytes, Stack size 72 bytes, tasks.o(i.xTaskCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = xTaskCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[499]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewTask
<LI><a href="#[48c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
<LI><a href="#[495]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[4a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>
<BR>[Called By]<UL><LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osThreadCreate
</UL>

<P><STRONG><a name="[485]"></a>xTaskCreateStatic</STRONG> (Thumb, 184 bytes, Stack size 56 bytes, tasks.o(i.xTaskCreateStatic))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = xTaskCreateStatic &rArr; prvInitialiseNewTask
</UL>
<BR>[Calls]<UL><LI><a href="#[499]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewTask
<LI><a href="#[48c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
</UL>
<BR>[Called By]<UL><LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osThreadCreate
<LI><a href="#[47b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
</UL>

<P><STRONG><a name="[487]"></a>xTaskGetCurrentTaskHandle</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, tasks.o(i.xTaskGetCurrentTaskHandle))
<BR><BR>[Called By]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osThreadGetId
</UL>

<P><STRONG><a name="[4b1]"></a>xTaskGetSchedulerState</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, tasks.o(i.xTaskGetSchedulerState))
<BR><BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[298]"></a>xTaskGetTickCount</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, tasks.o(i.xTaskGetTickCount))
<BR><BR>[Called By]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
</UL>

<P><STRONG><a name="[393]"></a>xTaskIncrementTick</STRONG> (Thumb, 282 bytes, Stack size 24 bytes, tasks.o(i.xTaskIncrementTick))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[4b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvResetNextTaskUnblockTime
<LI><a href="#[48a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[489]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[23]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[494]"></a>xTaskPriorityDisinherit</STRONG> (Thumb, 188 bytes, Stack size 16 bytes, tasks.o(i.xTaskPriorityDisinherit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[48a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[489]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[493]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
</UL>

<P><STRONG><a name="[4b5]"></a>xTaskPriorityInherit</STRONG> (Thumb, 186 bytes, Stack size 16 bytes, tasks.o(i.xTaskPriorityInherit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskPriorityInherit
</UL>
<BR>[Calls]<UL><LI><a href="#[48a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[489]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
</UL>

<P><STRONG><a name="[4a0]"></a>xTaskRemoveFromEventList</STRONG> (Thumb, 128 bytes, Stack size 16 bytes, tasks.o(i.xTaskRemoveFromEventList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[48a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[489]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[481]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceiveFromISR
<LI><a href="#[47f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGiveFromISR
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[498]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[49f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
</UL>

<P><STRONG><a name="[4a6]"></a>xTaskResumeAll</STRONG> (Thumb, 224 bytes, Stack size 16 bytes, tasks.o(i.xTaskResumeAll))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[4b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvResetNextTaskUnblockTime
<LI><a href="#[48a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[489]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[47a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[495]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[4a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>
<P>
<H3>
Local Symbols
</H3>
<P><STRONG><a name="[2bb]"></a>HAL_FSMC_MspInit</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, fsmc.o(i.HAL_FSMC_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = HAL_FSMC_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_MspInit
</UL>

<P><STRONG><a name="[307]"></a>I2C_IsAcknowledgeFailed</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f4xx_hal_i2c.o(i.I2C_IsAcknowledgeFailed))
<BR><BR>[Called By]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnTXEFlagUntilTimeout
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnBTFFlagUntilTimeout
</UL>

<P><STRONG><a name="[2c2]"></a>I2C_MasterRequestRead</STRONG> (Thumb, 268 bytes, Stack size 32 bytes, stm32f4xx_hal_i2c.o(i.I2C_MasterRequestRead))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = I2C_MasterRequestRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnMasterAddressFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
</UL>
<BR>[Called By]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Receive
</UL>

<P><STRONG><a name="[2c5]"></a>I2C_MasterRequestWrite</STRONG> (Thumb, 166 bytes, Stack size 32 bytes, stm32f4xx_hal_i2c.o(i.I2C_MasterRequestWrite))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = I2C_MasterRequestWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnMasterAddressFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
</UL>
<BR>[Called By]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
</UL>

<P><STRONG><a name="[2c9]"></a>I2C_RequestMemoryRead</STRONG> (Thumb, 308 bytes, Stack size 32 bytes, stm32f4xx_hal_i2c.o(i.I2C_RequestMemoryRead))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnTXEFlagUntilTimeout
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnMasterAddressFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
</UL>
<BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Read
</UL>

<P><STRONG><a name="[2cb]"></a>I2C_RequestMemoryWrite</STRONG> (Thumb, 200 bytes, Stack size 32 bytes, stm32f4xx_hal_i2c.o(i.I2C_RequestMemoryWrite))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = I2C_RequestMemoryWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnTXEFlagUntilTimeout
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnMasterAddressFlagUntilTimeout
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_WaitOnFlagUntilTimeout
</UL>
<BR>[Called By]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
</UL>

<P><STRONG><a name="[2c7]"></a>I2C_WaitOnBTFFlagUntilTimeout</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, stm32f4xx_hal_i2c.o(i.I2C_WaitOnBTFFlagUntilTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = I2C_WaitOnBTFFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_IsAcknowledgeFailed
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
</UL>

<P><STRONG><a name="[2c1]"></a>I2C_WaitOnFlagUntilTimeout</STRONG> (Thumb, 134 bytes, Stack size 24 bytes, stm32f4xx_hal_i2c.o(i.I2C_WaitOnFlagUntilTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = I2C_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Read
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Receive
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_RequestMemoryWrite
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_RequestMemoryRead
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_MasterRequestWrite
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_MasterRequestRead
</UL>

<P><STRONG><a name="[306]"></a>I2C_WaitOnMasterAddressFlagUntilTimeout</STRONG> (Thumb, 196 bytes, Stack size 24 bytes, stm32f4xx_hal_i2c.o(i.I2C_WaitOnMasterAddressFlagUntilTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_RequestMemoryWrite
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_RequestMemoryRead
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_MasterRequestWrite
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_MasterRequestRead
</UL>

<P><STRONG><a name="[2c3]"></a>I2C_WaitOnRXNEFlagUntilTimeout</STRONG> (Thumb, 128 bytes, Stack size 16 bytes, stm32f4xx_hal_i2c.o(i.I2C_WaitOnRXNEFlagUntilTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = I2C_WaitOnRXNEFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Read
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Receive
</UL>

<P><STRONG><a name="[2c6]"></a>I2C_WaitOnTXEFlagUntilTimeout</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, stm32f4xx_hal_i2c.o(i.I2C_WaitOnTXEFlagUntilTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = I2C_WaitOnTXEFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_IsAcknowledgeFailed
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Master_Transmit
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_RequestMemoryWrite
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2C_RequestMemoryRead
</UL>

<P><STRONG><a name="[2ed]"></a>SPI_EndRxTransaction</STRONG> (Thumb, 148 bytes, Stack size 24 bytes, stm32f4xx_hal_spi.o(i.SPI_EndRxTransaction))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = SPI_EndRxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Receive
</UL>

<P><STRONG><a name="[2ef]"></a>SPI_EndRxTxTransaction</STRONG> (Thumb, 100 bytes, Stack size 24 bytes, stm32f4xx_hal_spi.o(i.SPI_EndRxTxTransaction))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = SPI_EndRxTxTransaction &rArr; SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Called By]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_TransmitReceive
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SPI_Transmit
</UL>

<P><STRONG><a name="[392]"></a>SPI_WaitFlagStateUntilTimeout</STRONG> (Thumb, 168 bytes, Stack size 24 bytes, stm32f4xx_hal_spi.o(i.SPI_WaitFlagStateUntilTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = SPI_WaitFlagStateUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_EndRxTxTransaction
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_EndRxTransaction
</UL>

<P><STRONG><a name="[a1]"></a>UART_DMAError</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, stm32f4xx_hal_uart.o(i.UART_DMAError))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = UART_DMAError
</UL>
<BR>[Calls]<UL><LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_ErrorCallback
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_EndTxTransfer
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_EndRxTransfer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> stm32f4xx_hal_uart.o(i.HAL_UART_Receive_DMA)
</UL>
<P><STRONG><a name="[9f]"></a>UART_DMAReceiveCplt</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, stm32f4xx_hal_uart.o(i.UART_DMAReceiveCplt))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = UART_DMAReceiveCplt
</UL>
<BR>[Calls]<UL><LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_RxCpltCallback
</UL>
<BR>[Address Reference Count : 1]<UL><LI> stm32f4xx_hal_uart.o(i.HAL_UART_Receive_DMA)
</UL>
<P><STRONG><a name="[a0]"></a>UART_DMARxHalfCplt</STRONG> (Thumb, 14 bytes, Stack size 16 bytes, stm32f4xx_hal_uart.o(i.UART_DMARxHalfCplt))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = UART_DMARxHalfCplt
</UL>
<BR>[Calls]<UL><LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_RxHalfCpltCallback
</UL>
<BR>[Address Reference Count : 1]<UL><LI> stm32f4xx_hal_uart.o(i.HAL_UART_Receive_DMA)
</UL>
<P><STRONG><a name="[3a6]"></a>UART_EndRxTransfer</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.UART_EndRxTransfer))
<BR><BR>[Called By]<UL><LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DMAError
</UL>

<P><STRONG><a name="[3a5]"></a>UART_EndTxTransfer</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.UART_EndTxTransfer))
<BR><BR>[Called By]<UL><LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DMAError
</UL>

<P><STRONG><a name="[302]"></a>UART_SetConfig</STRONG> (Thumb, 864 bytes, Stack size 24 bytes, stm32f4xx_hal_uart.o(i.UART_SetConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = UART_SetConfig &rArr; HAL_RCC_GetPCLK1Freq
</UL>
<BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK1Freq
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK2Freq
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Init
</UL>

<P><STRONG><a name="[305]"></a>UART_WaitOnFlagUntilTimeout</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, stm32f4xx_hal_uart.o(i.UART_WaitOnFlagUntilTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Transmit
</UL>

<P><STRONG><a name="[2b7]"></a>DMA_CalcBaseAndBitshift</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, stm32f4xx_hal_dma.o(i.DMA_CalcBaseAndBitshift))
<BR><BR>[Called By]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_DMA_Init
</UL>

<P><STRONG><a name="[2b6]"></a>DMA_CheckFifoParam</STRONG> (Thumb, 170 bytes, Stack size 0 bytes, stm32f4xx_hal_dma.o(i.DMA_CheckFifoParam))
<BR><BR>[Called By]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_DMA_Init
</UL>

<P><STRONG><a name="[2b9]"></a>DMA_SetConfig</STRONG> (Thumb, 44 bytes, Stack size 12 bytes, stm32f4xx_hal_dma.o(i.DMA_SetConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = DMA_SetConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_DMA_Start_IT
</UL>

<P><STRONG><a name="[2d6]"></a>__NVIC_GetPriorityGrouping</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_hal_cortex.o(i.__NVIC_GetPriorityGrouping))
<BR><BR>[Called By]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
</UL>

<P><STRONG><a name="[2d7]"></a>__NVIC_SetPriority</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, stm32f4xx_hal_cortex.o(i.__NVIC_SetPriority))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __NVIC_SetPriority
</UL>
<BR>[Called By]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
</UL>

<P><STRONG><a name="[492]"></a>prvCopyDataFromQueue</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, queue.o(i.prvCopyDataFromQueue))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = prvCopyDataFromQueue &rArr; __aeabi_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[481]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceiveFromISR
</UL>

<P><STRONG><a name="[493]"></a>prvCopyDataToQueue</STRONG> (Thumb, 124 bytes, Stack size 24 bytes, queue.o(i.prvCopyDataToQueue))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[494]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[4b6]"></a>prvGetDisinheritPriorityAfterTimeout</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, queue.o(i.prvGetDisinheritPriorityAfterTimeout))
<BR><BR>[Called By]<UL><LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
</UL>

<P><STRONG><a name="[496]"></a>prvInitialiseMutex</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, queue.o(i.prvInitialiseMutex))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>
<BR>[Called By]<UL><LI><a href="#[47c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutexStatic
<LI><a href="#[47d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
</UL>

<P><STRONG><a name="[497]"></a>prvInitialiseNewQueue</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, queue.o(i.prvInitialiseNewQueue))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = prvInitialiseNewQueue &rArr; xQueueGenericReset &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[498]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
</UL>
<BR>[Called By]<UL><LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
<LI><a href="#[483]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreateStatic
</UL>

<P><STRONG><a name="[49d]"></a>prvIsQueueEmpty</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, queue.o(i.prvIsQueueEmpty))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvIsQueueEmpty
</UL>
<BR>[Calls]<UL><LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
</UL>

<P><STRONG><a name="[49e]"></a>prvIsQueueFull</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, queue.o(i.prvIsQueueFull))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvIsQueueFull
</UL>
<BR>[Calls]<UL><LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[49f]"></a>prvUnlockQueue</STRONG> (Thumb, 126 bytes, Stack size 16 bytes, queue.o(i.prvUnlockQueue))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = prvUnlockQueue &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[4a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[4a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskMissedYield
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceive
<LI><a href="#[482]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueSemaphoreTake
<LI><a href="#[480]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[488]"></a>prvAddCurrentTaskToDelayedList</STRONG> (Thumb, 124 bytes, Stack size 24 bytes, tasks.o(i.prvAddCurrentTaskToDelayedList))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[48a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[48b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsert
<LI><a href="#[489]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[47a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[4aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
</UL>

<P><STRONG><a name="[48c]"></a>prvAddNewTaskToReadyList</STRONG> (Thumb, 150 bytes, Stack size 8 bytes, tasks.o(i.prvAddNewTaskToReadyList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvAddNewTaskToReadyList &rArr; prvInitialiseTaskLists
</UL>
<BR>[Calls]<UL><LI><a href="#[48e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseTaskLists
<LI><a href="#[48a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[485]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreateStatic
<LI><a href="#[486]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
</UL>

<P><STRONG><a name="[490]"></a>prvCheckTasksWaitingTermination</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, tasks.o(i.prvCheckTasksWaitingTermination))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = prvCheckTasksWaitingTermination &rArr; prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[491]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvDeleteTCB
<LI><a href="#[489]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[48f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[48d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIdleTask
</UL>

<P><STRONG><a name="[491]"></a>prvDeleteTCB</STRONG> (Thumb, 80 bytes, Stack size 8 bytes, tasks.o(i.prvDeleteTCB))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[495]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
</UL>
<BR>[Called By]<UL><LI><a href="#[490]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
</UL>

<P><STRONG><a name="[c9]"></a>prvIdleTask</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, tasks.o(i.prvIdleTask))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = prvIdleTask &rArr; prvCheckTasksWaitingTermination &rArr; prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[490]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
</UL>
<BR>[Address Reference Count : 1]<UL><LI> tasks.o(i.vTaskStartScheduler)
</UL>
<P><STRONG><a name="[499]"></a>prvInitialiseNewTask</STRONG> (Thumb, 170 bytes, Stack size 56 bytes, tasks.o(i.prvInitialiseNewTask))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = prvInitialiseNewTask
</UL>
<BR>[Calls]<UL><LI><a href="#[49b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pxPortInitialiseStack
<LI><a href="#[49a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialiseItem
</UL>
<BR>[Called By]<UL><LI><a href="#[485]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreateStatic
<LI><a href="#[486]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
</UL>

<P><STRONG><a name="[48e]"></a>prvInitialiseTaskLists</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, tasks.o(i.prvInitialiseTaskLists))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = prvInitialiseTaskLists
</UL>
<BR>[Calls]<UL><LI><a href="#[49c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialise
</UL>
<BR>[Called By]<UL><LI><a href="#[48c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
</UL>

<P><STRONG><a name="[4b7]"></a>prvResetNextTaskUnblockTime</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, tasks.o(i.prvResetNextTaskUnblockTime))
<BR><BR>[Called By]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[4a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[47e]"></a>inHandlerMode</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, cmsis_os.o(i.inHandlerMode))
<BR><BR>[Called By]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexWait
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osMutexRelease
</UL>

<P><STRONG><a name="[484]"></a>makeFreeRtosPriority</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, cmsis_os.o(i.makeFreeRtosPriority))
<BR><BR>[Called By]<UL><LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;osThreadCreate
</UL>

<P><STRONG><a name="[4a4]"></a>prvHeapInit</STRONG> (Thumb, 98 bytes, Stack size 12 bytes, heap_4.o(i.prvHeapInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = prvHeapInit
</UL>
<BR>[Called By]<UL><LI><a href="#[4a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[4a5]"></a>prvInsertBlockIntoFreeList</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, heap_4.o(i.prvInsertBlockIntoFreeList))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = prvInsertBlockIntoFreeList
</UL>
<BR>[Called By]<UL><LI><a href="#[495]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[4a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[c8]"></a>prvTaskExitError</STRONG> (Thumb, 60 bytes, Stack size 0 bytes, port.o(i.prvTaskExitError))
<BR>[Address Reference Count : 1]<UL><LI> port.o(i.pxPortInitialiseStack)
</UL>
<P><STRONG><a name="[a6]"></a>LcdReadDataMultiple</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcdconf.o(i.LcdReadDataMultiple))
<BR>[Address Reference Count : 1]<UL><LI> lcdconf.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[a4]"></a>LcdWriteData</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcdconf.o(i.LcdWriteData))
<BR><BR>[Called By]<UL><LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Brightness
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[a5]"></a>LcdWriteDataMultiple</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcdconf.o(i.LcdWriteDataMultiple))
<BR>[Address Reference Count : 1]<UL><LI> lcdconf.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[a3]"></a>LcdWriteReg</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcdconf.o(i.LcdWriteReg))
<BR><BR>[Called By]<UL><LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Brightness
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[7e]"></a>_cbDialog</STRONG> (Thumb, 4274 bytes, Stack size 64 bytes, audiowindowdlg.o(i._cbDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = _cbDialog &rArr; CreateMainWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateMainWindow
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_GetTime
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_GetDate
<LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetVolume
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetTreble
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetBass
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetAttenuation
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetAmplification
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SelectInput
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetRange
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetValue
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_SeekUp
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RDA5807M_SeekDown
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateEqualizerWindow
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetWrapMode
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Transmit
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>
<BR>[Address Reference Count : 1]<UL><LI> audiowindowdlg.o(i.CreateAudioWindow)
</UL>
<P><STRONG><a name="[80]"></a>_cbDialog</STRONG> (Thumb, 2510 bytes, Stack size 136 bytes, mainwindowdlg.o(i._cbDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 472<LI>Call Chain = _cbDialog &rArr; CreateOBDWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_GetTime
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_GetDate
<LI><a href="#[46b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Fix_Date
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetSkinFlexProps
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetSkinFlexProps
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateOBDWindow
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetSkinFlexProps
<LI><a href="#[46a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetDefaultTextColor
<LI><a href="#[469]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetDefaultFont
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_GetSkinFlexProps
<LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateAudioWindow
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateSettingsWindow
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>
<BR>[Address Reference Count : 1]<UL><LI> mainwindowdlg.o(i.CreateMainWindow)
</UL>
<P><STRONG><a name="[81]"></a>_cbDialog</STRONG> (Thumb, 594 bytes, Stack size 48 bytes, obdwindowdlg.o(i._cbDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = _cbDialog &rArr; CreateMainWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OBDReadErrors
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateMainWindow
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>
<BR>[Address Reference Count : 1]<UL><LI> obdwindowdlg.o(i.CreateOBDWindow)
</UL>
<P><STRONG><a name="[82]"></a>_cbDialog</STRONG> (Thumb, 2608 bytes, Stack size 152 bytes, settingswindowdlg.o(i._cbDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 536<LI>Call Chain = _cbDialog &rArr; LISTWHEEL_AddString &rArr; GUI_ARRAY_AddItem &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Brightness
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateMainWindow
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetTime
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RTC_SetDate
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetValue
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetTextColor
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetSkinFlexProps
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetFont
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_SetBkColor
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_GetValue
<LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_GetSkinFlexProps
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextColor
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetTextAlign
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSnapPosition
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetSel
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetPos
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetFont
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetDeceleration
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetBkColor
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_GetPos
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_AddString
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetTextColor
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetSkinFlexProps
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFocusColor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetState
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexProps
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetRange
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetValue
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFocussable
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>
<BR>[Address Reference Count : 1]<UL><LI> settingswindowdlg.o(i.CreateSettingsWindow)
</UL>
<P><STRONG><a name="[7f]"></a>_cbDialog</STRONG> (Thumb, 1618 bytes, Stack size 48 bytes, equalizerwindowdlg.o(i._cbDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = _cbDialog &rArr; CreateAudioWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetNumTicks
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetVolume
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetTreble
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetBass
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetAttenuation
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SetAmplification
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TDA7318_SelectInput
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetRange
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetValue
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateAudioWindow
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>
<BR>[Address Reference Count : 1]<UL><LI> equalizerwindowdlg.o(i.CreateEqualizerWindow)
</UL>
<P><STRONG><a name="[475]"></a>compensate_pressure</STRONG> (Thumb, 410 bytes, Stack size 56 bytes, bmp280.o(i.compensate_pressure))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = compensate_pressure &rArr; __aeabi_ldivmod &rArr; __aeabi_uldivmod
</UL>
<BR>[Calls]<UL><LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ldivmod
</UL>
<BR>[Called By]<UL><LI><a href="#[474]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_read_fixed
</UL>

<P><STRONG><a name="[473]"></a>read_calibration_data</STRONG> (Thumb, 180 bytes, Stack size 8 bytes, bmp280.o(i.read_calibration_data))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = read_calibration_data &rArr; read_register16 &rArr; HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[4a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;read_register16
</UL>
<BR>[Called By]<UL><LI><a href="#[44c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_init
</UL>

<P><STRONG><a name="[472]"></a>read_data</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, bmp280.o(i.read_data))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = read_data &rArr; HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Read
</UL>
<BR>[Called By]<UL><LI><a href="#[44c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_init
<LI><a href="#[474]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_read_fixed
</UL>

<P><STRONG><a name="[4a7]"></a>read_register16</STRONG> (Thumb, 74 bytes, Stack size 40 bytes, bmp280.o(i.read_register16))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = read_register16 &rArr; HAL_I2C_Mem_Read &rArr; I2C_RequestMemoryRead &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Read
</UL>
<BR>[Called By]<UL><LI><a href="#[473]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;read_calibration_data
</UL>

<P><STRONG><a name="[471]"></a>write_register8</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, bmp280.o(i.write_register8))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = write_register8 &rArr; HAL_I2C_Mem_Write &rArr; I2C_RequestMemoryWrite &rArr; I2C_WaitOnMasterAddressFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_I2C_Mem_Write
</UL>
<BR>[Called By]<UL><LI><a href="#[44c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bmp280_init
</UL>

<P><STRONG><a name="[1ec]"></a>_AddFreeMemory</STRONG> (Thumb, 140 bytes, Stack size 24 bytes, gui_alloc.o(i._AddFreeMemory))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[410]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[1e9]"></a>_Alloc</STRONG> (Thumb, 178 bytes, Stack size 24 bytes, gui_alloc.o(i._Alloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[419]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[410]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>

<P><STRONG><a name="[436]"></a>_EnlargeBlocks</STRONG> (Thumb, 146 bytes, Stack size 32 bytes, gui_alloc.o(i._EnlargeBlocks))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + In Cycle
<LI>Call Chain = _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[419]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[410]"></a>_GetMinIndex</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i._GetMinIndex))
<BR><BR>[Called By]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[1ee]"></a>_InitOnce</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, gui_alloc.o(i._InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[447]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TestRAM
<LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[bc]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_alloc.o(i._InitOnce)
</UL>
<P><STRONG><a name="[419]"></a>_PopFreeBlock</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_alloc.o(i._PopFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _PopFreeBlock &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>
<BR>[Called By]<UL><LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[1ed]"></a>_PushFreeBlock</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_alloc.o(i._PushFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _PushFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[1f0]"></a>_RemoveFreeBlock</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._RemoveFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[410]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[1ef]"></a>_RemoveHoles</STRONG> (Thumb, 156 bytes, Stack size 40 bytes, gui_alloc.o(i._RemoveHoles))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _RemoveHoles &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[449]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[447]"></a>_TestRAM</STRONG> (Thumb, 234 bytes, Stack size 20 bytes, gui_alloc.o(i._TestRAM))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _TestRAM
</UL>
<BR>[Called By]<UL><LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[411]"></a>_WriteTagData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_alloc.o(i._WriteTagData))
<BR><BR>[Called By]<UL><LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[240]"></a>_InitContext</STRONG> (Thumb, 104 bytes, Stack size 16 bytes, gui_core.o(i._InitContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _InitContext &rArr; GUITASK_CopyContext &rArr; _GetTaskNo &rArr; GUI_X_GetTaskId &rArr; osThreadGetId
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[9c]"></a>_OnExit</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_core.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(i.GUI__Config)
</UL>
<P><STRONG><a name="[e0]"></a>_Color2IndexBulk</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, guicc_m565.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[dd]"></a>_Color2Index_M565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_m565.o(i._Color2Index_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2Index_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[df]"></a>_GetIndexMask_M565</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_m565.o(i._GetIndexMask_M565))
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[e1]"></a>_Index2ColorBulk</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, guicc_m565.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[e2]"></a>_DrawBitmap</STRONG> (Thumb, 34 bytes, Stack size 56 bytes, guidrv_flexcolor.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitmap
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[e3]"></a>_DrawHLine</STRONG> (Thumb, 14 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[e4]"></a>_DrawVLine</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _DrawVLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[e5]"></a>_FillRect</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[ec]"></a>_GetDevData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[ea]"></a>_GetDevFunc</STRONG> (Thumb, 90 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[b6]"></a>_GetDevFunc_Init</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i._GetDevFunc_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _GetDevFunc_Init &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[bb]"></a>_GetDevFunc_SetRect</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._GetDevFunc_SetRect))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._GetDevFunc_SetRectOutside)
</UL>
<P><STRONG><a name="[b8]"></a>_GetDevFunc_SetRectOutside</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, guidrv_flexcolor.o(i._GetDevFunc_SetRectOutside))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetDevFunc_SetRectOutside
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[b5]"></a>_GetDevFunc_SetSize</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i._GetDevFunc_SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _GetDevFunc_SetSize &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[b4]"></a>_GetDevFunc_SetVSize</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i._GetDevFunc_SetVSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _GetDevFunc_SetVSize &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[eb]"></a>_GetDevProp</STRONG> (Thumb, 102 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[e6]"></a>_GetPixelIndex</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._GetPixelIndex))
<BR><BR>[Called By]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[ed]"></a>_GetRect</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._GetRect))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[ee]"></a>_Log2PhysX_X0Y0S0</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysX_X0Y0S0))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f2]"></a>_Log2PhysX_X0Y0S1</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysX_X0Y0S1))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f0]"></a>_Log2PhysX_X0Y1S0</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysX_X0Y1S0))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f4]"></a>_Log2PhysX_X0Y1S1</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysX_X0Y1S1))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[ef]"></a>_Log2PhysX_X1Y0S0</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysX_X1Y0S0))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f3]"></a>_Log2PhysX_X1Y0S1</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysX_X1Y0S1))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f1]"></a>_Log2PhysX_X1Y1S0</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysX_X1Y1S0))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f5]"></a>_Log2PhysX_X1Y1S1</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysX_X1Y1S1))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f6]"></a>_Log2PhysY_X0Y0S0</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysY_X0Y0S0))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[fa]"></a>_Log2PhysY_X0Y0S1</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysY_X0Y0S1))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f8]"></a>_Log2PhysY_X0Y1S0</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysY_X0Y1S0))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[fc]"></a>_Log2PhysY_X0Y1S1</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysY_X0Y1S1))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f7]"></a>_Log2PhysY_X1Y0S0</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysY_X1Y0S0))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[fb]"></a>_Log2PhysY_X1Y0S1</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysY_X1Y0S1))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[f9]"></a>_Log2PhysY_X1Y1S0</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysY_X1Y1S0))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[fd]"></a>_Log2PhysY_X1Y1S1</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._Log2PhysY_X1Y1S1))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[c1]"></a>_ReadPixelCust_16bpp</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._ReadPixelCust_16bpp))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._SetDevFunc)
</UL>
<P><STRONG><a name="[c0]"></a>_ReadPixelCust_18bpp</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidrv_flexcolor.o(i._ReadPixelCust_18bpp))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._SetDevFunc)
</UL>
<P><STRONG><a name="[c2]"></a>_ReadRectCust_16bpp</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidrv_flexcolor.o(i._ReadRectCust_16bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _ReadRectCust_16bpp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._SetDevFunc)
</UL>
<P><STRONG><a name="[bf]"></a>_ReadRectCust_18bpp</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidrv_flexcolor.o(i._ReadRectCust_18bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _ReadRectCust_18bpp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._SetDevFunc)
</UL>
<P><STRONG><a name="[b7]"></a>_SetDevFunc</STRONG> (Thumb, 110 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i._SetDevFunc))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _SetDevFunc &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[e9]"></a>_SetOrg</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, guidrv_flexcolor.o(i._SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetOrg &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[e7]"></a>_SetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidrv_flexcolor.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[e8]"></a>_XorPixel</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, guidrv_flexcolor.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _XorPixel &rArr; _SetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor.o(.constdata)
</UL>
<P><STRONG><a name="[427]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 322 bytes, Stack size 72 bytes, guidrv_flexcolor_16bpp_c0b16.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[428]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 276 bytes, Stack size 72 bytes, guidrv_flexcolor_16bpp_c0b16.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[429]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 276 bytes, Stack size 72 bytes, guidrv_flexcolor_16bpp_c0b16.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[42a]"></a>_DrawBitLine8BPP</STRONG> (Thumb, 206 bytes, Stack size 64 bytes, guidrv_flexcolor_16bpp_c0b16.o(i._DrawBitLine8BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _DrawBitLine8BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[8c]"></a>_DrawBitmap</STRONG> (Thumb, 238 bytes, Stack size 64 bytes, guidrv_flexcolor_16bpp_c0b16.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine4BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[42a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[428]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[8d]"></a>_FillRect</STRONG> (Thumb, 242 bytes, Stack size 64 bytes, guidrv_flexcolor_16bpp_c0b16.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _FillRect &rArr; GUI__memset16
</UL>
<BR>[Calls]<UL><LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[90]"></a>_ReadData</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guidrv_flexcolor_16bpp_c0b16.o(i._ReadData))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[91]"></a>_WriteData</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, guidrv_flexcolor_16bpp_c0b16.o(i._WriteData))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_16bpp_c0b16.o(i.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[458]"></a>_Data2Index_16bpp_B16</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, guidrv_flexcolor_func66720.o(i._Data2Index_16bpp_B16))
<BR><BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReadRect_16bpp_B16_I
<LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReadPixel_16bpp_B16_I
</UL>

<P><STRONG><a name="[459]"></a>_Data2Index_16bpp_B8</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, guidrv_flexcolor_func66720.o(i._Data2Index_16bpp_B8))
<BR><BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReadRect_16bpp_B8
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReadPixel_16bpp_B8
</UL>

<P><STRONG><a name="[1]"></a>_ReadPixel_16bpp_B16_I</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, guidrv_flexcolor_func66720.o(i._ReadPixel_16bpp_B16_I))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _ReadPixel_16bpp_B16_I
</UL>
<BR>[Calls]<UL><LI><a href="#[458]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Data2Index_16bpp_B16
</UL>
<BR>[Address Reference Count : 2]<UL><LI> guidrv_flexcolor_func66720.o(.data)
<LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16)
</UL>
<P><STRONG><a name="[92]"></a>_ReadPixel_16bpp_B16_II</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_flexcolor_func66720.o(i._ReadPixel_16bpp_B16_II))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _ReadPixel_16bpp_B16_II
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16)
</UL>
<P><STRONG><a name="[89]"></a>_ReadPixel_16bpp_B8</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, guidrv_flexcolor_func66720.o(i._ReadPixel_16bpp_B8))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _ReadPixel_16bpp_B8
</UL>
<BR>[Calls]<UL><LI><a href="#[459]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Data2Index_16bpp_B8
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
</UL>
<P><STRONG><a name="[2]"></a>_ReadRect_16bpp_B16_I</STRONG> (Thumb, 76 bytes, Stack size 40 bytes, guidrv_flexcolor_func66720.o(i._ReadRect_16bpp_B16_I))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _ReadRect_16bpp_B16_I
</UL>
<BR>[Calls]<UL><LI><a href="#[458]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Data2Index_16bpp_B16
</UL>
<BR>[Address Reference Count : 2]<UL><LI> guidrv_flexcolor_func66720.o(.data)
<LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16)
</UL>
<P><STRONG><a name="[93]"></a>_ReadRect_16bpp_B16_II</STRONG> (Thumb, 64 bytes, Stack size 40 bytes, guidrv_flexcolor_func66720.o(i._ReadRect_16bpp_B16_II))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _ReadRect_16bpp_B16_II
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetReadFunc66720_B16)
</UL>
<P><STRONG><a name="[8a]"></a>_ReadRect_16bpp_B8</STRONG> (Thumb, 72 bytes, Stack size 32 bytes, guidrv_flexcolor_func66720.o(i._ReadRect_16bpp_B8))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _ReadRect_16bpp_B8
</UL>
<BR>[Calls]<UL><LI><a href="#[459]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Data2Index_16bpp_B8
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
</UL>
<P><STRONG><a name="[8b]"></a>_SetInterface</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, guidrv_flexcolor_func66720.o(i._SetInterface))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
</UL>
<P><STRONG><a name="[88]"></a>_SetOrientation</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidrv_flexcolor_func66720.o(i._SetOrientation))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _SetOrientation
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
</UL>
<P><STRONG><a name="[86]"></a>_SetPhysRAMAddr</STRONG> (Thumb, 204 bytes, Stack size 24 bytes, guidrv_flexcolor_func66720.o(i._SetPhysRAMAddr))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _SetPhysRAMAddr
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
</UL>
<P><STRONG><a name="[87]"></a>_SetRect</STRONG> (Thumb, 410 bytes, Stack size 32 bytes, guidrv_flexcolor_func66720.o(i._SetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i.GUIDRV_FlexColor_SetFunc66720)
</UL>
<P><STRONG><a name="[c3]"></a>_SetReg_B16</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor_func66720.o(i._SetReg_B16))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i._SetInterface)
</UL>
<P><STRONG><a name="[c5]"></a>_SetReg_B8</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, guidrv_flexcolor_func66720.o(i._SetReg_B8))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _SetReg_B8
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i._SetInterface)
</UL>
<P><STRONG><a name="[c4]"></a>_WritePara_B16</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidrv_flexcolor_func66720.o(i._WritePara_B16))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i._SetInterface)
</UL>
<P><STRONG><a name="[c6]"></a>_WritePara_B8</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, guidrv_flexcolor_func66720.o(i._WritePara_B8))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_flexcolor_func66720.o(i._SetInterface)
</UL>
<P><STRONG><a name="[166]"></a>_OnButtonPressed</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, button.o(i._OnButtonPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _OnButtonPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
</UL>

<P><STRONG><a name="[167]"></a>_OnButtonReleased</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, button.o(i._OnButtonReleased))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _OnButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Called By]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
</UL>

<P><STRONG><a name="[3]"></a>_OnTouchDefault</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, button.o(i._OnTouchDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = _OnTouchDefault &rArr; _OnButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.data)
</UL>
<P><STRONG><a name="[18b]"></a>_DrawBackground</STRONG> (Thumb, 86 bytes, Stack size 32 bytes, checkbox_skinflex.o(i._DrawBackground))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = _DrawBackground &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexButtonSize
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
</UL>
<BR>[Called By]<UL><LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
</UL>

<P><STRONG><a name="[18c]"></a>_DrawBitmap</STRONG> (Thumb, 170 bytes, Stack size 56 bytes, checkbox_skinflex.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = _DrawBitmap &rArr; _GenCheck &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexButtonSize
<LI><a href="#[42b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GenCheck
</UL>
<BR>[Called By]<UL><LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
</UL>

<P><STRONG><a name="[18f]"></a>_DrawFocus</STRONG> (Thumb, 210 bytes, Stack size 40 bytes, checkbox_skinflex.o(i._DrawFocus))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = _DrawFocus &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYSizeOfFont
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_GetSkinFlexButtonSize
</UL>
<BR>[Called By]<UL><LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_DrawSkinFlex
</UL>

<P><STRONG><a name="[42b]"></a>_GenCheck</STRONG> (Thumb, 276 bytes, Stack size 72 bytes, checkbox_skinflex.o(i._GenCheck))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _GenCheck &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBitmapPixel_1bpp
</UL>
<BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[43c]"></a>_SetBitmapPixel_1bpp</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, checkbox_skinflex.o(i._SetBitmapPixel_1bpp))
<BR><BR>[Called By]<UL><LI><a href="#[42b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GenCheck
</UL>

<P><STRONG><a name="[41f]"></a>_CheckTimer</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, listwheel.o(i._CheckTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _CheckTimer &rArr; WM_RestartTimer &rArr; GUI_TIMER_SetPeriod &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
</UL>
<BR>[Called By]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
</UL>

<P><STRONG><a name="[425]"></a>_CreateTimer</STRONG> (Thumb, 58 bytes, Stack size 32 bytes, listwheel.o(i._CreateTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _CreateTimer &rArr; WM_CreateTimer &rArr; GUI_TIMER_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
</UL>
<BR>[Called By]<UL><LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
</UL>

<P><STRONG><a name="[334]"></a>_GetDestination</STRONG> (Thumb, 138 bytes, Stack size 88 bytes, listwheel.o(i._GetDestination))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = _GetDestination &rArr; GUI_ARRAY_GetpItemLocked &rArr; GUI_ARRAY__GetpItemLocked &rArr; GUI_ARRAY__GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetPos
</UL>

<P><STRONG><a name="[32c]"></a>_GetDistToNextItem</STRONG> (Thumb, 172 bytes, Stack size 128 bytes, listwheel.o(i._GetDistToNextItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _GetDistToNextItem &rArr; GUI_ARRAY_GetpItemLocked &rArr; GUI_ARRAY__GetpItemLocked &rArr; GUI_ARRAY__GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_GetPos
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
</UL>

<P><STRONG><a name="[328]"></a>_OnPaint</STRONG> (Thumb, 318 bytes, Stack size 96 bytes, listwheel.o(i._OnPaint))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = _OnPaint &rArr; WM_GetInsideRectEx &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetInsideRectEx
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
</UL>

<P><STRONG><a name="[326]"></a>_OnPidStateChange</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, listwheel.o(i._OnPidStateChange))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = _OnPidStateChange &rArr; _OnPressed &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[44f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StopAutoMove
<LI><a href="#[450]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPressed
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckTimer
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
</UL>

<P><STRONG><a name="[450]"></a>_OnPressed</STRONG> (Thumb, 148 bytes, Stack size 40 bytes, listwheel.o(i._OnPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _OnPressed &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
</UL>

<P><STRONG><a name="[451]"></a>_OnReleased</STRONG> (Thumb, 238 bytes, Stack size 136 bytes, listwheel.o(i._OnReleased))
<BR><BR>[Stack]<UL><LI>Max Depth = 472<LI>Call Chain = _OnReleased &rArr; _CreateTimer &rArr; WM_CreateTimer &rArr; GUI_TIMER_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateTimer
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[325]"></a>_OnTimer</STRONG> (Thumb, 504 bytes, Stack size 64 bytes, listwheel.o(i._OnTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = _OnTimer &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[452]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_abs
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDistToNextItem
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
</UL>

<P><STRONG><a name="[327]"></a>_OnTouch</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, listwheel.o(i._OnTouch))
<BR><BR>[Stack]<UL><LI>Max Depth = 496<LI>Call Chain = _OnTouch &rArr; _OnReleased &rArr; _CreateTimer &rArr; WM_CreateTimer &rArr; GUI_TIMER_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[453]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasCaptured
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[44f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StopAutoMove
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnReleased
<LI><a href="#[450]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPressed
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CheckTimer
</UL>
<BR>[Called By]<UL><LI><a href="#[a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_Callback
</UL>

<P><STRONG><a name="[332]"></a>_RecalcDatasizeY</STRONG> (Thumb, 126 bytes, Stack size 96 bytes, listwheel.o(i._RecalcDatasizeY))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _RecalcDatasizeY &rArr; GUI_ARRAY_GetpItemLocked &rArr; GUI_ARRAY__GetpItemLocked &rArr; GUI_ARRAY__GethItem
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetpItemLocked
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GethItem
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ARRAY_GetNumItems
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LISTWHEEL_SetFont
</UL>

<P><STRONG><a name="[44f]"></a>_StopAutoMove</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, listwheel.o(i._StopAutoMove))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _StopAutoMove &rArr; WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>
<BR>[Called By]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
</UL>

<P><STRONG><a name="[452]"></a>_abs</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, listwheel.o(i._abs))
<BR><BR>[Called By]<UL><LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTimer
</UL>

<P><STRONG><a name="[360]"></a>_OnTouch</STRONG> (Thumb, 216 bytes, Stack size 40 bytes, slider.o(i._OnTouch))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _OnTouch &rArr; SLIDER_SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
</UL>

<P><STRONG><a name="[365]"></a>_DrawShaftH</STRONG> (Thumb, 122 bytes, Stack size 24 bytes, slider_skinflex.o(i._DrawShaftH))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _DrawShaftH &rArr; GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[364]"></a>_DrawShaftV</STRONG> (Thumb, 116 bytes, Stack size 24 bytes, slider_skinflex.o(i._DrawShaftV))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _DrawShaftV &rArr; GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[367]"></a>_DrawThumbH</STRONG> (Thumb, 256 bytes, Stack size 40 bytes, slider_skinflex.o(i._DrawThumbH))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _DrawThumbH &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[366]"></a>_DrawThumbV</STRONG> (Thumb, 252 bytes, Stack size 40 bytes, slider_skinflex.o(i._DrawThumbV))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _DrawThumbV &rArr; GUI_DrawGradientH &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[43f]"></a>_GetButtonIndex</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, spinbox.o(i._GetButtonIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _GetButtonIndex &rArr; SPINBOX__GetButtonRect
</UL>
<BR>[Calls]<UL><LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetButtonRect
<LI><a href="#[440]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsInRect
</UL>
<BR>[Called By]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
</UL>

<P><STRONG><a name="[37d]"></a>_GetDecs</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, spinbox.o(i._GetDecs))
<BR><BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_CreateUser
</UL>

<P><STRONG><a name="[44b]"></a>_InvalidateButtonRect</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, spinbox.o(i._InvalidateButtonRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = _InvalidateButtonRect &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetButtonRect
</UL>
<BR>[Called By]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
<LI><a href="#[44e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
</UL>

<P><STRONG><a name="[440]"></a>_IsInRect</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, spinbox.o(i._IsInRect))
<BR><BR>[Called By]<UL><LI><a href="#[43f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetButtonIndex
</UL>

<P><STRONG><a name="[378]"></a>_OnAction</STRONG> (Thumb, 138 bytes, Stack size 64 bytes, spinbox.o(i._OnAction))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = _OnAction &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetValue
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_GetValue
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
</UL>
<BR>[Called By]<UL><LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
</UL>

<P><STRONG><a name="[44e]"></a>_OnButtonReleased</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, spinbox.o(i._OnButtonReleased))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _OnButtonReleased &rArr; _InvalidateButtonRect &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[44b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButtonRect
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnPidStateChange
</UL>

<P><STRONG><a name="[377]"></a>_OnPidStateChange</STRONG> (Thumb, 216 bytes, Stack size 32 bytes, spinbox.o(i._OnPidStateChange))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = _OnPidStateChange &rArr; _OnAction &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[44e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnAction
<LI><a href="#[44b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InvalidateButtonRect
<LI><a href="#[43f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetButtonIndex
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateTimer
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
</UL>

<P><STRONG><a name="[379]"></a>_OnTouch</STRONG> (Thumb, 144 bytes, Stack size 24 bytes, spinbox.o(i._OnTouch))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _OnTouch &rArr; _OnButtonReleased &rArr; _InvalidateButtonRect &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[44e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[43f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetButtonIndex
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_Callback
</UL>

<P><STRONG><a name="[386]"></a>_DrawArrow</STRONG> (Thumb, 184 bytes, Stack size 40 bytes, spinbox_skinflex.o(i._DrawArrow))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _DrawArrow &rArr; GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_DrawSkinFlex
</UL>

<P><STRONG><a name="[385]"></a>_DrawButton</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, spinbox_skinflex.o(i._DrawButton))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = _DrawButton &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_DrawSkinFlex
</UL>

<P><STRONG><a name="[383]"></a>_DrawFrame</STRONG> (Thumb, 144 bytes, Stack size 16 bytes, spinbox_skinflex.o(i._DrawFrame))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _DrawFrame &rArr; GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawPixel
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX_DrawSkinFlex
</UL>

<P><STRONG><a name="[40a]"></a>WM__PaintWinAndOverlays</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, wm.o(i.WM__PaintWinAndOverlays))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
</UL>

<P><STRONG><a name="[3cd]"></a>_DeleteAllChildren</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm.o(i._DeleteAllChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + In Cycle
<LI>Call Chain = _DeleteAllChildren &rArr;  WM_DeleteWindow (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[400]"></a>_DesktopHandle2Index</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, wm.o(i._DesktopHandle2Index))
<BR><BR>[Called By]<UL><LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
</UL>

<P><STRONG><a name="[3d0]"></a>_DrawNext</STRONG> (Thumb, 82 bytes, Stack size 136 bytes, wm.o(i._DrawNext))
<BR><BR>[Stack]<UL><LI>Max Depth = 728<LI>Call Chain = _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[3cf]"></a>_Exec1Input</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, wm.o(i._Exec1Input))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _Exec1Input &rArr; WM_DeleteWindow &rArr; WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[405]"></a>_FindNext_IVR</STRONG> (Thumb, 318 bytes, Stack size 32 bytes, wm.o(i._FindNext_IVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _FindNext_IVR &rArr; _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[439]"></a>_Findx0</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, wm.o(i._Findx0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[43a]"></a>_Findx1</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, wm.o(i._Findx1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx1 &rArr;  _Findx1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
</UL>
<BR>[Called By]<UL><LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[438]"></a>_Findy1</STRONG> (Thumb, 166 bytes, Stack size 32 bytes, wm.o(i._Findy1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
</UL>
<BR>[Called By]<UL><LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[3ec]"></a>_Invalidate1Abs</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, wm.o(i._Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[44a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RectIsNZ
</UL>
<BR>[Called By]<UL><LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[3e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[b1]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, wm.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[40b]"></a>_Paint1</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i._Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Paint1
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[40d]"></a>_Paint1Trans</STRONG> (Thumb, 130 bytes, Stack size 32 bytes, wm.o(i._Paint1Trans))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Paint1Trans &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[40c]"></a>_PaintTransChildren</STRONG> (Thumb, 154 bytes, Stack size 32 bytes, wm.o(i._PaintTransChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + In Cycle
<LI>Call Chain = _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>
<BR>[Called By]<UL><LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[3ff]"></a>_SetClipRectUserIntersect</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, wm.o(i._SetClipRectUserIntersect))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>

<P><STRONG><a name="[b0]"></a>_cbBackWin</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, wm.o(i._cbBackWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = _cbBackWin &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[400]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[b2]"></a>_cbPaintMemDev</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm.o(i._cbPaintMemDev))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = _cbPaintMemDev &rArr; WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM__Paint)
</UL>
<P><STRONG><a name="[3d5]"></a>_GetDialogItem</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm_getdialogitem.o(i._GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + In Cycle
<LI>Call Chain = _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[2a8]"></a>_DrawTwinArc4</STRONG> (Thumb, 370 bytes, Stack size 112 bytes, gui__drawtwinarc.o(i._DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[435]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
</UL>

<P><STRONG><a name="[435]"></a>_GetTwinArcPara</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, gui__drawtwinarc.o(i._GetTwinArcPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetTwinArcPara
</UL>
<BR>[Calls]<UL><LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__sqrt32
</UL>
<BR>[Called By]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>

<P><STRONG><a name="[227]"></a>_DrawGradient</STRONG> (Thumb, 382 bytes, Stack size 88 bytes, gui_drawgradient.o(i._DrawGradient))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
</UL>

<P><STRONG><a name="[1c8]"></a>Abs</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_drawline.o(i.Abs))
<BR><BR>[Called By]<UL><LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
</UL>

<P><STRONG><a name="[1cf]"></a>_DrawLineEnd</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_drawline.o(i._DrawLineEnd))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawLineEnd &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[1ca]"></a>_SetLineColor</STRONG> (Thumb, 116 bytes, Stack size 0 bytes, gui_drawline.o(i._SetLineColor))
<BR><BR>[Called By]<UL><LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
</UL>

<P><STRONG><a name="[1cb]"></a>_atan2</STRONG> (Thumb, 126 bytes, Stack size 8 bytes, gui_drawline.o(i._atan2))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _atan2
</UL>
<BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[23b]"></a>_GotoX</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoX))
<BR><BR>[Called By]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[23c]"></a>_GotoY</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoY))
<BR><BR>[Called By]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[446]"></a>_IncPointer</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_onkey.o(i._IncPointer))
<BR><BR>[Called By]<UL><LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
</UL>

<P><STRONG><a name="[279]"></a>_IncReadPointer</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_onkey.o(i._IncReadPointer))
<BR><BR>[Calls]<UL><LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[462]"></a>_DecPointer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_pid.o(i._DecPointer))
<BR><BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
</UL>

<P><STRONG><a name="[274]"></a>_IncPointer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_pid.o(i._IncPointer))
<BR><BR>[Called By]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_GetState
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
</UL>

<P><STRONG><a name="[276]"></a>_StoreState</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_pid.o(i._StoreState))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DecPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
</UL>

<P><STRONG><a name="[1e3]"></a>_GetTaskNo</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_task.o(i._GetTaskNo))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetTaskNo &rArr; GUI_X_GetTaskId &rArr; osThreadGetId
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[95]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_task.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_task.o(i.GUITASK_Init)
</UL>
<P><STRONG><a name="[104]"></a>_CalcSizeOfChar</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._CalcSizeOfChar))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[105]"></a>_Encode</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._Encode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[102]"></a>_GetCharCode</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._GetCharCode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[103]"></a>_GetCharSize</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._GetCharSize))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[107]"></a>_SetBkColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetBkColor
</UL>
<BR>[Calls]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[106]"></a>_SetColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetColor
</UL>
<BR>[Calls]<UL><LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[108]"></a>_SetDrawMode</STRONG> (Thumb, 40 bytes, Stack size 12 bytes, lcd.o(i._SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _SetDrawMode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[a2]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd_color.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_color.o(i.LCD_InitColors)
</UL>
<P><STRONG><a name="[30a]"></a>_GetDevProp</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetDevProp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
</UL>

<P><STRONG><a name="[310]"></a>_GetMaxValue</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetMaxValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
</UL>

<P><STRONG><a name="[42e]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 320 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[42f]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[430]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 346 bytes, Stack size 40 bytes, guidev_16.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[109]"></a>_DrawBitmap</STRONG> (Thumb, 664 bytes, Stack size 112 bytes, guidev_16.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[430]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[42f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[42e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[42c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[10a]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_16.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[10b]"></a>_DrawVLine</STRONG> (Thumb, 180 bytes, Stack size 40 bytes, guidev_16.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[10c]"></a>_FillRect</STRONG> (Thumb, 166 bytes, Stack size 72 bytes, guidev_16.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[42c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[113]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[111]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[112]"></a>_GetDevProp</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[10d]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_16.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[114]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_16.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[110]"></a>_SetOrg</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_16.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[10e]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_16.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[42d]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_16.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[10f]"></a>_XorPixel</STRONG> (Thumb, 78 bytes, Stack size 32 bytes, guidev_16.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[25e]"></a>_Min</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_banding.o(i._Min))
<BR><BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[266]"></a>_CreateStaticDevice</STRONG> (Thumb, 308 bytes, Stack size 56 bytes, guidev_staticdevices.o(i._CreateStaticDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = _CreateStaticDevice &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[9]"></a>_Create</STRONG> (Thumb, 48 bytes, Stack size 56 bytes, button_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Create
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button_skin.o(.data)
</UL>
<P><STRONG><a name="[8]"></a>_Paint</STRONG> (Thumb, 126 bytes, Stack size 64 bytes, button_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = _Paint &rArr; WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button_skin.o(.data)
</UL>
<P><STRONG><a name="[189]"></a>_OnTouch</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, checkbox.o(i._OnTouch))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _OnTouch &rArr; CHECKBOX_SetState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetState
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[453]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasCaptured
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_Callback
</UL>

<P><STRONG><a name="[41b]"></a>_CalcSizes</STRONG> (Thumb, 320 bytes, Stack size 48 bytes, edit.o(i._CalcSizes))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = _CalcSizes &rArr; GUI__CalcTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[41d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorPosX
<LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorCharacter
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
</UL>
<BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[1a8]"></a>_ChangeCharacter</STRONG> (Thumb, 70 bytes, Stack size 32 bytes, edit.o(i._ChangeCharacter))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = _ChangeCharacter &rArr; WM_NotifyParent &rArr; WM_SendToParent &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[41e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__CalcSizeOfChar
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[1a4]"></a>_DeleteChar</STRONG> (Thumb, 96 bytes, Stack size 32 bytes, edit.o(i._DeleteChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = _DeleteChar &rArr; WM_NotifyParent &rArr; WM_SendToParent &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[1b0]"></a>_IncrementBuffer</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, edit.o(i._IncrementBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[448]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetMaxLen
</UL>

<P><STRONG><a name="[1a5]"></a>_InsertChar</STRONG> (Thumb, 182 bytes, Stack size 48 bytes, edit.o(i._InsertChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = _InsertChar &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[41e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__CalcSizeOfChar
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[448]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[449]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[448]"></a>_IsSpaceInBuffer</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, edit.o(i._IsSpaceInBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
</UL>

<P><STRONG><a name="[1ab]"></a>_Paint</STRONG> (Thumb, 324 bytes, Stack size 72 bytes, edit.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = _Paint &rArr; WIDGET__FillStringInRect &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[454]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDown
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[1c1]"></a>_SetValue</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, edit.o(i._SetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetValue
</UL>

<P><STRONG><a name="[84]"></a>_AddKeyDec</STRONG> (Thumb, 230 bytes, Stack size 16 bytes, editdec.o(i._AddKeyDec))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _AddKeyDec &rArr; _EditDec &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UpdateBuffer
<LI><a href="#[417]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SwapSign
<LI><a href="#[414]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MakePositive
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MakeNegative
<LI><a href="#[415]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementCursor
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EditDec
<LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DecChar2Int
<LI><a href="#[418]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddPosition
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__GetCurrentChar
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> editdec.o(i.EDIT_SetDecMode)
</UL>
<P><STRONG><a name="[418]"></a>_AddPosition</STRONG> (Thumb, 136 bytes, Stack size 24 bytes, editdec.o(i._AddPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _AddPosition &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
</UL>

<P><STRONG><a name="[412]"></a>_DecChar2Int</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, editdec.o(i._DecChar2Int))
<BR><BR>[Called By]<UL><LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EditDec
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
</UL>

<P><STRONG><a name="[413]"></a>_EditDec</STRONG> (Thumb, 132 bytes, Stack size 40 bytes, editdec.o(i._EditDec))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = _EditDec &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DecChar2Int
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
</UL>

<P><STRONG><a name="[1ba]"></a>_GetDecs</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, editdec.o(i._GetDecs))
<BR><BR>[Called By]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
</UL>

<P><STRONG><a name="[415]"></a>_IncrementCursor</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, editdec.o(i._IncrementCursor))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _IncrementCursor &rArr; EDIT__GetCurrentChar &rArr; GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__GetCurrentChar
</UL>
<BR>[Called By]<UL><LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
</UL>

<P><STRONG><a name="[416]"></a>_MakeNegative</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, editdec.o(i._MakeNegative))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _MakeNegative &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[417]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SwapSign
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
</UL>

<P><STRONG><a name="[414]"></a>_MakePositive</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, editdec.o(i._MakePositive))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _MakePositive &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[417]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SwapSign
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
</UL>

<P><STRONG><a name="[417]"></a>_SwapSign</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, editdec.o(i._SwapSign))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _SwapSign &rArr; _MakePositive &rArr; EDIT_SetValue &rArr; _SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[414]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MakePositive
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MakeNegative
</UL>
<BR>[Called By]<UL><LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
</UL>

<P><STRONG><a name="[85]"></a>_UpdateBuffer</STRONG> (Thumb, 214 bytes, Stack size 32 bytes, editdec.o(i._UpdateBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = _UpdateBuffer &rArr; GUI_AddDecShift
</UL>
<BR>[Calls]<UL><LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddSign
<LI><a href="#[464]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecShift
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddKeyDec
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetDecMode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> editdec.o(i.EDIT_SetDecMode)
</UL>
<P><STRONG><a name="[455]"></a>_CopyItemInfo2Rect</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, slider_skin.o(i._CopyItemInfo2Rect))
<BR><BR>[Called By]<UL><LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[d]"></a>_Create</STRONG> (Thumb, 36 bytes, Stack size 56 bytes, slider_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Create
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> slider_skin.o(.data)
</UL>
<P><STRONG><a name="[c]"></a>_Paint</STRONG> (Thumb, 422 bytes, Stack size 128 bytes, slider_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _Paint &rArr; WM_SetUserClipRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[455]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CopyItemInfo2Rect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> slider_skin.o(.data)
</UL>
<P><STRONG><a name="[f]"></a>_Create</STRONG> (Thumb, 50 bytes, Stack size 56 bytes, spinbox_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Create
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> spinbox_skin.o(.data)
</UL>
<P><STRONG><a name="[e]"></a>_Paint</STRONG> (Thumb, 278 bytes, Stack size 112 bytes, spinbox_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _Paint &rArr; WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPINBOX__GetButtonRectEx
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
</UL>
<BR>[Address Reference Count : 1]<UL><LI> spinbox_skin.o(.data)
</UL>
<P><STRONG><a name="[39b]"></a>_Paint</STRONG> (Thumb, 106 bytes, Stack size 32 bytes, text.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = _Paint &rArr; GUI_DispStringInRectWrap &rArr; GUI_WrapGetNumLines &rArr; GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
</UL>
<BR>[Called By]<UL><LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[3b5]"></a>_EffectRequiresRedraw</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, widget.o(i._EffectRequiresRedraw), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Screen2Client
</UL>
<BR>[Called By]<UL><LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
</UL>

<P><STRONG><a name="[117]"></a>_DrawDown</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_3d.o(i._DrawDown))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _DrawDown &rArr; _DrawDownRect &rArr; GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[118]"></a>_DrawDownRect</STRONG> (Thumb, 144 bytes, Stack size 24 bytes, widget_effect_3d.o(i._DrawDownRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _DrawDownRect &rArr; GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[116]"></a>_DrawUpRect</STRONG> (Thumb, 100 bytes, Stack size 24 bytes, widget_effect_3d.o(i._DrawUpRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_EFFECT_3D_DrawUp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_3d.o(.constdata)
</UL>
<P><STRONG><a name="[11b]"></a>_DrawDown</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawDown))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[11c]"></a>_DrawDownRect</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawDownRect))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[11d]"></a>_DrawFlat</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawFlat))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[119]"></a>_DrawUp</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawUp))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[11a]"></a>_DrawUpRect</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawUpRect))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[3da]"></a>_GetDefaultWin</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_getwindowsize.o(i._GetDefaultWin))
<BR><BR>[Calls]<UL><LI><a href="#[442]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
</UL>

<P><STRONG><a name="[3f2]"></a>WM__ReleaseCapture</STRONG> (Thumb, 36 bytes, Stack size 32 bytes, wm_setcapture.o(i.WM__ReleaseCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM__ReleaseCapture &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
</UL>

<P><STRONG><a name="[444]"></a>_GetNextChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._GetNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetNextChild
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[3f9]"></a>_SetFocusOnNextChild</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[3fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[3fb]"></a>_GetPrevChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_setfocusonprevchild.o(i._GetPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _GetPrevChild &rArr; WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
</UL>

<P><STRONG><a name="[af]"></a>_cbTimer</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, wm_timer.o(i._cbTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _cbTimer &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm_timer.o(i.WM_CreateTimer)
</UL>
<P><STRONG><a name="[9e]"></a>_OnExit</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui__alpha.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__GetAlphaBuffer)
</UL>
<P><STRONG><a name="[14]"></a>_GetCursorCharacter</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, gui__getcursorpos.o(i._GetCursorCharacter))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _GetCursorCharacter &rArr; GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__getcursorpos.o(.data)
</UL>
<P><STRONG><a name="[13]"></a>_GetCursorPosChar</STRONG> (Thumb, 66 bytes, Stack size 32 bytes, gui__getcursorpos.o(i._GetCursorPosChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _GetCursorPosChar &rArr; GUI_UC_GetCharSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[441]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumBytes2NumChars
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__getcursorpos.o(.data)
</UL>
<P><STRONG><a name="[12]"></a>_GetCursorPosX</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, gui__getcursorpos.o(i._GetCursorPosX))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _GetCursorPosX &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__getcursorpos.o(.data)
</UL>
<P><STRONG><a name="[16]"></a>_GetCharWrap</STRONG> (Thumb, 46 bytes, Stack size 32 bytes, gui__wrap.o(i._GetCharWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _GetCharWrap &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__wrap.o(.data)
</UL>
<P><STRONG><a name="[15]"></a>_GetWordWrap</STRONG> (Thumb, 100 bytes, Stack size 48 bytes, gui__wrap.o(i._GetWordWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _GetWordWrap &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__wrap.o(.data)
</UL>
<P><STRONG><a name="[2b2]"></a>_WrapGetNumCharsDisp</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui__wrap.o(i._WrapGetNumCharsDisp))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>

<P><STRONG><a name="[2a3]"></a>_DispLine</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, gui_charline.o(i._DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _DispLine &rArr; GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[17]"></a>_Log2VisBuffered</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_charline.o(i._Log2VisBuffered))
<BR>[Address Reference Count : 1]<UL><LI> gui_charline.o(.data)
</UL>
<P><STRONG><a name="[1d1]"></a>_Add</STRONG> (Thumb, 46 bytes, Stack size 12 bytes, gui_fillpolygon.o(i._Add))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _Add
</UL>
<BR>[Called By]<UL><LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[286]"></a>_Link</STRONG> (Thumb, 132 bytes, Stack size 32 bytes, gui_timer.o(i._Link))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _Link
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Create
</UL>

<P><STRONG><a name="[9b]"></a>_OnExit</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_timer.o(i._OnExit))
<BR>[Address Reference Count : 1]<UL><LI> gui_timer.o(i.GUI_TIMER_Create)
</UL>
<P><STRONG><a name="[288]"></a>_RemoveFromLinList</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, gui_timer.o(i._RemoveFromLinList))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _RemoveFromLinList
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[289]"></a>_Unlink</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_timer.o(i._Unlink))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _Unlink
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[11e]"></a>_Color2Index_0</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, guicc_0.o(i._Color2Index_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Color2Index_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[420]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CalcColorDist
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[120]"></a>_GetIndexMask_0</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, guicc_0.o(i._GetIndexMask_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetIndexMask_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[11f]"></a>_Index2Color_0</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, guicc_0.o(i._Index2Color_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _Index2Color_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[123]"></a>_Color2IndexBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[121]"></a>_Color2Index_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888.o(i._Color2Index_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[122]"></a>_GetIndexMask_8888</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_8888.o(i._GetIndexMask_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[124]"></a>_Index2ColorBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[432]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 276 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[433]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 218 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[426]"></a>_DrawBitLine32BPP_DDB</STRONG> (Thumb, 160 bytes, Stack size 32 bytes, guidev_32.o(i._DrawBitLine32BPP_DDB))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _DrawBitLine32BPP_DDB &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[434]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 340 bytes, Stack size 40 bytes, guidev_32.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[125]"></a>_DrawBitmap</STRONG> (Thumb, 666 bytes, Stack size 104 bytes, guidev_32.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[42c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
<LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[434]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[433]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[432]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[126]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_32.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[127]"></a>_DrawVLine</STRONG> (Thumb, 166 bytes, Stack size 40 bytes, guidev_32.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[128]"></a>_FillRect</STRONG> (Thumb, 160 bytes, Stack size 48 bytes, guidev_32.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[42c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Called By]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[12f]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[12d]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[12e]"></a>_GetDevProp</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[129]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_32.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[130]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_32.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[12c]"></a>_SetOrg</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_32.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[12a]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_32.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[431]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_32.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[12b]"></a>_XorPixel</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, guidev_32.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[132]"></a>GUI_USAGE_BM_AddHLine</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_AddHLine
</UL>
<BR>[Calls]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[131]"></a>GUI_USAGE_BM_AddPixel</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_USAGE_BM_AddPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[133]"></a>GUI_USAGE_BM_Clear</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Clear))
<BR><BR>[Calls]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[135]"></a>GUI_USAGE_BM_GetNextDirty</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_GetNextDirty
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[134]"></a>_GUI_USAGE_BM_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidev_usagebm.o(i._GUI_USAGE_BM_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = _GUI_USAGE_BM_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[421]"></a>_Convert16</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert16))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert16 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[423]"></a>_Convert8</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert8))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert8 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[271]"></a>_WriteToActiveOpaque_8</STRONG> (Thumb, 824 bytes, Stack size 168 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_8))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[465]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfColor2IndexEx
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[423]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[421]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
</UL>
<BR>[Called By]<UL><LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[272]"></a>_WriteToActiveOpaque_HT</STRONG> (Thumb, 826 bytes, Stack size 144 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_HT))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _WriteToActiveOpaque_HT &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Called By]<UL><LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[19]"></a>_Create</STRONG> (Thumb, 38 bytes, Stack size 56 bytes, checkbox_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Create
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> checkbox_skin.o(.data)
</UL>
<P><STRONG><a name="[18]"></a>_Paint</STRONG> (Thumb, 144 bytes, Stack size 72 bytes, checkbox_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = _Paint &rArr; WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
</UL>
<BR>[Address Reference Count : 1]<UL><LI> checkbox_skin.o(.data)
</UL>
<P><STRONG><a name="[138]"></a>_DrawDown</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawDown))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _DrawDown &rArr; _DrawDownRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[139]"></a>_DrawDownRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawDownRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _DrawDownRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[136]"></a>_DrawUp</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _DrawUp &rArr; _DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[137]"></a>_DrawUpRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawUpRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[3c4]"></a>_BringToTop</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, wm_bringtotop.o(i._BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[401]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[b3]"></a>_cbInvalidateOne</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_bringtotop.o(i._cbInvalidateOne))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = _cbInvalidateOne &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm_bringtotop.o(i._BringToTop)
</UL>
<P><STRONG><a name="[408]"></a>_MoveDescendents</STRONG> (Thumb, 110 bytes, Stack size 72 bytes, wm_move.o(i._MoveDescendents))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + In Cycle
<LI>Call Chain = _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[45e]"></a>_Screen2hWin</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, wm_screen2win.o(i._Screen2hWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + In Cycle
<LI>Call Chain = _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[45f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInWindow
<LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
<LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[3f5]"></a>_Screen2hWinStop</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_screen2win.o(i._Screen2hWinStop))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Screen2hWinStop &rArr; _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindowEx
<LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
</UL>

<P><STRONG><a name="[424]"></a>_CreateBuffer</STRONG> (Thumb, 162 bytes, Stack size 24 bytes, gui_sprite.o(i._CreateBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[43b]"></a>_FlushBuffer</STRONG> (Thumb, 122 bytes, Stack size 48 bytes, gui_sprite.o(i._FlushBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _FlushBuffer &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[461]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkIndexBuffered
<LI><a href="#[45a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
</UL>

<P><STRONG><a name="[43d]"></a>_GetBkIndex</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui_sprite.o(i._GetBkIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetBkIndex &rArr; GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[43e]"></a>_GetBkIndexAlpha</STRONG> (Thumb, 128 bytes, Stack size 32 bytes, gui_sprite.o(i._GetBkIndexAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetBkIndexAlpha &rArr; GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[443]"></a>_GetDeviceRect</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, gui_sprite.o(i._GetDeviceRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetDeviceRect &rArr; LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[45a]"></a>_ReleaseBuffer</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_sprite.o(i._ReleaseBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _ReleaseBuffer &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; osMutexWait &rArr; xQueueSemaphoreTake &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[461]"></a>_SetBkIndexBuffered</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_sprite.o(i._SetBkIndexBuffered))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _SetBkIndexBuffered &rArr; _FlushBuffer &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[27e]"></a>_SetPosition</STRONG> (Thumb, 1110 bytes, Stack size 216 bytes, gui_sprite.o(i._SetPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
<LI><a href="#[461]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkIndexBuffered
<LI><a href="#[45a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[443]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
<LI><a href="#[43e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndexAlpha
<LI><a href="#[43d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndex
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[27c]"></a>LCD_ReadRectEx</STRONG> (Thumb, 404 bytes, Stack size 64 bytes, lcd_readrect.o(i.LCD_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
</UL>
<BR>[Called By]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
</UL>

<P><STRONG><a name="[46c]"></a>_fp_digits</STRONG> (Thumb, 366 bytes, Stack size 64 bytes, printfa.o(i._fp_digits), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2ulz
<LI><a href="#[46d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_cdrcmple
</UL>
<BR>[Called By]<UL><LI><a href="#[467]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[467]"></a>_printf_core</STRONG> (Thumb, 1744 bytes, Stack size 136 bytes, printfa.o(i._printf_core), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
<LI><a href="#[470]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uidivmod
<LI><a href="#[46e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_pre_padding
<LI><a href="#[46f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_post_padding
<LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>
<BR>[Called By]<UL><LI><a href="#[466]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__0sprintf
</UL>

<P><STRONG><a name="[46f]"></a>_printf_post_padding</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, printfa.o(i._printf_post_padding), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[467]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[46e]"></a>_printf_pre_padding</STRONG> (Thumb, 46 bytes, Stack size 24 bytes, printfa.o(i._printf_pre_padding), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[467]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[c7]"></a>_sputc</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, printfa.o(i._sputc))
<BR><BR>[Called By]<UL><LI><a href="#[466]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__0sprintf
</UL>
<BR>[Address Reference Count : 1]<UL><LI> printfa.o(i.__0sprintf)
</UL>
<P><STRONG><a name="[149]"></a>_fp_value</STRONG> (Thumb, 296 bytes, Stack size 64 bytes, scanf_fp.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ul2d
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_scanf_really_real
</UL>

<P><STRONG><a name="[7a]"></a>_scanf_char_input</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, scanf_char.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> scanf_char.o(.text)
</UL><P>
<H3>
Undefined Global Symbols
</H3><HR></body></html>
